Player Matchup

Pele
Pele
 
Pele
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
OpiumSeeds
Charybdis
Level 29
God Stats
23W - 26L
1,488 SR
Queue Stats
88W - 98L
1,446 Elo+
Solo
King Arthur
King Arthur
PenguPeeks
King Arthur
Level 23
God Stats
6W - 2L
1,708 SR
Queue Stats
107W - 58L
1,691 Elo+
Party 1
Fafnir
Fafnir
PepsStrats
Fafnir
Level 16
God Stats
34W - 25L
1,633 SR
Queue Stats
53W - 37L
1,661 Elo+
Party 1
Set
Set
WaterMeImaTree
Set
Level 29
God Stats
4W - 0L
1,756 SR
Queue Stats
209W - 82L
1,779 Elo+
Solo
Team Averages
Level 24
1,617 SR
1,615 Elo+

VS

Team Averages
Level 20
1,504 SR
1,617 Elo+
Artemis
Artemis
Dextrolobito
Artemis
Level 29
God Stats
8W - 9L
1,567 SR
Queue Stats
77W - 85L
1,445 Elo+
Solo
Mulan
Mulan
FingerInMyRear
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 37L
1,696 Elo+
Party 2
Hun Batz
Hun Batz
GurgleMyDingy
Hun Batz
Level 19
God Stats
1W - 1L
1,789 SR
Queue Stats
27W - 16L
1,663 Elo+
Party 2
Tiamat
Tiamat
loligotbanned
Tiamat
Level 23
God Stats
1W - 5L
1,163 SR
Queue Stats
36W - 33L
1,586 Elo+
Solo
Geb
Geb
rootintootinmfer
Geb
Level 9
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 12L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 2 / 4
6,677
556
6,598
7,090
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
OpiumSeeds
Charybdis
10
1 / 3 / 3
5,848
487
3,109
6,208
1,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
PenguPeeks
King Arthur
12
4 / 3 / 3
7,340
612
9,495
9,844
5,848
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
PepsStrats
Fafnir
11
1 / 1 / 5
6,707
559
1,485
7,667
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
9 / 1 / 0
7,972
664
6,999
8,086
2,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dextrolobito
Artemis
10
1 / 4 / 2
5,857
488
4,594
6,008
1,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 5 / 2
6,595
550
7,013
11,753
9,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
GurgleMyDingy
Hun Batz
12
6 / 4 / 1
7,848
654
4,508
7,717
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 2
5,801
483
2,590
6,541
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 3
6,595
550
4,853
7,099
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
18
Kills
10
10
Deaths
19
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
2
4
2.5
L
Artemis
Dextrolobito
Artemis
1
4
2
0.5
L
1
5
2
0.4
L
Hun Batz
GurgleMyDingy
Hun Batz
6
4
1
1.63
W
Charybdis
OpiumSeeds
Charybdis
1
3
3
0.83
W
King Arthur
PenguPeeks
King Arthur
4
3
3
1.83
W
Fafnir
PepsStrats
Fafnir
1
1
5
3.5
W
9
1
0
9
L
0
5
2
0.2
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,686
Damage
23,558
38,895
Taken
39,118
19,113
Mitigated
20,072
10,419
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,598
1,596
0
608
7,090
2,044
0
806
6,270
0
39,730
L
Artemis
Dextrolobito
Artemis
4,594
1,931
0
1,307
6,008
1,585
426
579
5,429
0
30,968
L
7,013
1,836
0
3,749
11,753
9,757
0
706
11,047
0
36,657
L
Hun Batz
GurgleMyDingy
Hun Batz
4,508
1,152
0
2,464
7,717
2,300
0
0
7,717
0
39,077
W
Charybdis
OpiumSeeds
Charybdis
3,109
1,172
0
1,592
6,208
1,617
346
1,434
4,774
0
31,165
W
King Arthur
PenguPeeks
King Arthur
9,495
2,565
0
1,840
9,844
5,848
0
171
9,635
3,256
36,076
W
Fafnir
PepsStrats
Fafnir
1,485
617
0
2,648
7,667
6,815
52
2,341
5,326
14,258
0
W
6,999
2,592
0
3,731
8,086
2,789
0
2,323
5,447
0
51,739
L
2,590
201
0
711
6,541
2,946
0
120
6,421
22,150
0
L
4,853
505
0
2,661
7,099
3,484
0
906
6,193
17,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,544
Gold Earned
32,696
346
Minions Killed
294
0
Camps Cleared
0
1,190,759
Distance Traveled
1,114,820
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,677
556
69
6
0
277,581
3
L
Artemis
5,857
488
56
5
0
203,611
2
L
Mulan
6,595
550
76
6
0
213,157
3
L
Hun Batz
7,848
654
89
7
0
245,109
4
W
Charybdis
5,848
487
65
5
0
211,903
2
W
King Arthur
7,340
612
89
7
0
247,880
3
W
Fafnir
6,707
559
22
2
0
224,249
8
W
Set
7,972
664
101
8
0
229,146
2
L
Tiamat
5,801
483
50
4
0
197,671
2
L
Geb
6,595
550
23
2
0
255,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role