Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CodeNameCannonn
Ra
Level 145
God Stats
5W - 4L
1,867 SR
Queue Stats
68W - 41L
1,726 Elo+
Party 1
Artemis
Artemis
Glueinmygut
Artemis
Level 108
God Stats
2W - 0L
1,537 SR
Queue Stats
22W - 18L
1,629 Elo+
Party 1
Team Averages
Level 114
1,635 SR
1,618 Elo+

VS

Team Averages
Level 128
1,442 SR
1,532 Elo+
Athena
Athena
ExiledScythe
Athena
Level 159
God Stats
12W - 16L
1,337 SR
Queue Stats
449W - 415L
1,566 Elo+
Party 2
He Bo
He Bo
Parthenopaeus0
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 274L
1,412 Elo+
Solo
Medusa
Medusa
The_Strom267
Medusa
Level 140
God Stats
13W - 14L
1,489 SR
Queue Stats
316W - 241L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 0 / 11
9,653
878
5,231
11,364
14,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
6 / 4 / 8
9,035
821
9,732
10,152
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Glueinmygut
Artemis
13
5 / 1 / 9
8,961
815
15,848
7,858
3,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 3 / 4
7,494
681
5,577
15,352
12,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 8 / 2
6,424
584
4,645
9,043
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
4 / 4 / 1
8,189
744
8,487
12,292
6,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
15
Kills
5
5
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
11
9.5
W
6
4
8
2.5
L
Athena
1
3
4
1
W
Artemis
Glueinmygut
Artemis
5
1
9
9.5
L
0
8
2
0.13
L
Medusa
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,811
Damage
18,709
29,374
Taken
36,687
23,235
Mitigated
22,152
14,981
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,231
1,530
2,553
3,858
11,364
14,457
377
4,243
6,779
15,962
0
W
9,732
1,017
2,804
4,202
10,152
5,227
558
2,560
7,540
48,675
0
L
Athena
5,577
1,520
0
556
15,352
12,505
26
5,170
10,182
14,689
0
W
Artemis
Glueinmygut
Artemis
15,848
8,292
0
1,564
7,858
3,551
991
3,251
4,547
0
40,382
L
4,645
120
0
378
9,043
2,881
0
4,874
4,169
12,015
0
L
Medusa
8,487
2,693
0
4,131
12,292
6,766
216
5,197
7,095
0
30,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,649
Gold Earned
22,107
155
Minions Killed
95
8
Camps Cleared
3
643,112
Distance Traveled
573,045
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,653
878
23
2
0
210,251
2
W
Ra
9,035
821
78
7
4
228,992
1
L
Athena
7,494
681
21
2
0
217,103
8
W
Artemis
8,961
815
54
5
4
203,869
1
L
He Bo
6,424
584
26
2
1
162,265
0
L
Medusa
8,189
744
48
4
2
193,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role