Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Rumsoakedmonkey
Achilles
Level 104
God Stats
14W - 17L
1,488 SR
Queue Stats
367W - 357L
1,491 Elo+
Party 2
Ymir
Ymir
Stumpy93
Ymir
Level 83
God Stats
90W - 92L
1,545 SR
Queue Stats
93W - 97L
1,522 Elo+
Party 2
Mercury
Mercury
XxKimuraXx
Mercury
Level 146
God Stats
17W - 21L
1,623 SR
Queue Stats
547W - 474L
1,588 Elo+
Party 4
Baron Samedi
Baron Samedi
camiliho
Baron Samedi
Level 159
God Stats
12W - 11L
1,748 SR
Queue Stats
525W - 477L
1,591 Elo+
Party 4
Team Averages
Level 128
1,581 SR
1,539 Elo+

VS

Team Averages
Level 121
1,666 SR
1,575 Elo+
Morgan Le Fay
Morgan Le Fay
Marethyue
Morgan Le Fay
Level 139
God Stats
13W - 4L
1,730 SR
Queue Stats
137W - 140L
1,593 Elo+
Party 3
Erlang Shen
Erlang Shen
MyGodLikeHands
Erlang Shen
Level 86
God Stats
31W - 13L
1,750 SR
Queue Stats
328W - 288L
1,578 Elo+
Solo
Danzaburou
Danzaburou
OptimisticWeasel
Danzaburou
Level 135
God Stats
13W - 10L
1,531 SR
Queue Stats
108W - 117L
1,547 Elo+
Party 3
Terra
Terra
Veoteuktos
Terra
Level 129
God Stats
3W - 1L
1,621 SR
Queue Stats
82W - 82L
1,574 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nbright03
Cu Chulainn
Level 117
God Stats
4W - 2L
1,698 SR
Queue Stats
467W - 400L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 1 / 0
2,875
575
1,914
2,420
653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
5
1 / 1 / 0
3,370
674
1,539
3,022
1,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ymir
4
0 / 1 / 0
2,979
596
862
3,254
1,087
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
XxKimuraXx
Mercury
6
1 / 0 / 1
3,690
738
1,081
2,728
914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
camiliho
Baron Samedi
2
1 / 1 / 0
2,948
590
156
943
257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Marethyue
Morgan Le Fay
5
1 / 1 / 2
3,412
682
1,645
1,439
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
MyGodLikeHands
Erlang Shen
5
0 / 1 / 2
3,145
629
752
1,664
583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
OptimisticWeasel
Danzaburou
5
2 / 0 / 0
3,620
724
2,228
1,445
283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Terra
5
0 / 0 / 2
3,494
699
1,228
3,496
1,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
nbright03
Cu Chulainn
6
1 / 1 / 0
3,632
726
1,908
2,968
1,014
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
4
4
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Morgan Le Fay
Marethyue
Morgan Le Fay
1
1
2
2
W
Erlang Shen
MyGodLikeHands
Erlang Shen
0
1
2
1
W
Danzaburou
OptimisticWeasel
Danzaburou
2
0
0
2
L
Achilles
1
1
0
1
L
Ymir
0
1
0
0
W
Terra
0
0
2
1
L
Mercury
XxKimuraXx
Mercury
1
0
1
1.5
L
Baron Samedi
camiliho
Baron Samedi
1
1
0
1
W
Cu Chulainn
nbright03
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,552
Damage
7,761
12,367
Taken
11,012
4,047
Mitigated
3,519
3,932
Healing
4,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,914
546
0
1,104
2,420
653
0
741
1,679
0
13,830
W
Morgan Le Fay
Marethyue
Morgan Le Fay
1,645
237
0
277
1,439
385
390
104
1,335
13,563
0
W
Erlang Shen
MyGodLikeHands
Erlang Shen
752
291
0
318
1,664
583
396
52
1,612
0
10,758
W
Danzaburou
OptimisticWeasel
Danzaburou
2,228
1,389
0
646
1,445
283
0
171
1,274
0
16,539
L
Achilles
1,539
614
0
868
3,022
1,136
0
0
2,823
0
8,759
L
Ymir
862
334
351
666
3,254
1,087
0
799
2,455
3,011
0
W
Terra
1,228
553
197
1,713
3,496
1,254
0
691
2,805
6,934
0
L
Mercury
XxKimuraXx
Mercury
1,081
305
0
568
2,728
914
0
940
1,788
0
12,036
L
Baron Samedi
camiliho
Baron Samedi
156
52
0
375
943
257
0
393
550
1,158
0
W
Cu Chulainn
nbright03
Cu Chulainn
1,908
297
0
1,397
2,968
1,014
0
0
2,968
0
12,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,862
Gold Earned
17,303
92
Minions Killed
126
0
Camps Cleared
0
419,412
Distance Traveled
513,435
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,875
575
22
4
0
92,839
2
W
Morgan Le Fay
3,412
682
27
5
0
98,921
1
W
Erlang Shen
3,145
629
23
5
0
112,697
0
W
Danzaburou
3,620
724
39
8
0
95,788
1
L
Achilles
3,370
674
26
5
0
83,000
1
L
Ymir
2,979
596
6
1
0
83,570
0
W
Terra
3,494
699
4
1
0
96,255
1
L
Mercury
3,690
738
34
7
0
119,695
0
L
Baron Samedi
2,948
590
4
1
0
40,308
0
W
Cu Chulainn
3,632
726
33
7
0
109,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role