Player Matchup

Heimdallr
Heimdallr
DJ Swagger 26
Heimdallr
Level 26
God Stats
0W - 7L
1,378 SR
Queue Stats
143W - 143L
1,368 Elo+
Party 1
Neith
Neith
ShadowVulpes365
Neith
Level 26
God Stats
4W - 4L
1,492 SR
Queue Stats
16W - 24L
1,231 Elo+
Solo
Ares
Ares
falance45099
Ares
Level 27
God Stats
49W - 24L
1,572 SR
Queue Stats
153W - 154L
1,340 Elo+
Party 1
Team Averages
Level 26
1,481 SR
1,313 Elo+

VS

Team Averages
Level 21
1,222 SR
1,472 Elo+
Cthulhu
Cthulhu
FN Judge
Cthulhu
Level 8
God Stats
1W - 0L
1,148 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nuovo_Papa
Ah Muzen Cab
Level 27
God Stats
3W - 2L
1,294 SR
Queue Stats
74W - 68L
1,402 Elo+
Party 2
Poseidon
Poseidon
The_-_Rate
Poseidon
Level 29
God Stats
1W - 0L
1,224 SR
Queue Stats
128W - 92L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DJ Swagger 26
Heimdallr
12
3 / 9 / 4
10,169
636
17,688
18,472
7,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 11 / 4
10,050
628
9,815
15,780
6,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 9 / 2
10,938
684
11,307
27,490
28,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FN Judge
Cthulhu
14
1 / 4 / 19
11,116
695
6,207
20,563
31,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Nuovo_Papa
Ah Muzen Cab
17
11 / 3 / 12
12,260
766
20,059
15,209
8,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
The_-_Rate
Poseidon
17
17 / 3 / 9
13,036
815
26,082
16,676
6,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
8
Kills
29
29
Deaths
10
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DJ Swagger 26
Heimdallr
3
9
4
0.56
W
Cthulhu
FN Judge
Cthulhu
1
4
19
2.63
W
Ah Muzen Cab
Nuovo_Papa
Ah Muzen Cab
11
3
12
5.67
L
2
11
4
0.36
W
Poseidon
The_-_Rate
Poseidon
17
3
9
7.17
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,810
Damage
52,348
61,742
Taken
52,448
42,108
Mitigated
46,436
4,144
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DJ Swagger 26
Heimdallr
17,688
8,391
0
863
18,472
7,110
121
9,417
8,747
0
42,290
W
Cthulhu
FN Judge
Cthulhu
6,207
545
331
4,114
20,563
31,373
265
4,503
16,060
13,888
0
W
Ah Muzen Cab
Nuovo_Papa
Ah Muzen Cab
20,059
11,942
113
6,133
15,209
8,348
2,187
3,597
11,612
0
63,938
L
9,815
2,686
107
2,319
15,780
6,544
376
7,759
7,809
0
33,455
W
Poseidon
The_-_Rate
Poseidon
26,082
3,950
1,238
5,676
16,676
6,715
676
3,668
13,008
59,665
0
L
11,307
877
0
855
27,490
28,454
35
14,065
12,897
23,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,157
Gold Earned
36,412
146
Minions Killed
168
1
Camps Cleared
8
702,568
Distance Traveled
898,182
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,169
636
61
4
1
231,466
0
W
Cthulhu
11,116
695
15
1
1
248,729
0
W
Ah Muzen Cab
12,260
766
77
5
5
299,311
1
L
Neith
10,050
628
62
4
0
205,219
1
W
Poseidon
13,036
815
76
5
2
350,142
1
L
Ares
10,938
684
23
1
0
265,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role