Player Matchup

Thoth
Thoth
 
Thoth
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BigGator012
King Arthur
Level 102
God Stats
1W - 4L
1,245 SR
Queue Stats
177W - 162L
1,463 Elo+
Party 1
Charybdis
Charybdis
DonaldTrump3093
Charybdis
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 156L
1,413 Elo+
Party 1
Da Ji
Da Ji
Muntbrains
Da Ji
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,251 Elo+
Party 2
Chang'e
Chang'e
X LeftySlice X
Chang'e
Level 115
God Stats
1W - 4L
1,424 SR
Queue Stats
252W - 239L
1,447 Elo+
Party 1
Team Averages
Level 66
1,434 SR
1,415 Elo+

VS

Team Averages
Level 83
1,390 SR
1,384 Elo+
Khepri
Khepri
DipDimples
Khepri
Level 96
God Stats
11W - 4L
1,600 SR
Queue Stats
296W - 334L
1,396 Elo+
Solo
Persephone
Persephone
Huunal
Persephone
Level 65
God Stats
1W - 3L
1,132 SR
Queue Stats
227W - 254L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
Vanauf
Baron Samedi
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 96L
1,222 Elo+
Solo
Kali
Kali
fraktures
Kali
Level 61
God Stats
1W - 2L
1,219 SR
Queue Stats
476W - 527L
1,453 Elo+
Solo
King Arthur
King Arthur
lilacahead
King Arthur
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 131L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
5 / 2 / 16
13,363
668
33,964
21,106
11,089
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
BigGator012
King Arthur
19
4 / 7 / 16
11,919
596
21,163
43,983
50,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
DonaldTrump3093
Charybdis
20
6 / 5 / 16
12,804
640
27,589
23,844
12,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
20
4 / 2 / 17
12,670
634
11,545
30,172
16,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 3 / 17
13,144
657
22,173
29,771
15,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DipDimples
Khepri
18
1 / 4 / 8
11,557
578
10,832
20,621
25,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Huunal
Persephone
20
6 / 5 / 7
14,154
708
39,702
22,243
12,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Vanauf
Baron Samedi
20
5 / 5 / 11
13,750
688
38,039
27,255
20,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
20
3 / 5 / 12
13,023
651
22,012
22,419
12,745
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
lilacahead
King Arthur
20
4 / 6 / 12
13,059
653
20,469
49,240
64,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
69
25
Kills
19
19
Deaths
25
82
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
2
16
6.5
L
King Arthur
BigGator012
King Arthur
4
7
16
1.71
W
Khepri
DipDimples
Khepri
1
4
8
1.25
L
Charybdis
DonaldTrump3093
Charybdis
6
5
16
2.8
W
Persephone
Huunal
Persephone
6
5
7
1.9
L
Da Ji
4
2
17
6.25
W
Baron Samedi
Vanauf
Baron Samedi
5
5
11
2.1
L
6
3
17
4.83
W
Kali
3
5
12
1.8
W
King Arthur
lilacahead
King Arthur
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,434
Damage
131,054
148,876
Taken
141,778
105,690
Mitigated
135,218
77,795
Healing
64,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
33,964
2,322
3,394
2,678
21,106
11,089
1,025
14,733
6,373
64,969
0
L
King Arthur
BigGator012
King Arthur
21,163
2,672
3,456
10,025
43,983
50,283
268
21,460
22,523
0
36,489
W
Khepri
DipDimples
Khepri
10,832
629
2,851
6,042
20,621
25,767
267
8,434
12,187
18,775
0
L
Charybdis
DonaldTrump3093
Charybdis
27,589
11,883
2,789
2,742
23,844
12,935
1,897
16,353
7,491
0
42,788
W
Persephone
Huunal
Persephone
39,702
2,267
3,654
6,735
22,243
12,148
1,555
7,860
14,378
74,081
0
L
Da Ji
11,545
1,659
3,783
8,904
30,172
16,166
699
17,313
12,859
0
18,157
W
Baron Samedi
Vanauf
Baron Samedi
38,039
1,078
7,555
11,188
27,255
20,327
464
11,797
15,458
75,670
0
L
22,173
647
24,875
15,149
29,771
15,217
1,318
18,714
11,057
46,945
0
W
Kali
22,012
12,264
3,739
5,120
22,419
12,745
3,064
9,766
12,653
0
38,975
W
King Arthur
lilacahead
King Arthur
20,469
3,058
1,698
15,783
49,240
64,231
279
18,278
30,962
0
32,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,900
Gold Earned
65,543
205
Minions Killed
197
0
Camps Cleared
0
1,723,721
Distance Traveled
1,789,985
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,363
668
65
3
0
376,887
0
L
King Arthur
11,919
596
29
1
0
314,205
0
W
Khepri
11,557
578
15
1
0
343,285
0
L
Charybdis
12,804
640
38
2
0
310,225
0
W
Persephone
14,154
708
65
3
0
359,644
0
L
Da Ji
12,670
634
13
1
0
354,724
4
W
Baron Samedi
13,750
688
80
4
0
330,293
0
L
Chang'e
13,144
657
60
3
0
367,680
0
W
Kali
13,023
651
26
1
0
387,162
0
W
King Arthur
13,059
653
11
1
0
369,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role