Player Matchup

Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Zediach
Tiamat
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 23L
1,765 Elo+
Party 1
Khepri
Khepri
gafunser
Khepri
Level 60
God Stats
5W - 2L
1,631 SR
Queue Stats
154W - 65L
1,741 Elo+
Party 1
Team Averages
Level 32
1,544 SR
1,669 Elo+

VS

Team Averages
Level 39
1,561 SR
1,504 Elo+
Danzaburou
Danzaburou
Cavinge
Danzaburou
Level 68
God Stats
20W - 12L
1,496 SR
Queue Stats
125W - 135L
1,500 Elo+
Party 2
Nox
Nox
UNVLegend
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,513 Elo+
Solo
Cthulhu
Cthulhu
nautilosBR
Cthulhu
Level 3
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
15 / 1 / 7
9,179
1,147
18,517
7,138
2,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Zediach
Tiamat
11
6 / 2 / 13
7,791
974
7,810
6,792
5,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
gafunser
Khepri
11
2 / 2 / 18
7,857
982
3,235
9,045
6,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cavinge
Danzaburou
10
4 / 6 / 1
7,611
951
5,318
9,466
3,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 9 / 3
5,597
700
2,414
12,465
3,945
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
nautilosBR
Cthulhu
9
0 / 8 / 5
5,833
729
3,062
11,507
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
23
Kills
4
5
Deaths
23
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
15
1
7
18.5
L
Danzaburou
Cavinge
Danzaburou
4
6
1
0.75
L
0
9
3
0.17
W
Tiamat
Zediach
Tiamat
6
2
13
6.25
W
Khepri
gafunser
Khepri
2
2
18
5.5
L
Cthulhu
nautilosBR
Cthulhu
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,562
Damage
10,794
22,975
Taken
33,438
15,216
Mitigated
12,800
7,804
Healing
2,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,517
10,364
0
2,046
7,138
2,840
2,042
1,577
5,439
0
49,151
L
Danzaburou
Cavinge
Danzaburou
5,318
1,822
0
794
9,466
3,021
0
4,097
5,220
0
12,206
L
2,414
82
0
759
12,465
3,945
0
3,958
8,179
15,442
0
W
Tiamat
Zediach
Tiamat
7,810
187
0
2,858
6,792
5,428
152
1,787
4,812
17,511
0
W
Khepri
gafunser
Khepri
3,235
417
478
2,422
9,045
6,948
497
1,615
7,155
7,113
0
L
Cthulhu
nautilosBR
Cthulhu
3,062
201
93
476
11,507
5,834
0
2,756
8,562
8,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,827
Gold Earned
19,041
100
Minions Killed
49
5
Camps Cleared
2
446,913
Distance Traveled
371,485
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,179
1,147
59
7
2
138,900
1
L
Danzaburou
7,611
951
14
2
1
124,741
1
L
Nox
5,597
700
19
2
1
128,332
0
W
Tiamat
7,791
974
32
4
3
152,633
0
W
Khepri
7,857
982
9
1
0
155,380
1
L
Cthulhu
5,833
729
16
2
0
118,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role