Player Matchup

Discordia
Discordia
AkatsukiPapi
Discordia
Level 133
God Stats
2W - 2L
1,370 SR
Queue Stats
89W - 103L
1,501 Elo+
Party 2
Nike
Nike
KingNexus8711
Nike
Level 29
God Stats
11W - 3L
1,621 SR
Queue Stats
49W - 48L
1,419 Elo+
Party 2
Ymir
Ymir
Pyrovi
Ymir
Level 38
God Stats
10W - 7L
1,579 SR
Queue Stats
119W - 131L
1,468 Elo+
Solo
Izanami
Izanami
Quetzulll
Izanami
Level 36
God Stats
11W - 6L
1,449 SR
Queue Stats
90W - 86L
1,417 Elo+
Solo
Susano
Susano
Tolvinus
Susano
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 65L
1,420 Elo+
Party 2
Team Averages
Level 69
1,504 SR
1,445 Elo+

VS

Team Averages
Level 57
1,500 SR
1,543 Elo+
Ao Kuang
Ao Kuang
GodFTW
Ao Kuang
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 178L
1,406 Elo+
Solo
Cabrakan
Cabrakan
HamSlamminYETI
Cabrakan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,553 Elo+
Party 1
Vulcan
Vulcan
ScaryBusey276
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,757 Elo+
Party 1
Chaac
Chaac
twinkietwin06
Chaac
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
vforvanover22
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AkatsukiPapi
Discordia
18
5 / 1 / 6
11,307
565
11,473
7,376
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 1 / 5
10,215
511
7,946
9,412
6,344
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Pyrovi
Ymir
15
2 / 3 / 12
10,007
500
8,479
14,765
14,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Quetzulll
Izanami
17
5 / 3 / 2
10,607
530
10,077
11,793
4,082
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
Tolvinus
Susano
19
11 / 1 / 2
11,962
598
10,909
12,519
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GodFTW
Ao Kuang
15
4 / 4 / 2
9,219
461
9,464
15,995
5,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
14
3 / 3 / 2
9,081
454
6,516
15,422
18,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 4 / 1
9,271
464
5,383
9,088
4,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 0
8,468
423
5,179
15,447
9,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
vforvanover22
Danzaburou
13
0 / 7 / 4
7,915
396
2,861
10,063
3,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
23
Kills
9
9
Deaths
23
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
AkatsukiPapi
Discordia
5
1
6
8
L
Ao Kuang
GodFTW
Ao Kuang
4
4
2
1.25
L
Cabrakan
3
3
2
1.33
W
0
1
5
2.5
W
Ymir
Pyrovi
Ymir
2
3
12
2.67
W
Izanami
Quetzulll
Izanami
5
3
2
2
L
1
4
1
0.38
W
Susano
Tolvinus
Susano
11
1
2
12
L
1
5
0
0.2
L
Danzaburou
vforvanover22
Danzaburou
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,884
Damage
29,403
55,865
Taken
66,015
33,522
Mitigated
40,945
16,880
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AkatsukiPapi
Discordia
11,473
1,019
0
2,175
7,376
2,997
479
4,552
2,768
69,205
0
L
Ao Kuang
GodFTW
Ao Kuang
9,464
3,386
0
4,712
15,995
5,805
0
4,417
11,330
62,019
0
L
Cabrakan
6,516
1,136
289
5,540
15,422
18,524
372
5,167
10,080
37,788
0
W
7,946
1,206
0
1,642
9,412
6,344
288
2,126
6,552
0
57,688
W
Ymir
Pyrovi
Ymir
8,479
2,208
0
4,096
14,765
14,625
40
6,297
8,468
39,931
0
W
Izanami
Quetzulll
Izanami
10,077
6,622
0
4,642
11,793
4,082
288
6,439
5,354
0
88,001
L
5,383
1,653
0
2,475
9,088
4,000
0
3,889
4,838
62,681
0
W
Susano
Tolvinus
Susano
10,909
3,622
0
4,325
12,519
5,474
0
2,217
10,249
0
100,848
L
5,179
733
0
3,526
15,447
9,363
1,146
3,271
12,171
0
45,171
L
Danzaburou
vforvanover22
Danzaburou
2,861
899
0
950
10,063
3,253
408
2,417
7,644
0
36,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,098
Gold Earned
43,954
604
Minions Killed
450
0
Camps Cleared
0
2,001,918
Distance Traveled
1,738,733
33
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,307
565
140
7
0
405,688
0
L
Ao Kuang
9,219
461
98
5
0
394,216
0
L
Cabrakan
9,081
454
53
3
0
326,865
0
W
Nike
10,215
511
122
6
0
402,747
2
W
Ymir
10,007
500
56
3
0
363,737
20
W
Izanami
10,607
530
143
7
0
366,862
5
L
Vulcan
9,271
464
136
7
0
372,429
6
W
Susano
11,962
598
143
7
0
462,884
6
L
Chaac
8,468
423
88
4
0
346,105
3
L
Danzaburou
7,915
396
75
4
0
299,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role