Player Matchup

Chaac
Chaac
Elitegamer301984
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,450 Elo+
Solo
Nemesis
Nemesis
Flamezani
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,313 Elo+
Party 3
Zeus
Zeus
FourLyfer_
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,521 Elo+
Party 3
Anhur
Anhur
JungTFF
Anhur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,572 Elo+
Party 3
Bastet
Bastet
Twitch PalmTreh
Bastet
Level 100
God Stats
1W - 0L
1,462 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 36
1,492 SR
1,471 Elo+

VS

Team Averages
Level 36
1,489 SR
1,480 Elo+
Tiamat
Tiamat
AhhxSpooky
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,404 Elo+
Party 2
Olorun
Olorun
Brustyll
Olorun
Level 9
God Stats
3W - 6L
1,497 SR
Queue Stats
90W - 93L
1,454 Elo+
Solo
Serqet
Serqet
JerdenSperg
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 82L
1,484 Elo+
Party 2
Skadi
Skadi
LiquidLouise
Skadi
Level 6
God Stats
6W - 5L
1,448 SR
Queue Stats
9W - 6L
1,568 Elo+
Party 1
Fafnir
Fafnir
Soliss178
Fafnir
Level 123
God Stats
6W - 4L
1,500 SR
Queue Stats
93W - 82L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 25
13,124
1,094
20,324
19,705
20,190
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Flamezani
Nemesis
20
3 / 3 / 25
12,153
1,013
14,616
14,732
6,449
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

20
20 / 0 / 16
16,356
1,363
34,188
8,192
4,216
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
JungTFF
Anhur
20
9 / 3 / 26
13,743
1,145
19,264
15,090
5,078
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 5 / 15
12,179
1,015
22,352
15,405
6,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AhhxSpooky
Tiamat
18
1 / 13 / 9
11,244
937
10,998
21,841
12,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Brustyll
Olorun
18
2 / 7 / 9
11,718
977
23,243
22,743
10,556
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
17
7 / 13 / 4
12,515
1,043
17,663
26,442
13,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 8 / 3
11,236
936
9,953
21,909
9,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Soliss178
Fafnir
17
0 / 4 / 7
11,354
946
4,913
25,128
33,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
45
45
Kills
13
13
Deaths
45
107
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AhhxSpooky
Tiamat
1
13
9
0.42
L
Olorun
Brustyll
Olorun
2
7
9
0.93
W
6
2
25
9.25
W
Nemesis
Flamezani
Nemesis
3
3
25
5.17
W
20
0
16
28
L
Serqet
7
13
4
0.69
W
Anhur
JungTFF
Anhur
9
3
26
7.33
L
3
8
3
0.56
L
Fafnir
Soliss178
Fafnir
0
4
7
0.88
W
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,744
Damage
66,770
73,124
Taken
118,063
42,097
Mitigated
79,945
13,954
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AhhxSpooky
Tiamat
10,998
1,238
105
2,186
21,841
12,718
0
9,330
12,511
19,640
0
L
Olorun
Brustyll
Olorun
23,243
12,257
1,453
5,246
22,743
10,556
0
6,404
16,264
53,361
0
W
20,324
2,251
0
7,319
19,705
20,190
0
10,365
8,257
1,700
45,358
W
Nemesis
Flamezani
Nemesis
14,616
6,639
0
1,730
14,732
6,449
0
7,975
5,710
0
22,449
W
34,188
4,825
0
2,396
8,192
4,216
0
4,348
3,315
68,878
0
L
Serqet
17,663
4,442
0
1,518
26,442
13,428
0
5,243
21,199
0
25,461
W
Anhur
JungTFF
Anhur
19,264
8,705
191
2,318
15,090
5,078
0
8,515
5,349
0
29,915
L
9,953
4,287
0
0
21,909
9,477
0
7,499
14,320
0
40,092
L
Fafnir
Soliss178
Fafnir
4,913
844
0
2,001
25,128
33,766
0
6,512
18,484
11,223
0
W
22,352
8,803
0
0
15,405
6,164
0
7,951
7,117
0
31,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,555
Gold Earned
58,067
202
Minions Killed
174
10
Camps Cleared
4
1,158,854
Distance Traveled
1,052,280
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,244
937
27
2
1
179,629
1
L
Olorun
11,718
977
71
6
1
190,542
3
W
Chaac
13,124
1,094
52
4
1
229,876
1
W
Nemesis
12,153
1,013
16
1
1
260,982
1
W
Zeus
16,356
1,363
82
7
6
221,041
0
L
Serqet
12,515
1,043
20
2
0
228,153
2
W
Anhur
13,743
1,145
33
3
0
212,507
0
L
Skadi
11,236
936
51
4
2
216,351
0
L
Fafnir
11,354
946
5
0
0
237,605
0
W
Bastet
12,179
1,015
19
2
2
234,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role