Player Matchup

Anubis
Anubis
HughmungusPeen
Anubis
Level 46
God Stats
3W - 2L
1,410 SR
Queue Stats
81W - 61L
1,594 Elo+
Party 1
Fenrir
Fenrir
SovietOnion
Fenrir
Level 60
God Stats
3W - 1L
1,881 SR
Queue Stats
81W - 60L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
StinkyTeeth
Sylvanus
Level 118
God Stats
3W - 2L
1,863 SR
Queue Stats
77W - 59L
1,602 Elo+
Party 1
Team Averages
Level 75
1,718 SR
1,597 Elo+

VS

Team Averages
Level 80
1,600 SR
1,597 Elo+
Sylvanus
Sylvanus
MänK
Sylvanus
Level 84
God Stats
3W - 1L
1,677 SR
Queue Stats
88W - 65L
1,633 Elo+
Party 2
Odin
Odin
Thranth
Odin
Level 108
God Stats
5W - 3L
1,581 SR
Queue Stats
115W - 88L
1,620 Elo+
Party 2
Neith
Neith
aces420
Neith
Level 47
God Stats
55W - 41L
1,541 SR
Queue Stats
83W - 75L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
7,631
694
12,726
7,828
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
2 / 6 / 2
6,857
623
4,727
7,730
3,582
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Sylvanus
StinkyTeeth
Sylvanus
9
0 / 3 / 4
6,660
605
3,438
10,807
6,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MänK
Sylvanus
12
1 / 2 / 11
8,392
763
4,882
9,586
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
Thranth
Odin
12
4 / 0 / 8
8,257
751
8,221
8,697
6,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
aces420
Neith
12
7 / 4 / 4
8,563
778
9,671
7,197
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
12
12
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Sylvanus
MänK
Sylvanus
1
2
11
3.25
L
Fenrir
2
6
2
0.5
L
Sylvanus
StinkyTeeth
Sylvanus
0
3
4
0.67
W
Odin
Thranth
Odin
4
0
8
8
W
Neith
aces420
Neith
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,891
Damage
22,774
26,365
Taken
25,480
13,065
Mitigated
17,379
5,538
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,726
544
0
2,550
7,828
3,397
0
1,974
5,507
37,509
0
W
Sylvanus
MänK
Sylvanus
4,882
628
2,649
3,993
9,586
8,613
92
5,487
4,099
12,848
0
L
Fenrir
4,727
483
0
19
7,730
3,582
0
1,457
6,136
0
10,802
L
Sylvanus
StinkyTeeth
Sylvanus
3,438
518
470
2,499
10,807
6,086
0
1,725
8,691
9,503
2,416
W
Odin
Thranth
Odin
8,221
1,946
0
1,121
8,697
6,237
0
6,159
2,538
0
23,356
W
Neith
aces420
Neith
9,671
4,370
0
479
7,197
2,529
0
4,791
2,406
0
36,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,148
Gold Earned
25,212
99
Minions Killed
135
3
Camps Cleared
8
533,861
Distance Traveled
627,086
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,631
694
61
6
1
173,452
4
W
Sylvanus
8,392
763
22
2
2
200,256
5
L
Fenrir
6,857
623
15
1
1
191,745
1
L
Sylvanus
6,660
605
23
2
1
168,664
0
W
Odin
8,257
751
45
4
2
235,488
1
W
Neith
8,563
778
68
6
4
191,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role