Player Matchup

Hercules
Hercules
Dfaber56
Hercules
Level 63
God Stats
5W - 3L
1,374 SR
Queue Stats
15W - 15L
1,503 Elo+
Party 2
Sylvanus
Sylvanus
Lunawolf666
Sylvanus
Level 125
God Stats
5W - 3L
1,490 SR
Queue Stats
55W - 29L
1,657 Elo+
Party 2
Chaac
Chaac
SexyKoala94
Chaac
Level 143
God Stats
8W - 4L
1,546 SR
Queue Stats
108W - 103L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
SexyPoohBear90
Cthulhu
Level 108
God Stats
4W - 1L
1,543 SR
Queue Stats
28W - 26L
1,518 Elo+
Party 2
Ymir
Ymir
YoDawgWatUp1
Ymir
Level 29
God Stats
6W - 8L
1,627 SR
Queue Stats
11W - 8L
1,572 Elo+
Party 2
Team Averages
Level 94
1,516 SR
1,560 Elo+

VS

Team Averages
Level 74
1,522 SR
1,519 Elo+
Janus
Janus
FastSnail415
Janus
Level 105
God Stats
0W - 1L
1,554 SR
Queue Stats
11W - 10L
1,673 Elo+
Party 3
Neith
Neith
LinkinLogLogan
Neith
Level 20
God Stats
1W - 5L
1,366 SR
Queue Stats
1W - 6L
1,259 Elo+
Party 3
Scylla
Scylla
Slimisvibing
Scylla
Level 113
God Stats
0W - 1L
1,620 SR
Queue Stats
10W - 12L
1,566 Elo+
Party 3
Xing Tian
Xing Tian
macdawg9700
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,558 Elo+
Party 1
Vamana
Vamana
pihw
Vamana
Level 107
God Stats
3W - 1L
1,572 SR
Queue Stats
122W - 106L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dfaber56
Hercules
14
5 / 1 / 5
8,403
840
7,228
8,283
5,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Lunawolf666
Sylvanus
16
6 / 1 / 6
9,011
901
10,731
12,277
6,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 0 / 7
9,074
907
10,705
9,299
6,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 0 / 9
7,661
766
4,884
6,355
6,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 11
7,157
716
3,497
8,455
8,075
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
7,322
732
8,614
4,490
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 5 / 2
5,977
598
3,596
7,218
2,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
11
1 / 3 / 1
6,307
631
5,647
7,013
1,773
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
macdawg9700
Xing Tian
12
0 / 4 / 1
6,068
607
4,874
11,542
8,491
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
pihw
Vamana
14
1 / 4 / 2
7,398
740
10,143
12,190
8,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
17
Kills
3
3
Deaths
17
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dfaber56
Hercules
5
1
5
7.5
L
1
1
1
1.5
L
0
5
2
0.2
W
Sylvanus
Lunawolf666
Sylvanus
6
1
6
9
W
4
0
7
7.5
W
2
0
9
6.5
L
Scylla
1
3
1
0.5
W
0
1
11
5.5
L
Xing Tian
macdawg9700
Xing Tian
0
4
1
0.13
L
Vamana
pihw
Vamana
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,045
Damage
32,874
44,669
Taken
42,453
32,390
Mitigated
22,533
15,939
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dfaber56
Hercules
7,228
2,596
0
1,896
8,283
5,219
553
3,727
4,556
0
16,769
L
8,614
474
0
422
4,490
1,768
0
1,353
3,137
44,174
0
L
3,596
2,308
0
76
7,218
2,253
0
2,344
4,704
0
8,654
W
Sylvanus
Lunawolf666
Sylvanus
10,731
3,848
3,113
4,361
12,277
6,759
918
6,857
5,420
34,092
4,313
W
10,705
2,575
0
3,940
9,299
6,199
667
2,612
6,574
0
34,235
W
4,884
238
0
1,568
6,355
6,138
232
2,263
4,092
15,684
0
L
Scylla
5,647
131
0
0
7,013
1,773
0
3,534
3,344
14,495
0
W
3,497
1,080
806
255
8,455
8,075
636
3,883
4,318
9,912
0
L
Xing Tian
macdawg9700
Xing Tian
4,874
25
0
584
11,542
8,491
0
5,522
5,801
13,776
0
L
Vamana
pihw
Vamana
10,143
4,466
0
2,483
12,190
8,248
0
4,616
7,316
0
24,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,306
Gold Earned
33,072
217
Minions Killed
208
7
Camps Cleared
5
976,833
Distance Traveled
931,228
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,403
840
31
3
1
201,407
1
L
Janus
7,322
732
111
11
3
222,199
1
L
Neith
5,977
598
16
2
0
171,234
1
W
Sylvanus
9,011
901
75
8
2
177,600
1
W
Chaac
9,074
907
61
6
3
209,384
3
W
Cthulhu
7,661
766
35
4
0
207,297
2
L
Scylla
6,307
631
27
3
0
171,868
0
W
Ymir
7,157
716
15
2
1
181,145
1
L
Xing Tian
6,068
607
19
2
0
169,696
1
L
Vamana
7,398
740
35
4
2
196,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role