Player Matchup

Mulan
Mulan
Platinum III
 
Mulan
Platinum III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Platinum II
Demolosse
Ullr
Platinum II
Level 143
God Stats
10W - 8L
1,583 SR
Queue Stats
361W - 348L
1,578 MMR
Party 2
Athena
Athena
Gold V
SecurID
Athena
Gold V
Level 40
God Stats
1W - 1L
1,706 SR
Queue Stats
9W - 8L
1,671 MMR
Solo
Awilix
Awilix
Platinum III
soulweeper616
Awilix
Platinum III
Level 124
God Stats
4W - 4L
1,335 SR
Queue Stats
381W - 377L
1,906 MMR
Solo
Sol
Sol
Platinum II
álliasK
Sol
Platinum II
Level 160
God Stats
20W - 17L
1,707 SR
Queue Stats
193W - 186L
1,950 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,566 SR
1,721 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,655 SR
1,734 MMR
Zhong Kui
Zhong Kui
Diamond III
DavidArnaiz
Zhong Kui
Diamond III
Level 160
God Stats
9W - 7L
1,720 SR
Queue Stats
467W - 477L
1,920 MMR
Solo
Hercules
Hercules
Gold I
K4riyaShi3ld
Hercules
Gold I
Level 38
God Stats
6W - 5L
1,890 SR
Queue Stats
48W - 45L
1,830 MMR
Party 1
Bellona
Bellona
Gold III
Mazokuu
Bellona
Gold III
Level 149
God Stats
12W - 11L
1,618 SR
Queue Stats
87W - 88L
1,597 MMR
Solo
Neith
Neith
Gold III
Vеlf
Neith
Gold III
Level 113
God Stats
31W - 28L
1,594 SR
Queue Stats
844W - 846L
1,508 MMR
Solo
Danzaburou
Danzaburou
Gold II
ZapFex
Danzaburou
Gold II
Level 88
God Stats
11W - 8L
1,450 SR
Queue Stats
144W - 129L
1,817 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
2 / 8 / 4
12,476
520
14,931
25,820
20,181
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
18
4 / 11 / 8
11,815
492
22,859
21,624
8,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
SecurID
Athena
17
5 / 5 / 10
11,578
482
8,426
27,819
31,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 8 / 3
12,728
530
15,120
24,315
11,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 7 / 5
12,176
507
20,985
21,015
9,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
PersephoneTiamatMorgan Le FayGilgameshNemesis

VS

Bans
SetMerlinAnhurBaba YagaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DavidArnaiz
Zhong Kui
20
2 / 5 / 14
13,389
558
23,148
19,130
14,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
K4riyaShi3ld
Hercules
20
5 / 7 / 19
13,978
582
11,886
33,710
49,128
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Mazokuu
Bellona
20
11 / 6 / 8
14,322
597
20,727
21,374
18,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Vеlf
Neith
20
8 / 4 / 5
14,631
610
16,483
17,002
7,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
ZapFex
Danzaburou
20
13 / 5 / 7
17,299
721
24,664
24,875
11,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
92
27
Kills
39
39
Deaths
27
30
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
8
4
0.5
W
Zhong Kui
DavidArnaiz
Zhong Kui
2
5
14
1.8
L
Ullr
4
11
8
0.73
W
Hercules
K4riyaShi3ld
Hercules
5
7
19
2.07
W
Bellona
Mazokuu
Bellona
11
6
8
2.5
L
Athena
SecurID
Athena
5
5
10
2
W
Neith
Vеlf
Neith
8
4
5
2.63
W
Danzaburou
ZapFex
Danzaburou
13
5
7
3.3
L
10
8
3
1.44
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,321
Damage
96,908
120,593
Taken
116,091
82,033
Mitigated
100,735
24,311
Healing
50,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,931
2,764
0
6,512
25,820
20,181
511
2,202
23,446
7,698
87,716
W
Zhong Kui
DavidArnaiz
Zhong Kui
23,148
1,955
0
6,842
19,130
14,284
2,515
7,053
12,077
102,585
0
L
Ullr
22,859
9,651
0
1,973
21,624
8,838
1,511
3,386
18,238
0
88,604
W
Hercules
K4riyaShi3ld
Hercules
11,886
3,674
0
14,678
33,710
49,128
963
10,946
22,764
0
37,597
W
Bellona
Mazokuu
Bellona
20,727
8,906
0
4,285
21,374
18,950
5,018
8,515
12,859
0
81,147
L
Athena
SecurID
Athena
8,426
1,832
0
4,278
27,819
31,776
0
7,485
20,334
32,445
0
W
Neith
Vеlf
Neith
16,483
8,527
0
10,020
17,002
7,231
779
462
16,540
0
103,303
W
Danzaburou
ZapFex
Danzaburou
24,664
17,457
0
14,936
24,875
11,142
5,861
2,388
22,487
0
144,787
L
15,120
4,425
0
4,452
24,315
11,605
0
5,080
19,235
0
100,722
L
20,985
5,887
46
7,050
21,015
9,633
273
4,995
16,020
88,049
7,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,773
Gold Earned
73,619
637
Minions Killed
709
0
Camps Cleared
0
2,129,199
Distance Traveled
2,297,161
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,476
520
176
7
0
395,760
1
W
Zhong Kui
13,389
558
168
7
0
440,530
5
L
Ullr
11,815
492
135
6
0
381,425
5
W
Hercules
13,978
582
63
3
0
470,383
2
W
Bellona
14,322
597
109
5
0
550,338
2
L
Athena
11,578
482
52
2
0
447,791
5
W
Neith
14,631
610
168
7
0
405,371
6
W
Danzaburou
17,299
721
201
8
0
430,539
7
L
Awilix
12,728
530
128
5
0
487,258
1
L
Sol
12,176
507
146
6
0
416,965
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role