Player Matchup

Hel
Hel
Toni Spagoni
Hel
Level 4
God Stats
1W - 1L
1,774 SR
Queue Stats
4W - 1L
1,831 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZackThePenguin
Ah Muzen Cab
Level 8
God Stats
10W - 13L
1,573 SR
Queue Stats
23W - 27L
1,530 Elo+
Solo
Ne Zha
Ne Zha
fusingtiger23
Ne Zha
Level 28
God Stats
0W - 2L
1,168 SR
Queue Stats
96W - 99L
1,565 Elo+
Solo
Nu Wa
Nu Wa
nookywooky
Nu Wa
Level 5
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 2L
1,554 Elo+
Party 1
Sobek
Sobek
waddle1
Sobek
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,308 Elo+
Solo
Team Averages
Level 11
1,459 SR
1,557 Elo+

VS

Team Averages
Level 36
1,546 SR
1,572 Elo+
Thanatos
Thanatos
Call Me Kurupt
Thanatos
Level 118
God Stats
18W - 19L
1,514 SR
Queue Stats
739W - 663L
1,591 Elo+
Party 3
Cabrakan
Cabrakan
Masterchef4181
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,884 Elo+
Party 3
Chronos
Chronos
Om_iiiD
Chronos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 33L
1,333 Elo+
Party 2
Baron Samedi
Baron Samedi
RetroKurupt
Baron Samedi
Level 15
God Stats
20W - 7L
1,786 SR
Queue Stats
31W - 16L
1,726 Elo+
Party 3
Danzaburou
Danzaburou
ali_ahura
Danzaburou
Level 15
God Stats
47W - 75L
1,430 SR
Queue Stats
174W - 235L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
2,806
561
434
2,551
1,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
ZackThePenguin
Ah Muzen Cab
6
0 / 2 / 0
3,523
705
1,426
3,424
798
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
3,642
728
377
2,819
916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
3
0 / 4 / 0
2,824
565
748
2,602
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
waddle1
Sobek
1
0 / 0 / 0
2,487
497
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
2 / 0 / 5
4,219
844
2,359
1,780
623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
6
4 / 0 / 3
4,239
848
1,608
1,347
726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Om_iiiD
Chronos
6
0 / 0 / 1
3,544
709
0
460
159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
RetroKurupt
Baron Samedi
6
3 / 0 / 5
4,180
836
2,498
1,821
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ali_ahura
Danzaburou
6
1 / 0 / 1
3,576
715
625
1,875
360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
2
0
5
4.5
W
Cabrakan
4
0
3
5.5
W
Chronos
Om_iiiD
Chronos
0
0
1
0.5
W
Baron Samedi
RetroKurupt
Baron Samedi
3
0
5
5.5
L
0
3
0
0
L
Ah Muzen Cab
ZackThePenguin
Ah Muzen Cab
0
2
0
0
W
Danzaburou
ali_ahura
Danzaburou
1
0
1
1.5
L
0
1
0
0
L
Nu Wa
0
4
0
0
L
Sobek
waddle1
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,985
Damage
7,090
11,396
Taken
7,283
3,318
Mitigated
2,435
2,579
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
2,359
921
0
2,501
1,780
623
0
206
1,574
0
19,218
W
Cabrakan
1,608
438
0
803
1,347
726
0
176
1,171
4,316
0
W
Chronos
Om_iiiD
Chronos
0
0
0
48
460
159
704
243
217
7,604
1,840
W
Baron Samedi
RetroKurupt
Baron Samedi
2,498
170
46
1,100
1,821
567
0
557
1,264
13,959
0
L
434
148
170
286
2,551
1,092
0
1,194
1,248
2,614
0
L
Ah Muzen Cab
ZackThePenguin
Ah Muzen Cab
1,426
438
0
1,020
3,424
798
367
1,236
2,144
0
16,257
W
Danzaburou
ali_ahura
Danzaburou
625
164
0
377
1,875
360
0
0
1,875
0
10,985
L
377
106
0
1,103
2,819
916
0
346
2,431
0
16,287
L
Nu Wa
748
263
0
0
2,602
512
0
1,069
1,467
5,196
0
L
Sobek
waddle1
Sobek
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,282
Gold Earned
19,758
97
Minions Killed
133
0
Camps Cleared
0
365,729
Distance Traveled
529,795
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,219
844
49
10
0
112,442
2
W
Cabrakan
4,239
848
7
1
0
110,539
0
W
Chronos
3,544
709
24
5
0
104,211
0
W
Baron Samedi
4,180
836
31
6
0
98,180
0
L
Hel
2,806
561
1
0
0
90,667
0
L
Ah Muzen Cab
3,523
705
35
7
0
86,752
0
W
Danzaburou
3,576
715
22
4
0
104,423
0
L
Ne Zha
3,642
728
50
10
0
100,917
1
L
Nu Wa
2,824
565
11
2
0
87,393
0
L
Sobek
2,487
497
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role