Player Matchup

Ares
Ares
EFRAELP
Ares
Level 5
God Stats
0W - 3L
1,201 SR
Queue Stats
17W - 26L
1,032 Elo+
Party 2
Danzaburou
Danzaburou
Liacan
Danzaburou
Level 67
God Stats
5W - 4L
1,521 SR
Queue Stats
354W - 448L
1,387 Elo+
Party 2
King Arthur
King Arthur
PostAlone01
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,067 Elo+
Party 1
Hun Batz
Hun Batz
VonDefianr
Hun Batz
Level 8
God Stats
4W - 6L
1,256 SR
Queue Stats
16W - 26L
1,234 Elo+
Party 2
Cernunnos
Cernunnos
lanahoodes
Cernunnos
Level 16
God Stats
6W - 3L
1,455 SR
Queue Stats
12W - 10L
1,314 Elo+
Party 1
Team Averages
Level 22
1,387 SR
1,207 Elo+

VS

Team Averages
Level 23
1,517 SR
1,422 Elo+
Izanami
Izanami
BiggleYang
Izanami
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
84W - 85L
1,410 Elo+
Party 3
King Arthur
King Arthur
GelatoRips
King Arthur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 105L
1,421 Elo+
Party 3
Susano
Susano
ItsCave
Susano
Level 27
God Stats
2W - 3L
1,248 SR
Queue Stats
90W - 97L
1,403 Elo+
Party 3
Fafnir
Fafnir
McSnoozey
Fafnir
Level 8
God Stats
5W - 5L
1,586 SR
Queue Stats
26W - 26L
1,419 Elo+
Party 3
Discordia
Discordia
xHaleybby
Discordia
Level 29
God Stats
4W - 0L
1,749 SR
Queue Stats
113W - 131L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
EFRAELP
Ares
13
1 / 5 / 1
8,966
390
5,073
18,970
21,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Liacan
Danzaburou
15
2 / 6 / 1
9,769
425
9,120
15,593
6,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
PostAlone01
King Arthur
13
0 / 10 / 3
8,688
378
4,471
17,177
15,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
VonDefianr
Hun Batz
15
2 / 10 / 4
9,994
435
8,218
19,557
8,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
lanahoodes
Cernunnos
16
7 / 10 / 3
11,089
482
20,481
18,677
7,397
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiggleYang
Izanami
20
12 / 1 / 8
12,949
563
22,406
11,880
4,936
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GelatoRips
King Arthur
18
16 / 3 / 11
13,366
581
16,193
24,118
20,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
ItsCave
Susano
18
5 / 3 / 11
12,067
525
8,693
13,416
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
McSnoozey
Fafnir
16
3 / 1 / 14
12,254
533
5,277
14,296
18,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
xHaleybby
Discordia
16
2 / 5 / 9
11,195
487
10,603
13,967
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
12
Kills
38
41
Deaths
13
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Izanami
BiggleYang
Izanami
12
1
8
16
L
Ares
EFRAELP
Ares
1
5
1
0.3
W
King Arthur
GelatoRips
King Arthur
16
3
11
7.17
W
Susano
ItsCave
Susano
5
3
11
3.5
L
Danzaburou
Liacan
Danzaburou
2
6
1
0.42
W
Fafnir
McSnoozey
Fafnir
3
1
14
10
L
King Arthur
PostAlone01
King Arthur
0
10
3
0.15
L
Hun Batz
VonDefianr
Hun Batz
2
10
4
0.4
L
Cernunnos
lanahoodes
Cernunnos
7
10
3
0.85
W
Discordia
xHaleybby
Discordia
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,363
Damage
63,172
89,974
Taken
77,677
59,474
Mitigated
55,251
10,047
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BiggleYang
Izanami
22,406
17,572
0
2,853
11,880
4,936
3,986
1,995
9,885
0
114,463
L
Ares
EFRAELP
Ares
5,073
379
0
960
18,970
21,470
0
3,573
15,275
16,662
0
W
King Arthur
GelatoRips
King Arthur
16,193
2,741
0
6,125
24,118
20,810
1,215
677
23,441
0
55,753
W
Susano
ItsCave
Susano
8,693
2,627
0
0
13,416
6,533
3,035
422
12,994
0
71,524
L
Danzaburou
Liacan
Danzaburou
9,120
2,582
0
3,176
15,593
6,697
0
2,983
12,442
0
69,633
W
Fafnir
McSnoozey
Fafnir
5,277
1,821
0
5,086
14,296
18,471
1,626
1,591
12,705
21,116
0
L
King Arthur
PostAlone01
King Arthur
4,471
517
0
3,091
17,177
15,731
0
2,130
14,982
0
35,122
L
Hun Batz
VonDefianr
Hun Batz
8,218
2,319
0
849
19,557
8,179
451
3,045
16,294
0
66,523
L
Cernunnos
lanahoodes
Cernunnos
20,481
13,160
152
1,819
18,677
7,397
1,809
5,034
13,335
0
84,512
W
Discordia
xHaleybby
Discordia
10,603
693
150
2,888
13,967
4,501
3,064
388
13,579
66,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,506
Gold Earned
61,831
413
Minions Killed
545
0
Camps Cleared
0
1,880,434
Distance Traveled
2,225,316
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,949
563
180
8
0
433,015
6
L
Ares
8,966
390
18
1
0
379,072
2
W
King Arthur
13,366
581
94
4
0
465,152
10
W
Susano
12,067
525
114
5
0
495,268
1
L
Danzaburou
9,769
425
127
6
0
412,760
3
W
Fafnir
12,254
533
32
1
0
429,837
6
L
King Arthur
8,688
378
54
2
0
355,994
6
L
Hun Batz
9,994
435
105
5
0
362,003
3
L
Cernunnos
11,089
482
109
5
0
370,605
0
W
Discordia
11,195
487
125
5
0
402,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role