Player Matchup

Sobek
Sobek
DerangedMoose
Sobek
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,512 Elo+
Solo
Mercury
Mercury
DroCaal
Mercury
Level 84
God Stats
1W - 7L
1,300 SR
Queue Stats
144W - 156L
1,503 Elo+
Solo
Anubis
Anubis
IsamuDUDE
Anubis
Level 85
God Stats
4W - 7L
1,312 SR
Queue Stats
532W - 668L
1,481 Elo+
Party 1
Apollo
Apollo
RemnantNeith
Apollo
Level 97
God Stats
3W - 3L
1,528 SR
Queue Stats
447W - 453L
1,545 Elo+
Party 1
Awilix
Awilix
TumyHino
Awilix
Level 124
God Stats
3W - 4L
1,512 SR
Queue Stats
147W - 123L
1,537 Elo+
Solo
Team Averages
Level 101
1,430 SR
1,515 Elo+

VS

Team Averages
Level 122
1,464 SR
1,494 Elo+
Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DoctorCleanupHD
Kukulkan
Level 126
God Stats
25W - 35L
1,547 SR
Queue Stats
316W - 363L
1,413 Elo+
Solo
Cernunnos
Cernunnos
Eternity33
Cernunnos
Level 128
God Stats
1W - 2L
1,273 SR
Queue Stats
41W - 42L
1,537 Elo+
Party 2
Erlang Shen
Erlang Shen
Genisied
Erlang Shen
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
139W - 128L
1,518 Elo+
Solo
Geb
Geb
StokedToaster
Geb
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
4,401
440
698
2,749
1,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
DroCaal
Mercury
8
2 / 4 / 0
4,984
498
3,521
6,305
1,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
IsamuDUDE
Anubis
9
1 / 1 / 0
5,189
519
924
4,930
2,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
10
4 / 2 / 0
6,526
653
5,948
5,880
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
TumyHino
Awilix
9
0 / 2 / 1
4,904
490
2,532
6,189
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 1 / 1
5,645
565
2,352
5,579
1,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
12
3 / 0 / 0
6,777
678
3,981
3,700
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Eternity33
Cernunnos
8
1 / 2 / 2
5,287
529
3,126
4,242
1,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Genisied
Erlang Shen
11
2 / 1 / 0
6,279
628
4,641
5,405
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 3 / 1
5,280
528
1,930
6,903
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
7
Kills
9
9
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
1
2.5
L
0
0
3
1.5
W
Kukulkan
3
0
0
3
L
Mercury
DroCaal
Mercury
2
4
0
0.5
W
Cernunnos
Eternity33
Cernunnos
1
2
2
1
W
Erlang Shen
Genisied
Erlang Shen
2
1
0
2
L
Anubis
IsamuDUDE
Anubis
1
1
0
1
L
Apollo
4
2
0
2
W
1
3
1
0.5
L
Awilix
TumyHino
Awilix
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,623
Damage
16,030
26,053
Taken
25,829
10,237
Mitigated
11,049
6,465
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,352
1,171
0
614
5,579
1,577
0
115
5,464
0
32,048
L
698
302
0
1,307
2,749
1,292
0
1,009
1,740
4,782
0
W
Kukulkan
3,981
293
0
783
3,700
1,132
0
349
3,351
41,658
0
L
Mercury
DroCaal
Mercury
3,521
2,016
0
990
6,305
1,925
0
1,395
4,698
0
21,235
W
Cernunnos
Eternity33
Cernunnos
3,126
1,399
0
1,212
4,242
1,085
0
348
3,894
0
25,788
W
Erlang Shen
Genisied
Erlang Shen
4,641
1,451
0
2,378
5,405
4,344
0
0
5,405
8,013
23,026
L
Anubis
IsamuDUDE
Anubis
924
0
0
2,199
4,930
2,201
0
2,548
2,206
25,790
0
L
Apollo
5,948
3,573
0
500
5,880
1,604
0
921
4,959
0
39,026
W
1,930
124
181
1,299
6,903
2,911
0
1,015
5,888
10,434
0
L
Awilix
TumyHino
Awilix
2,532
898
0
1,469
6,189
3,215
0
624
5,079
0
21,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,004
Gold Earned
29,268
236
Minions Killed
298
0
Camps Cleared
0
805,806
Distance Traveled
921,872
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,645
565
75
8
0
178,159
2
L
Sobek
4,401
440
2
0
0
93,547
2
W
Kukulkan
6,777
678
89
9
0
190,060
4
L
Mercury
4,984
498
41
4
0
213,855
3
W
Cernunnos
5,287
529
55
6
0
159,237
2
W
Erlang Shen
6,279
628
70
7
0
188,733
0
L
Anubis
5,189
519
59
6
0
142,836
1
L
Apollo
6,526
653
87
9
0
193,336
1
W
Geb
5,280
528
9
1
0
205,683
0
L
Awilix
4,904
490
47
5
0
162,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role