Player Matchup

Bellona
Bellona
Def123456765
Bellona
Level 154
God Stats
40W - 26L
1,442 SR
Queue Stats
347W - 347L
1,446 Elo+
Solo
Danzaburou
Danzaburou
HeWhoLoomz
Danzaburou
Level 86
God Stats
74W - 54L
1,598 SR
Queue Stats
486W - 480L
1,445 Elo+
Party 2
Vulcan
Vulcan
I Am A Greaser
Vulcan
Level 125
God Stats
1W - 4L
1,370 SR
Queue Stats
128W - 148L
1,483 Elo+
Solo
Da Ji
Da Ji
TheRohanKishibe
Da Ji
Level 109
God Stats
18W - 14L
1,660 SR
Queue Stats
388W - 404L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
TowerDiveKing
Kuzenbo
Level 159
God Stats
10W - 14L
1,424 SR
Queue Stats
658W - 655L
1,431 Elo+
Party 2
Team Averages
Level 127
1,499 SR
1,457 Elo+

VS

Team Averages
Level 83
1,657 SR
1,485 Elo+
Pele
Pele
FriendlySpyder
Pele
Level 85
God Stats
12W - 14L
1,573 SR
Queue Stats
181W - 189L
1,428 Elo+
Solo
Anubis
Anubis
PS_DragonLord
Anubis
Level 153
God Stats
2W - 3L
1,714 SR
Queue Stats
186W - 166L
1,496 Elo+
Solo
Yemoja
Yemoja
PandaBurrzz
Yemoja
Level 49
God Stats
2W - 3L
1,749 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Olorun
Olorun
PolarBurrzz
Olorun
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Tiamat
Tiamat
eahartsock12
Tiamat
Level 68
God Stats
1W - 3L
1,749 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Def123456765
Bellona
14
2 / 2 / 4
8,293
518
7,458
13,509
8,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
HeWhoLoomz
Danzaburou
15
4 / 2 / 2
9,113
570
7,253
12,217
4,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 0 / 4
8,792
550
10,938
5,594
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 3 / 1
8,526
533
9,627
13,441
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
12
0 / 0 / 9
7,797
487
5,580
9,955
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
8,238
515
12,231
14,154
5,057
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 0
7,492
468
7,593
14,792
7,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
10
0 / 1 / 4
7,054
441
4,297
8,973
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
13
2 / 5 / 1
7,799
487
4,876
9,285
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
10
0 / 2 / 0
6,257
391
1,524
6,749
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
18
Kills
7
7
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Def123456765
Bellona
2
2
4
2
L
4
5
1
0.9
W
Danzaburou
HeWhoLoomz
Danzaburou
4
2
2
2.5
W
5
0
4
7
L
1
5
0
0.2
L
Yemoja
0
1
4
2
L
Olorun
2
5
1
0.5
W
7
3
1
2.5
W
Kuzenbo
0
0
9
4.5
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,856
Damage
30,521
54,716
Taken
53,953
31,179
Mitigated
24,949
20,940
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Def123456765
Bellona
7,458
2,132
0
6,776
13,509
8,980
531
5,432
8,077
0
46,324
L
12,231
1,873
75
1,227
14,154
5,057
0
2,944
11,094
0
61,604
W
Danzaburou
HeWhoLoomz
Danzaburou
7,253
3,917
0
7,312
12,217
4,016
406
4,580
7,567
0
76,611
W
10,938
3,457
0
1,014
5,594
2,114
114
1,708
3,880
54,076
0
L
7,593
650
0
5,655
14,792
7,381
0
3,618
11,010
39,572
0
L
Yemoja
4,297
866
1,647
2,068
8,973
5,621
149
5,340
3,561
17,311
0
L
Olorun
4,876
2,493
68
2,884
9,285
3,449
0
789
8,496
44,721
5,306
W
9,627
1,681
0
4,062
13,441
4,727
156
1,642
11,799
0
46,284
W
Kuzenbo
5,580
2,074
0
1,776
9,955
11,342
167
4,434
5,476
25,006
0
L
Tiamat
1,524
287
0
704
6,749
3,441
0
3,288
3,274
25,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,521
Gold Earned
36,840
431
Minions Killed
401
0
Camps Cleared
0
1,565,226
Distance Traveled
1,455,488
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,293
518
100
6
0
288,081
6
L
Pele
8,238
515
110
7
0
348,120
2
W
Danzaburou
9,113
570
135
8
0
293,279
2
W
Vulcan
8,792
550
86
5
0
319,847
1
L
Anubis
7,492
468
84
5
0
257,291
6
L
Yemoja
7,054
441
22
1
0
297,608
5
L
Olorun
7,799
487
128
8
0
272,048
1
W
Da Ji
8,526
533
81
5
0
337,844
3
W
Kuzenbo
7,797
487
29
2
0
326,175
3
L
Tiamat
6,257
391
57
4
0
280,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role