Player Matchup

Pele
Pele
Ginger7Nuggets
Pele
Level 123
God Stats
3W - 8L
1,407 SR
Queue Stats
508W - 513L
1,482 Elo+
Party 1
Cabrakan
Cabrakan
MOOKS218
Cabrakan
Level 69
God Stats
10W - 7L
1,511 SR
Queue Stats
130W - 146L
1,439 Elo+
Party 1
Neith
Neith
ParrallelFates
Neith
Level 22
God Stats
36W - 40L
1,440 SR
Queue Stats
145W - 148L
1,456 Elo+
Party 1
Loki
Loki
YABKiddTrax
Loki
Level 77
God Stats
38W - 33L
1,543 SR
Queue Stats
362W - 372L
1,467 Elo+
Party 1
Sol
Sol
bisiden
Sol
Level 16
God Stats
5W - 6L
1,493 SR
Queue Stats
62W - 53L
1,462 Elo+
Party 1
Team Averages
Level 61
1,479 SR
1,461 Elo+

VS

Team Averages
Level 56
1,323 SR
1,383 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
I-_Arcana_-I
Charybdis
Level 15
God Stats
0W - 3L
1,215 SR
Queue Stats
14W - 16L
1,311 Elo+
Party 2
Bellona
Bellona
IceDragon301
Bellona
Level 43
God Stats
1W - 4L
1,278 SR
Queue Stats
13W - 29L
1,332 Elo+
Party 3
Athena
Athena
Wizzo168
Athena
Level 48
God Stats
0W - 4L
1,288 SR
Queue Stats
13W - 28L
1,343 Elo+
Party 3
Nu Wa
Nu Wa
l_R4R3X
Nu Wa
Level 48
God Stats
5W - 9L
1,334 SR
Queue Stats
65W - 79L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,209
621
2,751
6,599
3,188
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
MOOKS218
Cabrakan
8
1 / 0 / 3
5,355
536
2,774
4,265
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 2
5,701
570
3,540
3,209
921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
6 / 1 / 4
6,564
656
5,869
5,975
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
10
2 / 3 / 3
6,089
609
3,967
4,587
1,106
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 2 / 2
5,622
562
2,800
4,684
1,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
I-_Arcana_-I
Charybdis
7
0 / 1 / 0
4,447
445
1,206
3,914
718
Bellona
IceDragon301
Bellona
8
1 / 4 / 0
4,966
497
3,120
6,948
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Wizzo168
Athena
7
0 / 3 / 0
4,560
456
1,423
7,000
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
l_R4R3X
Nu Wa
10
2 / 4 / 2
5,774
577
3,779
5,722
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
5
5
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
2
1.5
W
3
1
2
4
L
Charybdis
I-_Arcana_-I
Charybdis
0
1
0
0
L
Bellona
IceDragon301
Bellona
1
4
0
0.25
W
Cabrakan
MOOKS218
Cabrakan
1
0
3
2.5
W
2
0
2
3
L
Athena
Wizzo168
Athena
0
3
0
0
W
6
1
4
8
W
Sol
2
3
3
1.17
L
Nu Wa
l_R4R3X
Nu Wa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,901
Damage
12,328
24,635
Taken
28,268
10,253
Mitigated
14,759
9,231
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,800
893
0
793
4,684
1,723
0
1,254
3,430
0
23,839
W
2,751
421
0
2,037
6,599
3,188
0
411
6,188
0
31,256
L
Charybdis
I-_Arcana_-I
Charybdis
1,206
733
0
988
3,914
718
0
463
3,451
0
16,920
L
Bellona
IceDragon301
Bellona
3,120
650
0
1,592
6,948
5,175
475
0
6,948
0
21,197
W
Cabrakan
MOOKS218
Cabrakan
2,774
516
0
2,153
4,265
3,320
0
1,227
3,038
8,090
0
W
3,540
1,366
0
1,805
3,209
921
23
600
2,609
0
33,995
L
Athena
Wizzo168
Athena
1,423
129
0
864
7,000
5,273
0
2,311
4,689
12,579
0
W
5,869
1,695
0
1,617
5,975
1,718
148
1,316
4,659
0
23,593
W
Sol
3,967
1,800
0
1,619
4,587
1,106
1,128
1,540
3,047
25,386
0
L
Nu Wa
l_R4R3X
Nu Wa
3,779
758
0
1,815
5,722
1,870
0
2,713
3,009
28,326
3,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,918
Gold Earned
25,369
244
Minions Killed
199
0
Camps Cleared
0
953,608
Distance Traveled
959,176
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,622
562
51
5
0
215,597
2
W
Pele
6,209
621
67
7
0
188,339
1
L
Charybdis
4,447
445
35
4
0
184,135
3
L
Bellona
4,966
497
42
4
0
199,030
2
W
Cabrakan
5,355
536
6
1
0
185,661
5
W
Neith
5,701
570
75
8
0
178,249
4
L
Athena
4,560
456
24
2
0
185,720
0
W
Loki
6,564
656
40
4
0
229,013
2
W
Sol
6,089
609
56
6
0
172,346
0
L
Nu Wa
5,774
577
47
5
0
174,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role