Player Matchup

Artemis
Artemis
Jessture
Artemis
Level 27
God Stats
1W - 3L
1,337 SR
Queue Stats
91W - 143L
1,203 Elo+
Party 2
Ne Zha
Ne Zha
Romus2741
Ne Zha
Level 83
God Stats
1W - 2L
1,521 SR
Queue Stats
269W - 344L
1,354 Elo+
Party 2
Scylla
Scylla
ShortSqueezing
Scylla
Level 17
God Stats
2W - 0L
1,811 SR
Queue Stats
64W - 26L
1,704 Elo+
Party 1
Danzaburou
Danzaburou
Xiobaidin
Danzaburou
Level 46
God Stats
32W - 53L
1,386 SR
Queue Stats
249W - 341L
1,300 Elo+
Party 2
Ares
Ares
xxxJRG13xxx
Ares
Level 83
God Stats
2W - 1L
1,555 SR
Queue Stats
56W - 59L
1,592 Elo+
Party 1
Team Averages
Level 51
1,522 SR
1,430 Elo+

VS

Team Averages
Level 68
1,534 SR
1,472 Elo+
Baron Samedi
Baron Samedi
JessePiinkman
Baron Samedi
Level 28
God Stats
21W - 21L
1,527 SR
Queue Stats
165W - 136L
1,537 Elo+
Party 4
Cupid
Cupid
Lon5da1e
Cupid
Level 96
God Stats
7W - 7L
1,615 SR
Queue Stats
13W - 15L
1,634 Elo+
Solo
Neith
Neith
W0ahMan
Neith
Level 105
God Stats
4W - 3L
1,712 SR
Queue Stats
122W - 146L
1,435 Elo+
Party 3
Agni
Agni
bigballsdathird
Agni
Level 82
God Stats
2W - 4L
1,316 SR
Queue Stats
19W - 21L
1,437 Elo+
Party 4
Hercules
Hercules
roboman789
Hercules
Level 28
God Stats
11W - 15L
1,498 SR
Queue Stats
71W - 118L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jessture
Artemis
17
2 / 2 / 11
10,338
940
10,041
8,286
3,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Romus2741
Ne Zha
18
5 / 5 / 17
11,499
1,045
18,262
13,724
7,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
15 / 0 / 8
13,839
1,258
26,578
8,753
4,221
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Xiobaidin
Danzaburou
17
2 / 4 / 9
11,256
1,023
11,691
13,491
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 0 / 17
11,980
1,089
7,963
11,349
15,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

220

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JessePiinkman
Baron Samedi
17
3 / 7 / 7
10,354
941
8,008
13,984
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Lon5da1e
Cupid
17
4 / 2 / 3
10,810
983
11,115
11,741
4,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
W0ahMan
Neith
16
3 / 5 / 6
10,379
944
8,806
15,053
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 3 / 9
10,070
915
17,033
12,973
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
roboman789
Hercules
16
0 / 8 / 9
9,620
875
6,611
24,910
20,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
45
25
Kills
11
11
Deaths
25
62
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
JessePiinkman
Baron Samedi
3
7
7
0.93
W
Artemis
Jessture
Artemis
2
2
11
3.75
L
Cupid
Lon5da1e
Cupid
4
2
3
2.75
W
Ne Zha
Romus2741
Ne Zha
5
5
17
2.7
W
15
0
8
19
L
Neith
W0ahMan
Neith
3
5
6
1.2
W
Danzaburou
Xiobaidin
Danzaburou
2
4
9
1.63
L
1
3
9
1.83
L
Hercules
roboman789
Hercules
0
8
9
0.56
W
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,535
Damage
51,573
55,603
Taken
78,661
37,379
Mitigated
39,489
10,791
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
JessePiinkman
Baron Samedi
8,008
171
1,695
750
13,984
5,297
0
3,840
10,144
19,356
0
W
Artemis
Jessture
Artemis
10,041
2,574
385
681
8,286
3,514
0
2,921
5,097
0
31,217
L
Cupid
Lon5da1e
Cupid
11,115
5,245
119
645
11,741
4,239
0
5,503
6,238
0
51,564
W
Ne Zha
Romus2741
Ne Zha
18,262
4,340
461
2,869
13,724
7,240
0
5,980
7,260
0
35,518
W
26,578
3,720
117
2,325
8,753
4,221
0
3,042
5,351
55,097
0
L
Neith
W0ahMan
Neith
8,806
2,398
0
2,325
15,053
5,439
0
5,820
9,233
0
32,583
W
Danzaburou
Xiobaidin
Danzaburou
11,691
1,710
0
2,272
13,491
7,205
0
7,902
5,197
0
34,433
L
17,033
1,200
0
89
12,973
4,289
0
6,761
6,212
28,162
0
L
Hercules
roboman789
Hercules
6,611
1,743
0
6,831
24,910
20,225
0
12,617
12,293
240
13,511
W
7,963
253
0
1,681
11,349
15,199
0
4,090
6,505
12,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,912
Gold Earned
51,233
212
Minions Killed
228
11
Camps Cleared
4
1,021,753
Distance Traveled
972,735
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,354
941
31
3
1
195,369
1
W
Artemis
10,338
940
49
4
1
196,765
1
L
Cupid
10,810
983
100
9
2
199,897
1
W
Ne Zha
11,499
1,045
33
3
0
206,679
6
W
Scylla
13,839
1,258
73
7
7
202,058
3
L
Neith
10,379
944
50
5
0
174,755
0
W
Danzaburou
11,256
1,023
53
5
2
186,031
0
L
Agni
10,070
915
27
2
1
217,680
0
L
Hercules
9,620
875
20
2
0
185,034
0
W
Ares
11,980
1,089
4
0
1
230,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role