Player Matchup

Raijin
Raijin
ItzShiverz
Raijin
Level 106
God Stats
23W - 14L
1,833 SR
Queue Stats
360W - 362L
1,558 Elo+
Party 1
Terra
Terra
Nimeman22
Terra
Level 86
God Stats
3W - 2L
1,659 SR
Queue Stats
439W - 504L
1,331 Elo+
Solo
Danzaburou
Danzaburou
Pawgsonly
Danzaburou
Level 89
God Stats
8W - 9L
1,424 SR
Queue Stats
251W - 243L
1,540 Elo+
Party 1
Ullr
Ullr
RYCON1134
Ullr
Level 124
God Stats
26W - 31L
1,578 SR
Queue Stats
729W - 689L
1,606 Elo+
Party 1
Sylvanus
Sylvanus
Sup3rjesus
Sylvanus
Level 119
God Stats
70W - 62L
1,554 SR
Queue Stats
595W - 591L
1,590 Elo+
Party 1
Team Averages
Level 105
1,610 SR
1,525 Elo+

VS

Team Averages
Level 112
1,605 SR
1,456 Elo+
Terra
Terra
MILTOXDEAD
Terra
Level 67
God Stats
1W - 1L
1,621 SR
Queue Stats
22W - 20L
1,486 Elo+
Solo
Ganesha
Ganesha
MeatUrBeat
Ganesha
Level 109
God Stats
4W - 6L
1,519 SR
Queue Stats
280W - 265L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
rockmen676
Danzaburou
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,366 Elo+
Solo
King Arthur
King Arthur
toxicmuk
King Arthur
Level 105
God Stats
7W - 11L
1,494 SR
Queue Stats
418W - 434L
1,398 Elo+
Solo
Khepri
Khepri
zRG_Anime
Khepri
Level 156
God Stats
2W - 1L
1,891 SR
Queue Stats
160W - 145L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ItzShiverz
Raijin
20
5 / 2 / 12
13,595
618
17,953
13,909
5,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Nimeman22
Terra
19
6 / 3 / 9
13,244
602
9,848
19,058
8,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Pawgsonly
Danzaburou
18
6 / 4 / 4
12,939
588
12,359
17,408
7,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
20
17 / 2 / 2
16,369
744
30,977
20,869
8,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Sup3rjesus
Sylvanus
18
1 / 2 / 11
12,250
557
8,207
15,274
17,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
2 / 3 / 1
9,198
418
6,940
17,529
16,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ganesha
MeatUrBeat
Ganesha
17
0 / 5 / 8
10,157
462
17,104
23,380
9,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
rockmen676
Danzaburou
16
1 / 8 / 3
9,508
432
6,005
15,542
4,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
toxicmuk
King Arthur
14
3 / 11 / 1
9,500
432
10,146
22,326
17,391
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
zRG_Anime
Khepri
15
6 / 8 / 2
9,727
442
11,607
17,817
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
35
Kills
12
13
Deaths
35
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
ItzShiverz
Raijin
5
2
12
5.5
L
Terra
2
3
1
0.83
L
Ganesha
MeatUrBeat
Ganesha
0
5
8
0.8
W
Terra
Nimeman22
Terra
6
3
9
3.5
W
Danzaburou
Pawgsonly
Danzaburou
6
4
4
2
W
Ullr
17
2
2
9
W
Sylvanus
Sup3rjesus
Sylvanus
1
2
11
3.25
L
Danzaburou
rockmen676
Danzaburou
1
8
3
0.31
L
King Arthur
toxicmuk
King Arthur
3
11
1
0.32
L
Khepri
zRG_Anime
Khepri
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,344
Damage
51,802
86,518
Taken
96,594
47,860
Mitigated
54,728
33,251
Healing
17,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
ItzShiverz
Raijin
17,953
1,236
145
4,406
13,909
5,340
254
7,792
6,117
101,896
0
L
Terra
6,940
451
1,054
4,017
17,529
16,169
0
7,548
9,865
52,274
0
L
Ganesha
MeatUrBeat
Ganesha
17,104
1,907
0
4,866
23,380
9,825
0
11,933
11,146
90,486
0
W
Terra
Nimeman22
Terra
9,848
1,748
3,019
6,666
19,058
8,492
0
11,186
7,872
72,418
12,954
W
Danzaburou
Pawgsonly
Danzaburou
12,359
4,927
0
4,795
17,408
7,550
6,679
5,370
12,038
0
90,233
W
Ullr
30,977
13,100
0
6,860
20,869
8,644
6,395
9,744
11,125
0
140,919
W
Sylvanus
Sup3rjesus
Sylvanus
8,207
2,484
1,700
5,660
15,274
17,834
1,474
5,863
9,411
52,050
17,033
L
Danzaburou
rockmen676
Danzaburou
6,005
2,230
0
2,622
15,542
4,271
0
4,026
11,462
0
57,640
L
King Arthur
toxicmuk
King Arthur
10,146
1,302
0
3,070
22,326
17,391
0
3,929
18,288
980
43,711
L
Khepri
zRG_Anime
Khepri
11,607
1,742
0
1,799
17,817
7,072
0
6,809
10,667
48,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,397
Gold Earned
48,090
737
Minions Killed
469
0
Camps Cleared
0
2,043,521
Distance Traveled
1,954,123
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,595
618
152
7
0
420,914
5
L
Terra
9,198
418
96
4
0
446,239
6
L
Ganesha
10,157
462
94
4
0
403,500
0
W
Terra
13,244
602
126
6
0
495,666
2
W
Danzaburou
12,939
588
127
6
0
351,849
7
W
Ullr
16,369
744
203
9
0
394,125
0
W
Sylvanus
12,250
557
129
6
0
380,967
2
L
Danzaburou
9,508
432
113
5
0
399,613
2
L
King Arthur
9,500
432
71
3
0
348,528
0
L
Khepri
9,727
442
95
4
0
356,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role