Player Matchup

Medusa
Medusa
Amanzo
Medusa
Level 25
God Stats
16W - 8L
1,781 SR
Queue Stats
154W - 132L
1,667 Elo+
Party 1
Geb
Geb
BloodIncantation
Geb
Level 26
God Stats
30W - 17L
1,771 SR
Queue Stats
164W - 138L
1,671 Elo+
Party 1
Bakasura
Bakasura
Kroxah
Bakasura
Level 3
God Stats
2W - 1L
1,657 SR
Queue Stats
5W - 1L
1,626 Elo+
Solo
King Arthur
King Arthur
loki3805
King Arthur
Level 25
God Stats
50W - 47L
1,523 SR
Queue Stats
108W - 106L
1,473 Elo+
Party 2
Merlin
Merlin
unguided101
Merlin
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 31L
1,474 Elo+
Party 2
Team Averages
Level 18
1,646 SR
1,582 Elo+

VS

Team Averages
Level 17
1,599 SR
1,579 Elo+
Sylvanus
Sylvanus
BoratReloaded
Sylvanus
Level 18
God Stats
2W - 3L
1,691 SR
Queue Stats
46W - 34L
1,657 Elo+
Solo
Charybdis
Charybdis
DemonicVisionz
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,654 Elo+
Party 3
Yemoja
Yemoja
Negrathecat
Yemoja
Level 17
God Stats
20W - 28L
1,427 SR
Queue Stats
184W - 205L
1,457 Elo+
Solo
Pele
Pele
Putriidx
Pele
Level 26
God Stats
0W - 1L
1,875 SR
Queue Stats
24W - 20L
1,572 Elo+
Solo
Scylla
Scylla
Snowploww
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amanzo
Medusa
13
7 / 1 / 3
7,693
592
9,329
4,095
1,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 0 / 9
7,472
575
4,562
9,918
9,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
Kroxah
Bakasura
15
13 / 2 / 1
8,975
690
11,129
11,633
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
loki3805
King Arthur
12
1 / 2 / 2
6,981
537
3,322
11,677
4,707
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
12
0 / 0 / 5
6,957
535
2,877
2,994
933
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoratReloaded
Sylvanus
13
1 / 2 / 2
7,784
599
8,703
11,041
11,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
DemonicVisionz
Charybdis
9
1 / 4 / 1
6,158
474
4,129
7,156
1,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
7
0 / 6 / 2
5,387
414
2,234
10,682
6,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
11
2 / 7 / 0
6,557
504
4,618
12,815
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Snowploww
Scylla
9
1 / 4 / 0
6,096
469
2,091
6,031
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
23
Kills
5
5
Deaths
23
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Amanzo
Medusa
7
1
3
8.5
W
2
0
9
6.5
L
Sylvanus
BoratReloaded
Sylvanus
1
2
2
1
L
Charybdis
DemonicVisionz
Charybdis
1
4
1
0.38
W
Bakasura
Kroxah
Bakasura
13
2
1
6.75
L
Yemoja
0
6
2
0.17
L
Pele
2
7
0
0.29
L
Scylla
Snowploww
Scylla
1
4
0
0.25
W
King Arthur
loki3805
King Arthur
1
2
2
1
W
Merlin
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,219
Damage
21,775
40,317
Taken
47,725
20,862
Mitigated
25,612
14,397
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Amanzo
Medusa
9,329
6,024
0
2,048
4,095
1,275
1,843
722
3,373
0
51,593
W
4,562
1,143
0
3,767
9,918
9,087
0
1,639
8,279
17,107
0
L
Sylvanus
BoratReloaded
Sylvanus
8,703
2,782
252
6,294
11,041
11,595
0
772
9,079
39,724
12,048
L
Charybdis
DemonicVisionz
Charybdis
4,129
2,745
0
1,409
7,156
1,840
50
2,195
4,961
0
30,251
W
Bakasura
Kroxah
Bakasura
11,129
7,495
0
3,950
11,633
4,860
0
2,520
9,113
0
57,219
L
Yemoja
2,234
732
475
537
10,682
6,015
96
2,003
8,322
12,241
0
L
Pele
4,618
1,119
0
3,941
12,815
4,450
0
586
11,353
0
53,278
L
Scylla
Snowploww
Scylla
2,091
508
0
750
6,031
1,712
0
2,050
3,961
22,877
0
W
King Arthur
loki3805
King Arthur
3,322
308
0
3,851
11,677
4,707
319
6,148
5,529
0
37,562
W
Merlin
2,877
93
0
781
2,994
933
102
850
2,144
32,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
31,982
398
Minions Killed
288
0
Camps Cleared
0
1,381,532
Distance Traveled
1,174,050
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,693
592
102
8
0
251,334
0
W
Geb
7,472
575
14
1
0
275,724
2
L
Sylvanus
7,784
599
96
7
0
194,923
0
L
Charybdis
6,158
474
58
4
0
239,981
4
W
Bakasura
8,975
690
123
9
0
302,194
2
L
Yemoja
5,387
414
21
2
0
231,721
6
L
Pele
6,557
504
80
6
0
264,692
5
L
Scylla
6,096
469
33
3
0
242,733
3
W
King Arthur
6,981
537
86
7
0
283,852
0
W
Merlin
6,957
535
73
6
0
268,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role