Player Matchup

Charybdis
Charybdis
HazyPompano6035
Charybdis
Level 27
God Stats
4W - 1L
1,167 SR
Queue Stats
127W - 155L
1,156 Elo+
Party 1
He Bo
He Bo
TruTH v14
He Bo
Level 28
God Stats
6W - 3L
1,498 SR
Queue Stats
34W - 49L
1,214 Elo+
Party 1
Ymir
Ymir
zackerystewar867
Ymir
Level 23
God Stats
55W - 56L
1,377 SR
Queue Stats
97W - 118L
1,148 Elo+
Party 1
Team Averages
Level 26
1,347 SR
1,173 Elo+

VS

Team Averages
Level 59
1,379 SR
1,210 Elo+
Tiamat
Tiamat
Flossy-LuLu
Tiamat
Level 16
God Stats
0W - 2L
1,313 SR
Queue Stats
23W - 75L
1,101 Elo+
Solo
Gilgamesh
Gilgamesh
HungryFormula
Gilgamesh
Level 106
God Stats
5W - 6L
1,375 SR
Queue Stats
319W - 490L
1,252 Elo+
Solo
Fenrir
Fenrir
VexKing
Fenrir
Level 55
God Stats
24W - 25L
1,448 SR
Queue Stats
159W - 194L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HazyPompano6035
Charybdis
20
12 / 10 / 8
19,606
654
37,276
27,305
13,408
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

He Bo
TruTH v14
He Bo
19
3 / 10 / 16
17,506
584
28,618
23,045
10,580
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 14
18,325
611
16,035
23,699
43,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 12 / 16
16,859
562
9,808
27,394
18,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
HungryFormula
Gilgamesh
20
6 / 8 / 15
19,307
644
23,435
41,128
37,496
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
VexKing
Fenrir
20
16 / 0 / 3
19,266
642
29,360
34,405
41,270
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
58
20
Kills
24
24
Deaths
20
38
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
12
16
0.83
W
Charybdis
HazyPompano6035
Charybdis
12
10
8
1.6
L
Gilgamesh
HungryFormula
Gilgamesh
6
8
15
1.69
W
He Bo
TruTH v14
He Bo
3
10
16
1.1
L
Fenrir
VexKing
Fenrir
16
0
3
17.5
W
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,929
Damage
62,603
74,049
Taken
102,927
67,825
Mitigated
96,879
12,098
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,808
603
0
1,515
27,394
18,113
424
9,573
17,821
32,296
0
W
Charybdis
HazyPompano6035
Charybdis
37,276
25,945
0
1,750
27,305
13,408
1,804
3,399
23,700
0
90,824
L
Gilgamesh
HungryFormula
Gilgamesh
23,435
6,866
1,199
4,295
41,128
37,496
591
21,936
19,192
0
60,233
W
He Bo
TruTH v14
He Bo
28,618
865
0
8,673
23,045
10,580
928
3,423
19,622
102,005
0
L
Fenrir
VexKing
Fenrir
29,360
4,843
279
4,437
34,405
41,270
1,474
14,274
20,131
1,073
80,656
W
16,035
888
0
1,675
23,699
43,837
122
4,214
19,242
56,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,437
Gold Earned
55,432
279
Minions Killed
195
14
Camps Cleared
7
1,472,718
Distance Traveled
1,574,869
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
16,859
562
45
2
2
384,357
3
W
Charybdis
19,606
654
70
2
3
481,349
0
L
Gilgamesh
19,307
644
64
2
2
563,980
0
W
He Bo
17,506
584
139
5
10
426,913
3
L
Fenrir
19,266
642
86
3
3
626,532
3
W
Ymir
18,325
611
70
2
1
564,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role