Player Matchup

Hou Yi
Hou Yi
Daemon215
Hou Yi
Level 29
God Stats
23W - 13L
1,684 SR
Queue Stats
156W - 148L
1,644 Elo+
Solo
Nemesis
Nemesis
DarlyneHomugi
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,645 Elo+
Solo
Raijin
Raijin
JFKizzler
Raijin
Level 29
God Stats
6W - 5L
1,627 SR
Queue Stats
218W - 203L
1,581 Elo+
Solo
Chaac
Chaac
PericoFake
Chaac
Level 6
God Stats
1W - 1L
1,723 SR
Queue Stats
20W - 22L
1,521 Elo+
Solo
He Bo
He Bo
ZorroSA
He Bo
Level 7
God Stats
2W - 7L
1,500 SR
Queue Stats
15W - 13L
1,682 Elo+
Solo
Team Averages
Level 15
1,607 SR
1,615 Elo+

VS

Team Averages
Level 21
1,578 SR
1,644 Elo+
Bellona
Bellona
ChefSalt
Bellona
Level 17
God Stats
24W - 15L
1,837 SR
Queue Stats
238W - 166L
1,661 Elo+
Party 1
Anubis
Anubis
EmPeezy
Anubis
Level 28
God Stats
7W - 3L
1,552 SR
Queue Stats
218W - 157L
1,753 Elo+
Party 1
Medusa
Medusa
Remix17
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,646 Elo+
Party 2
Sylvanus
Sylvanus
SlimThicOmerta
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,654 Elo+
Party 2
Izanami
Izanami
一剑独尊
Izanami
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
144W - 144L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Daemon215
Hou Yi
5
2 / 0 / 1
3,641
728
1,875
1,880
331
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
5
0 / 0 / 0
2,698
540
656
2,075
623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
JFKizzler
Raijin
4
0 / 2 / 0
3,058
612
494
2,861
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
4
1 / 2 / 2
3,425
685
1,121
4,328
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
ZorroSA
He Bo
1
0 / 0 / 0
2,436
487
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChefSalt
Bellona
7
0 / 0 / 0
3,930
786
1,382
2,542
1,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anubis
EmPeezy
Anubis
7
1 / 0 / 1
4,058
812
1,330
1,603
584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Remix17
Medusa
6
2 / 1 / 0
3,457
691
2,752
3,028
585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
5
0 / 2 / 2
3,077
615
1,182
2,049
604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
一剑独尊
Izanami
5
1 / 0 / 1
3,370
674
668
1,534
306
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
4
4
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
ChefSalt
Bellona
0
0
0
0
L
Hou Yi
Daemon215
Hou Yi
2
0
1
2.5
L
Nemesis
0
0
0
0
W
Anubis
EmPeezy
Anubis
1
0
1
1.5
L
Raijin
JFKizzler
Raijin
0
2
0
0
L
Chaac
1
2
2
1
W
Medusa
Remix17
Medusa
2
1
0
2
W
Sylvanus
0
2
2
0.5
L
He Bo
ZorroSA
He Bo
0
0
0
0
W
Izanami
一剑独尊
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,146
Damage
7,314
11,144
Taken
10,756
3,318
Mitigated
3,491
3,884
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ChefSalt
Bellona
1,382
286
0
1,449
2,542
1,412
0
0
2,542
0
19,290
L
Hou Yi
Daemon215
Hou Yi
1,875
1,445
0
1,391
1,880
331
0
237
1,643
0
12,240
L
Nemesis
656
155
0
338
2,075
623
0
0
2,075
0
3,943
W
Anubis
EmPeezy
Anubis
1,330
161
0
987
1,603
584
0
384
1,109
20,616
0
L
Raijin
JFKizzler
Raijin
494
0
0
330
2,861
469
0
1,330
1,531
8,504
0
L
Chaac
1,121
368
0
1,825
4,328
1,895
0
715
3,588
0
5,972
W
Medusa
Remix17
Medusa
2,752
1,729
0
942
3,028
585
0
0
3,028
0
12,765
W
Sylvanus
1,182
477
326
308
2,049
604
0
0
2,049
5,144
1,716
L
He Bo
ZorroSA
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
一剑独尊
Izanami
668
435
0
220
1,534
306
0
0
1,534
0
9,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,258
Gold Earned
17,892
71
Minions Killed
146
0
Camps Cleared
0
385,527
Distance Traveled
469,021
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,930
786
44
9
0
111,190
0
L
Hou Yi
3,641
728
29
6
0
94,192
1
L
Nemesis
2,698
540
7
1
0
105,280
0
W
Anubis
4,058
812
41
8
0
90,076
2
L
Raijin
3,058
612
27
5
0
84,434
0
L
Chaac
3,425
685
8
2
0
101,621
0
W
Medusa
3,457
691
21
4
0
86,371
0
W
Sylvanus
3,077
615
15
3
0
81,662
0
L
He Bo
2,436
487
0
0
0
0
0
W
Izanami
3,370
674
25
5
0
99,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role