Player Matchup

Izanami
Izanami
CarlaCroqueth
Izanami
Level 25
God Stats
29W - 27L
1,447 SR
Queue Stats
33W - 41L
1,278 Elo+
Party 1
Baron Samedi
Baron Samedi
Jogador59239515
Baron Samedi
Level 11
God Stats
5W - 3L
1,500 SR
Queue Stats
26W - 25L
1,400 Elo+
Solo
Nu Wa
Nu Wa
Rupaulla
Nu Wa
Level 28
God Stats
33W - 22L
1,454 SR
Queue Stats
49W - 60L
1,301 Elo+
Party 1
Nemesis
Nemesis
SuperToiço
Nemesis
Level 13
God Stats
3W - 0L
1,661 SR
Queue Stats
22W - 11L
1,420 Elo+
Party 1
Hun Batz
Hun Batz
xArchangell
Hun Batz
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 16L
1,399 Elo+
Party 1
Team Averages
Level 23
1,512 SR
1,360 Elo+

VS

Team Averages
Level 17
1,479 SR
1,319 Elo+
Bellona
Bellona
Almaaa
Bellona
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 28L
1,225 Elo+
Solo
Artemis
Artemis
ArthurDavis
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 2
Kukulkan
Kukulkan
Ayobs_G
Kukulkan
Level 19
God Stats
2W - 5L
1,448 SR
Queue Stats
29W - 44L
1,356 Elo+
Solo
Aphrodite
Aphrodite
ShiroCromwell192
Aphrodite
Level 8
God Stats
1W - 3L
1,449 SR
Queue Stats
1W - 3L
1,380 Elo+
Party 2
Thor
Thor
xWarninGxBR
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 94L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
4 / 5 / 7
12,821
534
6,084
12,542
4,223
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Jogador59239515
Baron Samedi
17
2 / 0 / 12
11,550
481
5,621
8,329
5,216
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Rupaulla
Nu Wa
20
14 / 1 / 11
14,206
592
24,581
9,547
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
SuperToiço
Nemesis
19
8 / 3 / 12
13,119
547
13,169
16,439
9,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
xArchangell
Hun Batz
20
12 / 1 / 6
14,125
589
15,915
20,008
9,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Almaaa
Bellona
14
0 / 6 / 2
9,182
383
2,453
16,249
13,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
ArthurDavis
Artemis
14
2 / 10 / 6
9,335
389
9,779
16,499
3,830
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Ayobs_G
Kukulkan
16
1 / 10 / 0
9,791
408
9,020
18,132
5,794
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
12
2 / 6 / 4
8,705
363
2,094
14,148
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 8 / 2
10,277
428
5,790
19,866
5,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
40
Kills
8
10
Deaths
40
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Almaaa
Bellona
0
6
2
0.17
L
Artemis
ArthurDavis
Artemis
2
10
6
0.5
L
Kukulkan
Ayobs_G
Kukulkan
1
10
0
0.1
W
Izanami
4
5
7
1.5
W
Baron Samedi
Jogador59239515
Baron Samedi
2
0
12
8
W
Nu Wa
Rupaulla
Nu Wa
14
1
11
19.5
L
Aphrodite
2
6
4
0.67
W
Nemesis
SuperToiço
Nemesis
8
3
12
4.67
W
Hun Batz
xArchangell
Hun Batz
12
1
6
15
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,370
Damage
29,136
66,865
Taken
84,894
32,769
Mitigated
36,435
28,349
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Almaaa
Bellona
2,453
482
0
1,136
16,249
13,518
235
3,605
12,422
13,749
30,165
L
Artemis
ArthurDavis
Artemis
9,779
3,683
0
960
16,499
3,830
409
7,261
8,926
0
49,835
L
Kukulkan
Ayobs_G
Kukulkan
9,020
1,034
0
614
18,132
5,794
623
5,657
12,065
67,695
0
W
Izanami
6,084
2,586
0
5,254
12,542
4,223
4,818
1,553
10,989
0
94,926
W
Baron Samedi
Jogador59239515
Baron Samedi
5,621
399
2,372
4,282
8,329
5,216
1,691
2,473
5,856
27,519
0
W
Nu Wa
Rupaulla
Nu Wa
24,581
3,086
211
4,004
9,547
4,345
2,727
2,399
7,148
79,423
0
L
Aphrodite
2,094
654
2,801
5,240
14,148
7,887
0
6,266
7,532
8,344
0
W
Nemesis
SuperToiço
Nemesis
13,169
6,381
0
6,863
16,439
9,521
1,795
2,866
13,573
0
90,659
W
Hun Batz
xArchangell
Hun Batz
15,915
5,538
0
5,363
20,008
9,464
4,079
5,100
14,908
0
91,312
L
5,790
961
0
4,187
19,866
5,406
0
5,911
13,747
0
56,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,821
Gold Earned
47,290
566
Minions Killed
413
0
Camps Cleared
0
2,263,085
Distance Traveled
1,785,801
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,182
383
97
4
0
315,929
1
L
Artemis
9,335
389
73
3
0
350,261
0
L
Kukulkan
9,791
408
147
6
0
339,217
0
W
Izanami
12,821
534
137
6
0
438,838
2
W
Baron Samedi
11,550
481
51
2
0
452,712
0
W
Nu Wa
14,206
592
133
6
0
407,198
2
L
Aphrodite
8,705
363
20
1
0
391,999
6
W
Nemesis
13,119
547
103
4
0
438,519
4
W
Hun Batz
14,125
589
142
6
0
525,818
1
L
Thor
10,277
428
76
3
0
388,395
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role