Player Matchup

Anhur
Anhur
NishiDae
Anhur
Level 23
God Stats
27W - 22L
1,522 SR
Queue Stats
55W - 51L
1,426 Elo+
Solo
Thor
Thor
S-DUQU3
Thor
Level 4
God Stats
26W - 42L
1,073 SR
Queue Stats
28W - 48L
966 Elo+
Solo
Loki
Loki
ShoogieGreen
Loki
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Pele
Pele
dylamanjaro
Pele
Level 82
God Stats
13W - 12L
1,526 SR
Queue Stats
142W - 168L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Κupidonchik
Ah Muzen Cab
Level 11
God Stats
32W - 22L
1,703 SR
Queue Stats
261W - 264L
1,315 Elo+
Solo
Team Averages
Level 26
1,465 SR
1,336 Elo+

VS

Team Averages
Level 23
1,472 SR
1,265 Elo+
Set
Set
 
Set
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Lordweird
Bellona
Level 24
God Stats
0W - 4L
1,258 SR
Queue Stats
15W - 28L
1,238 Elo+
Solo
Cthulhu
Cthulhu
Swivve
Cthulhu
Level 44
God Stats
2W - 2L
1,592 SR
Queue Stats
5W - 12L
1,231 Elo+
Party 2
Kukulkan
Kukulkan
Wxckedd
Kukulkan
Level 5
God Stats
2W - 4L
1,300 SR
Queue Stats
3W - 12L
1,123 Elo+
Party 2
Chang'e
Chang'e
yyako
Chang'e
Level 19
God Stats
1W - 2L
1,708 SR
Queue Stats
3W - 7L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NishiDae
Anhur
20
12 / 1 / 18
13,233
1,103
25,432
14,052
5,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
S-DUQU3
Thor
19
2 / 5 / 20
11,808
984
10,691
12,048
4,782
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 2 / 14
13,137
1,095
19,929
12,824
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 2 / 13
12,978
1,082
22,469
17,805
11,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Κupidonchik
Ah Muzen Cab
20
7 / 0 / 24
12,862
1,072
12,975
3,368
1,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
0 / 21 / 5
10,626
886
6,792
29,535
9,753
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Lordweird
Bellona
17
1 / 12 / 4
10,794
900
5,505
25,812
14,608
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Swivve
Cthulhu
18
2 / 3 / 4
11,246
937
10,511
16,653
15,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Wxckedd
Kukulkan
17
3 / 5 / 3
11,082
924
9,682
12,920
4,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
yyako
Chang'e
17
4 / 2 / 4
12,103
1,009
17,358
15,810
5,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
30
42
Kills
10
10
Deaths
43
89
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
21
5
0.12
L
Bellona
Lordweird
Bellona
1
12
4
0.25
W
Anhur
NishiDae
Anhur
12
1
18
21
W
Thor
S-DUQU3
Thor
2
5
20
2.4
W
11
2
14
9
L
Cthulhu
Swivve
Cthulhu
2
3
4
1.33
L
Kukulkan
Wxckedd
Kukulkan
3
5
3
0.9
W
10
2
13
8.25
L
Chang'e
yyako
Chang'e
4
2
4
3
W
Ah Muzen Cab
Κupidonchik
Ah Muzen Cab
7
0
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,496
Damage
49,848
60,097
Taken
100,730
31,651
Mitigated
50,561
15,576
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,792
3,990
0
226
29,535
9,753
0
0
27,794
0
24,255
L
Bellona
Lordweird
Bellona
5,505
2,154
0
378
25,812
14,608
0
0
25,248
0
26,750
W
Anhur
NishiDae
Anhur
25,432
22,289
0
5,859
14,052
5,244
0
9,420
4,632
0
48,072
W
Thor
S-DUQU3
Thor
10,691
3,538
0
0
12,048
4,782
0
5,778
5,495
0
18,910
W
19,929
7,523
36
1,914
12,824
8,302
0
8,156
4,668
0
33,081
L
Cthulhu
Swivve
Cthulhu
10,511
150
0
0
16,653
15,881
0
0
16,452
48,414
0
L
Kukulkan
Wxckedd
Kukulkan
9,682
2,400
0
278
12,920
4,920
0
0
12,592
20,075
0
W
22,469
4,799
0
6,284
17,805
11,835
0
13,210
4,595
0
37,252
L
Chang'e
yyako
Chang'e
17,358
1,340
3,190
4,313
15,810
5,399
0
0
15,469
30,793
0
W
Ah Muzen Cab
Κupidonchik
Ah Muzen Cab
12,975
5,457
0
1,483
3,368
1,488
0
987
2,381
0
50,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,018
Gold Earned
55,851
212
Minions Killed
233
9
Camps Cleared
8
1,159,233
Distance Traveled
1,031,422
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,626
886
27
2
3
182,255
3
L
Bellona
10,794
900
46
4
1
184,371
1
W
Anhur
13,233
1,103
45
4
1
219,753
0
W
Thor
11,808
984
12
1
2
249,865
1
W
Loki
13,137
1,095
24
2
1
211,082
0
L
Cthulhu
11,246
937
93
8
0
240,358
1
L
Kukulkan
11,082
924
25
2
1
193,194
2
W
Pele
12,978
1,082
25
2
5
231,650
0
L
Chang'e
12,103
1,009
42
4
3
231,244
0
W
Ah Muzen Cab
12,862
1,072
106
9
0
246,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role