Player Matchup

Bacchus
Bacchus
IMilenia
Bacchus
Level 45
God Stats
0W - 2L
1,204 SR
Queue Stats
69W - 76L
1,371 Elo+
Party 1
Thoth
Thoth
VileBlessing
Thoth
Level 84
God Stats
0W - 2L
1,288 SR
Queue Stats
230W - 288L
1,326 Elo+
Party 1
Hun Batz
Hun Batz
hell crusi
Hun Batz
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 27L
1,378 Elo+
Party 1
Team Averages
Level 55
1,331 SR
1,358 Elo+

VS

Team Averages
Level 123
1,532 SR
1,410 Elo+
Thanatos
Thanatos
Infiltrator 327
Thanatos
Level 125
God Stats
22W - 31L
1,460 SR
Queue Stats
275W - 356L
1,359 Elo+
Solo
Anubis
Anubis
PrettyPatty
Anubis
Level 108
God Stats
26W - 18L
1,615 SR
Queue Stats
269W - 273L
1,435 Elo+
Solo
Zeus
Zeus
TINJA GOD
Zeus
Level 135
God Stats
4W - 1L
1,521 SR
Queue Stats
126W - 113L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IMilenia
Bacchus
11
3 / 6 / 5
7,891
789
4,906
10,749
5,378
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 11 / 4
9,098
910
8,286
14,074
4,309
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
hell crusi
Hun Batz
10
1 / 10 / 7
7,102
710
4,674
12,032
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
8 / 5 / 10
9,096
910
7,768
9,241
2,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
14
9 / 2 / 15
10,038
1,004
10,050
5,602
2,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
13
10 / 5 / 13
9,477
948
15,081
9,647
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
10
Kills
27
27
Deaths
12
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bacchus
IMilenia
Bacchus
3
6
5
0.92
W
Thanatos
8
5
10
2.6
W
Anubis
9
2
15
8.25
W
Zeus
10
5
13
3.3
L
6
11
4
0.73
L
Hun Batz
hell crusi
Hun Batz
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,866
Damage
32,899
36,855
Taken
24,490
13,260
Mitigated
8,315
3,419
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
IMilenia
Bacchus
4,906
861
0
0
10,749
5,378
0
8,155
2,594
11,770
0
W
Thanatos
7,768
3,267
497
5,131
9,241
2,937
974
3,881
5,360
0
23,325
W
Anubis
10,050
666
0
2,943
5,602
2,466
1,069
3,433
2,169
37,280
0
W
Zeus
15,081
1,876
327
2,172
9,647
2,912
248
6,467
3,180
26,323
0
L
8,286
791
0
2,501
14,074
4,309
0
9,792
4,282
23,125
0
L
Hun Batz
hell crusi
Hun Batz
4,674
1,506
176
742
12,032
3,573
0
7,394
4,638
0
9,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,091
Gold Earned
28,611
50
Minions Killed
118
2
Camps Cleared
7
478,783
Distance Traveled
503,554
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,891
789
10
1
0
178,239
0
W
Thanatos
9,096
910
25
3
1
180,930
0
W
Anubis
10,038
1,004
64
6
3
170,770
1
W
Zeus
9,477
948
29
3
3
151,854
0
L
Thoth
9,098
910
24
2
1
136,147
3
L
Hun Batz
7,102
710
16
2
1
164,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role