Player Matchup

Janus
Janus
Ca_Frr4nnn
Janus
Level 103
God Stats
0W - 3L
1,129 SR
Queue Stats
119W - 125L
1,417 Elo+
Party 1
Artemis
Artemis
DawaimaxaN
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,153 Elo+
Solo
Bacchus
Bacchus
Francoskere987
Bacchus
Level 17
God Stats
4W - 14L
1,340 SR
Queue Stats
34W - 51L
1,174 Elo+
Party 1
Loki
Loki
iTzSkere-_
Loki
Level 14
God Stats
4W - 7L
1,352 SR
Queue Stats
9W - 23L
1,280 Elo+
Party 1
King Arthur
King Arthur
na_cho_30
King Arthur
Level 20
God Stats
4W - 9L
1,439 SR
Queue Stats
73W - 116L
1,281 Elo+
Party 1
Team Averages
Level 33
1,352 SR
1,261 Elo+

VS

Team Averages
Level 44
1,509 SR
1,433 Elo+
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
DragunovDK
Artio
Level 22
God Stats
2W - 2L
1,496 SR
Queue Stats
49W - 57L
1,393 Elo+
Solo
Neith
Neith
F0FFÃO77
Neith
Level 6
God Stats
1W - 1L
1,557 SR
Queue Stats
2W - 1L
1,474 Elo+
Party 2
Ra
Ra
Ragnarok001gm
Ra
Level 29
God Stats
5W - 6L
1,177 SR
Queue Stats
125W - 155L
1,306 Elo+
Solo
Guan Yu
Guan Yu
iComcas121
Guan Yu
Level 20
God Stats
2W - 1L
1,815 SR
Queue Stats
47W - 51L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
6 / 2 / 2
15,255
587
17,560
18,486
8,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
DawaimaxaN
Artemis
17
1 / 9 / 3
11,379
438
9,835
15,406
6,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 2
9,993
384
5,493
12,361
10,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 6 / 1
12,762
491
10,989
16,207
11,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
na_cho_30
King Arthur
17
0 / 6 / 1
11,442
440
11,617
22,958
29,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
19 / 2 / 4
15,067
580
27,484
25,532
20,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artio
20
2 / 2 / 14
12,122
466
4,478
19,545
21,641
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
F0FFÃO77
Neith
13
5 / 3 / 3
10,333
397
6,679
8,973
3,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 1
9,663
372
1,542
7,379
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
iComcas121
Guan Yu
20
2 / 1 / 9
12,546
483
16,140
22,175
23,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
12
Kills
29
29
Deaths
12
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
19
2
4
10.5
L
Janus
6
2
2
3.5
L
Artemis
DawaimaxaN
Artemis
1
9
3
0.28
W
Artio
2
2
14
4.5
W
Neith
F0FFÃO77
Neith
5
3
3
2.17
L
1
6
2
0.33
W
1
4
1
0.38
W
Guan Yu
iComcas121
Guan Yu
2
1
9
6.5
L
4
6
1
0.75
L
King Arthur
na_cho_30
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,494
Damage
56,323
85,418
Taken
83,604
65,910
Mitigated
71,627
26,722
Healing
30,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
27,484
7,652
0
10,580
25,532
20,771
337
7,083
18,298
608
124,960
L
Janus
17,560
913
103
10,578
18,486
8,579
792
2,377
15,953
142,586
0
L
Artemis
DawaimaxaN
Artemis
9,835
3,859
194
2,348
15,406
6,154
1,832
1,246
14,160
0
77,689
W
Artio
4,478
250
422
3,380
19,545
21,641
260
4,272
15,273
52,271
0
W
Neith
F0FFÃO77
Neith
6,679
3,694
0
3,299
8,973
3,275
58
2,624
6,307
0
50,315
L
5,493
463
0
1,315
12,361
10,173
978
1,611
10,750
45,016
0
W
1,542
39
79
2,030
7,379
2,940
217
4,395
2,984
44,093
0
W
Guan Yu
iComcas121
Guan Yu
16,140
1,484
1,489
8,833
22,175
23,000
174
4,679
15,391
0
88,933
L
10,989
2,534
0
4,252
16,207
11,083
1,380
809
15,386
0
82,360
L
King Arthur
na_cho_30
King Arthur
11,617
504
104
7,828
22,958
29,921
183
85
22,873
0
65,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,831
Gold Earned
59,731
665
Minions Killed
573
0
Camps Cleared
0
2,435,544
Distance Traveled
2,162,366
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,067
580
165
6
0
549,716
8
L
Janus
15,255
587
247
10
0
546,919
4
L
Artemis
11,379
438
115
4
0
435,184
2
W
Artio
12,122
466
78
3
0
487,954
10
W
Neith
10,333
397
96
4
0
293,483
1
L
Bacchus
9,993
384
67
3
0
469,991
1
W
Ra
9,663
372
93
4
0
267,527
0
W
Guan Yu
12,546
483
141
5
0
563,686
2
L
Loki
12,762
491
116
4
0
525,218
0
L
King Arthur
11,442
440
120
5
0
458,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role