Player Matchup

Ullr
Ullr
HurtsToPeepee
Ullr
Level 31
God Stats
34W - 36L
1,473 SR
Queue Stats
76W - 95L
1,343 Elo+
Party 4
Pele
Pele
Kwuantavious
Pele
Level 46
God Stats
1W - 4L
1,486 SR
Queue Stats
114W - 152L
1,353 Elo+
Party 4
Chronos
Chronos
LichChibal2620
Chronos
Level 67
God Stats
45W - 57L
1,471 SR
Queue Stats
327W - 395L
1,459 Elo+
Solo
Odin
Odin
SapoPetaOriyinal
Odin
Level 108
God Stats
18W - 19L
1,370 SR
Queue Stats
529W - 709L
1,415 Elo+
Party 3
Tsukuyomi
Tsukuyomi
nuduul
Tsukuyomi
Level 104
God Stats
8W - 25L
1,289 SR
Queue Stats
622W - 802L
1,410 Elo+
Party 3
Team Averages
Level 71
1,418 SR
1,396 Elo+

VS

Team Averages
Level 55
1,444 SR
1,421 Elo+
Bastet
Bastet
DoeSa
Bastet
Level 68
God Stats
5W - 9L
1,559 SR
Queue Stats
234W - 272L
1,415 Elo+
Party 2
Neith
Neith
DuFrostMage
Neith
Level 75
God Stats
1W - 5L
1,294 SR
Queue Stats
3W - 7L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
Serchamps
Gilgamesh
Level 48
God Stats
4W - 12L
1,110 SR
Queue Stats
210W - 214L
1,403 Elo+
Solo
Ymir
Ymir
UltraDeathwing
Ymir
Level 42
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
ladyleah
Discordia
Level 43
God Stats
3W - 7L
1,747 SR
Queue Stats
138W - 172L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,301
530
5,511
2,748
716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 3
4,763
476
1,930
3,658
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 1 / 3
6,055
606
3,261
4,122
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 0 / 0
6,701
670
4,135
3,975
3,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
nuduul
Tsukuyomi
11
4 / 1 / 3
6,249
625
3,009
4,541
1,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DoeSa
Bastet
8
2 / 3 / 0
5,054
505
3,544
6,011
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 1
4,406
441
2,299
4,841
1,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Serchamps
Gilgamesh
9
0 / 2 / 0
5,114
511
1,015
5,493
3,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 0
4,642
464
1,392
5,454
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
ladyleah
Discordia
9
0 / 3 / 1
5,030
503
1,161
4,766
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
3
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
DoeSa
Bastet
2
3
0
0.67
L
0
3
1
0.17
W
3
0
1
3.5
W
1
1
3
2.5
W
1
1
3
2.5
W
3
0
0
3
L
Gilgamesh
Serchamps
Gilgamesh
0
2
0
0
L
1
1
0
1
L
Discordia
ladyleah
Discordia
0
3
1
0.17
W
Tsukuyomi
nuduul
Tsukuyomi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,846
Damage
9,411
19,044
Taken
26,565
7,733
Mitigated
11,278
3,142
Healing
4,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DoeSa
Bastet
3,544
1,504
0
514
6,011
2,109
0
884
5,043
0
20,386
L
2,299
872
0
1,229
4,841
1,196
0
137
4,704
0
16,797
W
5,511
2,110
0
359
2,748
716
55
429
2,319
0
28,872
W
1,930
242
0
543
3,658
1,297
0
963
2,695
0
10,698
W
3,261
862
0
854
4,122
1,019
301
1,123
2,999
28,879
0
W
4,135
559
0
1,042
3,975
3,478
0
0
3,975
363
33,152
L
Gilgamesh
Serchamps
Gilgamesh
1,015
96
0
294
5,493
3,134
0
0
5,493
0
23,998
L
1,392
346
0
1,710
5,454
3,662
0
107
5,347
10,798
0
L
Discordia
ladyleah
Discordia
1,161
84
0
403
4,766
1,177
0
2,115
2,473
23,393
0
W
Tsukuyomi
nuduul
Tsukuyomi
3,009
491
0
344
4,541
1,223
0
38
4,503
0
39,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,069
Gold Earned
24,246
306
Minions Killed
219
0
Camps Cleared
0
985,200
Distance Traveled
919,007
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,054
505
49
5
0
204,199
1
L
Neith
4,406
441
42
4
0
164,569
1
W
Ullr
5,301
530
55
6
0
187,311
4
W
Pele
4,763
476
22
2
0
215,282
2
W
Chronos
6,055
606
68
7
0
188,950
2
W
Odin
6,701
670
89
9
0
183,151
2
L
Gilgamesh
5,114
511
66
7
0
199,489
2
L
Ymir
4,642
464
17
2
0
175,093
4
L
Discordia
5,030
503
45
5
0
175,657
2
W
Tsukuyomi
6,249
625
72
7
0
210,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role