Player Matchup

Yemoja
Yemoja
Andygve
Yemoja
Level 16
God Stats
1W - 2L
1,573 SR
Queue Stats
13W - 28L
1,213 Elo+
Party 3
Scylla
Scylla
BestNameHD
Scylla
Level 128
God Stats
2W - 5L
1,590 SR
Queue Stats
241W - 220L
1,531 Elo+
Party 1
Hercules
Hercules
LordYukii
Hercules
Level 127
God Stats
2W - 2L
1,581 SR
Queue Stats
43W - 58L
1,362 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TimTheWhiteBoy
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 124L
1,443 Elo+
Party 1
Awilix
Awilix
xCRuMPLeZz
Awilix
Level 28
God Stats
1W - 3L
1,388 SR
Queue Stats
73W - 75L
1,489 Elo+
Party 1
Team Averages
Level 65
1,526 SR
1,408 Elo+

VS

Team Averages
Level 80
1,436 SR
1,464 Elo+
Mulan
Mulan
NeonProtocol
Mulan
Level 107
God Stats
3W - 3L
1,221 SR
Queue Stats
284W - 246L
1,464 Elo+
Party 2
Amaterasu
Amaterasu
SuperpotatoX20
Amaterasu
Level 105
God Stats
16W - 14L
1,583 SR
Queue Stats
160W - 147L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
desertfox0619
Nu Wa
Level 97
God Stats
50W - 36L
1,612 SR
Queue Stats
291W - 240L
1,479 Elo+
Party 2
Charybdis
Charybdis
tinoonit
Charybdis
Level 26
God Stats
4W - 2L
1,175 SR
Queue Stats
338W - 335L
1,488 Elo+
Party 2
Sylvanus
Sylvanus
xxreymundoxx08
Sylvanus
Level 67
God Stats
24W - 18L
1,591 SR
Queue Stats
297W - 312L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Andygve
Yemoja
6
0 / 5 / 0
4,061
406
1,097
5,807
2,120
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Scylla
BestNameHD
Scylla
8
0 / 4 / 1
4,989
499
2,965
5,835
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
LordYukii
Hercules
11
1 / 1 / 0
5,357
536
2,440
8,067
4,409
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
TimTheWhiteBoy
Ah Muzen Cab
7
0 / 2 / 1
4,731
473
964
4,030
915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
xCRuMPLeZz
Awilix
7
0 / 6 / 0
4,321
432
3,105
7,477
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 2
6,787
679
4,101
5,434
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
SuperpotatoX20
Amaterasu
8
1 / 2 / 5
5,218
522
1,675
5,414
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 7
6,358
636
5,264
3,995
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
tinoonit
Charybdis
11
4 / 0 / 4
6,335
634
4,575
4,911
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
11
1 / 0 / 0
6,256
626
5,135
5,069
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
18
18
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Andygve
Yemoja
0
5
0
0
L
Scylla
BestNameHD
Scylla
0
4
1
0.13
L
Hercules
LordYukii
Hercules
1
1
0
1
W
9
1
2
10
W
Amaterasu
SuperpotatoX20
Amaterasu
1
2
5
1.75
L
Ah Muzen Cab
TimTheWhiteBoy
Ah Muzen Cab
0
2
1
0.25
W
3
0
7
6.5
W
Charybdis
tinoonit
Charybdis
4
0
4
6
L
Awilix
xCRuMPLeZz
Awilix
0
6
0
0
W
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,571
Damage
20,750
31,216
Taken
24,823
10,654
Mitigated
9,608
8,200
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Andygve
Yemoja
1,097
403
240
660
5,807
2,120
0
464
5,249
7,034
0
L
Scylla
BestNameHD
Scylla
2,965
0
0
989
5,835
1,241
0
2,152
3,545
19,692
0
L
Hercules
LordYukii
Hercules
2,440
168
0
3,838
8,067
4,409
0
4,038
3,961
0
29,989
W
4,101
1,299
0
2,396
5,434
2,274
232
921
4,513
0
28,068
W
Amaterasu
SuperpotatoX20
Amaterasu
1,675
530
0
1,209
5,414
2,364
184
124
5,290
0
15,910
L
Ah Muzen Cab
TimTheWhiteBoy
Ah Muzen Cab
964
167
0
1,147
4,030
915
0
475
3,461
0
22,971
W
5,264
1,602
0
1,157
3,995
1,239
980
2,086
1,909
32,085
0
W
Charybdis
tinoonit
Charybdis
4,575
2,539
0
2,416
4,911
1,327
694
931
3,980
0
29,549
L
Awilix
xCRuMPLeZz
Awilix
3,105
1,423
0
1,326
7,477
1,969
0
1,938
5,411
0
16,815
W
Sylvanus
5,135
1,695
0
2,536
5,069
2,404
252
0
5,069
30,614
7,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,459
Gold Earned
30,954
211
Minions Killed
283
0
Camps Cleared
0
903,310
Distance Traveled
966,261
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,061
406
14
1
0
186,506
1
L
Scylla
4,989
499
33
3
0
164,230
3
L
Hercules
5,357
536
70
7
0
187,141
2
W
Mulan
6,787
679
58
6
0
217,998
4
W
Amaterasu
5,218
522
36
4
0
203,672
1
L
Ah Muzen Cab
4,731
473
53
5
0
163,638
3
W
Nu Wa
6,358
636
52
5
0
189,795
5
W
Charybdis
6,335
634
56
6
0
174,793
1
L
Awilix
4,321
432
41
4
0
201,795
0
W
Sylvanus
6,256
626
81
8
0
180,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role