Player Matchup

Geb
Geb
DeucalionZERO
Geb
Level 88
God Stats
3W - 0L
1,697 SR
Queue Stats
11W - 16L
1,499 Elo+
Solo
Cernunnos
Cernunnos
NTC53
Cernunnos
Level 86
God Stats
3W - 3L
1,307 SR
Queue Stats
11W - 12L
1,471 Elo+
Solo
Ah Puch
Ah Puch
ghostelite1901
Ah Puch
Level 18
God Stats
2W - 6L
1,426 SR
Queue Stats
25W - 34L
1,371 Elo+
Solo
Team Averages
Level 64
1,477 SR
1,447 Elo+

VS

Team Averages
Level 116
1,416 SR
1,380 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Glitch126176
Chaac
Level 47
God Stats
3W - 4L
1,338 SR
Queue Stats
44W - 46L
1,321 Elo+
Party 1
Chiron
Chiron
KingMerry88
Chiron
Level 142
God Stats
4W - 4L
1,411 SR
Queue Stats
97W - 117L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,829
759
4,129
6,792
4,615
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
NTC53
Cernunnos
10
2 / 0 / 5
6,802
756
4,931
4,518
1,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 0 / 5
7,188
799
5,269
2,670
814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 3 / 0
5,526
614
2,011
4,115
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 2 / 0
5,577
620
1,924
8,111
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
8
0 / 2 / 0
5,495
611
1,903
4,343
1,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
0
0
W
3
0
3
4.5
L
0
2
0
0
L
Chiron
0
2
0
0
W
Cernunnos
NTC53
Cernunnos
2
0
5
4.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,329
Damage
5,838
13,980
Taken
16,569
7,422
Mitigated
5,830
4,572
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,011
746
0
665
4,115
1,281
0
2,994
994
8,957
1,546
W
4,129
559
170
2,380
6,792
4,615
726
853
5,696
16,303
0
L
1,924
120
0
2,528
8,111
3,507
0
4,116
3,657
0
10,289
L
Chiron
1,903
816
155
1,044
4,343
1,042
125
2,420
1,678
0
9,509
W
Cernunnos
NTC53
Cernunnos
4,931
1,810
0
1,094
4,518
1,993
984
673
3,720
0
18,089
W
5,269
334
0
928
2,670
814
799
728
1,860
24,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,819
Gold Earned
16,598
97
Minions Killed
64
6
Camps Cleared
1
494,594
Distance Traveled
360,701
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,526
614
21
2
0
107,173
2
W
Geb
6,829
759
14
2
1
164,962
0
L
Chaac
5,577
620
18
2
1
151,632
2
L
Chiron
5,495
611
25
3
0
101,896
2
W
Cernunnos
6,802
756
34
4
3
161,274
2
W
Ah Puch
7,188
799
49
5
2
168,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role