Player Matchup

Tyr
Tyr
OhHeyThereBud
Tyr
Level 28
God Stats
29W - 30L
1,495 SR
Queue Stats
262W - 237L
1,468 Elo+
Party 3
Nox
Nox
Stinkywar
Nox
Level 68
God Stats
7W - 5L
1,811 SR
Queue Stats
469W - 474L
1,573 Elo+
Party 2
Sylvanus
Sylvanus
TheFreshCoconut
Sylvanus
Level 73
God Stats
6W - 12L
1,355 SR
Queue Stats
272W - 244L
1,518 Elo+
Party 2
Artemis
Artemis
imthecurls
Artemis
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
176W - 163L
1,495 Elo+
Party 2
Thanatos
Thanatos
untastypastry
Thanatos
Level 68
God Stats
15W - 11L
1,515 SR
Queue Stats
490W - 449L
1,539 Elo+
Party 3
Team Averages
Level 52
1,535 SR
1,518 Elo+

VS

Team Averages
Level 41
1,583 SR
1,556 Elo+
Erlang Shen
Erlang Shen
Ciryatur
Erlang Shen
Level 29
God Stats
3W - 4L
1,491 SR
Queue Stats
107W - 78L
1,607 Elo+
Party 4
Chaac
Chaac
GIORNIOGIOVANNI
Chaac
Level 17
God Stats
2W - 1L
1,743 SR
Queue Stats
17W - 11L
1,567 Elo+
Party 4
Yemoja
Yemoja
HeavenBurnsRed
Yemoja
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
122W - 104L
1,549 Elo+
Party 1
Charybdis
Charybdis
IoriMinase
Charybdis
Level 65
God Stats
8W - 5L
1,687 SR
Queue Stats
65W - 63L
1,527 Elo+
Party 1
Sol
Sol
Oobsii
Sol
Level 64
God Stats
39W - 46L
1,492 SR
Queue Stats
401W - 403L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
9,857
448
4,878
18,571
17,744
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 8 / 3
9,764
444
8,169
13,297
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
14
0 / 1 / 6
9,092
413
8,406
13,989
16,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
imthecurls
Artemis
15
0 / 8 / 0
9,128
415
6,446
13,439
3,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
untastypastry
Thanatos
20
11 / 5 / 3
12,817
583
18,382
21,341
8,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ciryatur
Erlang Shen
19
9 / 4 / 3
12,157
553
16,225
16,801
10,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 3 / 5
12,669
576
14,895
16,732
12,077
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 1 / 10
10,308
469
7,380
12,531
12,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
IoriMinase
Charybdis
18
7 / 2 / 4
12,212
555
13,202
13,268
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sol
Oobsii
Sol
19
5 / 4 / 6
11,977
544
7,974
16,693
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
14
Kills
27
27
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Ciryatur
Erlang Shen
9
4
3
2.63
W
3
3
5
1.83
W
3
1
10
8
W
Charybdis
IoriMinase
Charybdis
7
2
4
4.5
L
1
5
4
0.6
W
Sol
Oobsii
Sol
5
4
6
2
L
2
8
3
0.44
L
Sylvanus
0
1
6
3
L
Artemis
imthecurls
Artemis
0
8
0
0
L
Thanatos
untastypastry
Thanatos
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,281
Damage
59,676
80,637
Taken
76,025
51,642
Mitigated
45,631
32,036
Healing
30,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Ciryatur
Erlang Shen
16,225
9,008
0
6,712
16,801
10,889
0
3,844
12,957
0
89,605
W
14,895
1,155
0
6,985
16,732
12,077
1,135
532
16,200
12,893
85,078
W
7,380
1,660
1,460
2,249
12,531
12,199
162
4,319
8,212
17,798
0
W
Charybdis
IoriMinase
Charybdis
13,202
4,996
0
5,436
13,268
4,517
414
1,920
11,348
0
105,252
L
4,878
1,310
0
5,691
18,571
17,744
445
1,856
15,579
0
43,612
W
Sol
Oobsii
Sol
7,974
1,873
0
7,417
16,693
5,949
0
6,309
10,384
73,980
5,823
L
8,169
1,670
0
519
13,297
5,287
121
5,558
7,624
63,875
0
L
Sylvanus
8,406
2,606
1,448
2,486
13,989
16,115
63
5,291
8,578
28,331
0
L
Artemis
imthecurls
Artemis
6,446
2,197
0
2,036
13,439
3,570
0
1,664
11,775
0
57,058
L
Thanatos
untastypastry
Thanatos
18,382
4,681
0
19,856
21,341
8,926
342
3,343
17,759
0
101,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,658
Gold Earned
59,323
508
Minions Killed
626
0
Camps Cleared
0
2,039,014
Distance Traveled
2,142,950
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,157
553
122
6
0
469,395
2
W
Chaac
12,669
576
182
8
0
414,327
6
W
Yemoja
10,308
469
31
1
0
443,492
10
W
Charybdis
12,212
555
139
6
0
411,643
4
L
Tyr
9,857
448
89
4
0
421,873
0
W
Sol
11,977
544
152
7
0
404,093
13
L
Nox
9,764
444
95
4
0
422,838
8
L
Sylvanus
9,092
413
51
2
0
379,906
6
L
Artemis
9,128
415
112
5
0
375,972
2
L
Thanatos
12,817
583
161
7
0
438,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role