Player Matchup

Agni
Agni
Atlanta69Allstar
Agni
Level 20
God Stats
17W - 10L
1,612 SR
Queue Stats
26W - 23L
1,434 Elo+
Party 1
Ra
Ra
DABSPERHOUR
Ra
Level 16
God Stats
2W - 3L
1,337 SR
Queue Stats
22W - 22L
1,418 Elo+
Party 1
Rama
Rama
GLX M4F4
Rama
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 144L
1,399 Elo+
Party 3
Izanami
Izanami
LMG demonic
Izanami
Level 26
God Stats
27W - 19L
1,518 SR
Queue Stats
176W - 170L
1,417 Elo+
Party 3
Mercury
Mercury
Smith229
Mercury
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 85L
1,433 Elo+
Party 1
Team Averages
Level 30
1,494 SR
1,420 Elo+

VS

Team Averages
Level 19
1,500 SR
1,335 Elo+
Baba Yaga
Baba Yaga
Slimbreaky16
Baba Yaga
Level 24
God Stats
2W - 2L
1,582 SR
Queue Stats
20W - 24L
1,421 Elo+
Solo
Hades
Hades
THEREAPER707732
Hades
Level 17
God Stats
6W - 14L
1,500 SR
Queue Stats
28W - 46L
1,250 Elo+
Party 2
Danzaburou
Danzaburou
barrentine97
Danzaburou
Level 26
God Stats
26W - 21L
1,594 SR
Queue Stats
456W - 440L
1,522 Elo+
Solo
Fafnir
Fafnir
jokster212
Fafnir
Level 26
God Stats
7W - 5L
1,588 SR
Queue Stats
68W - 68L
1,420 Elo+
Party 2
Cerberus
Cerberus
ピノ10644410
Cerberus
Level 4
God Stats
0W - 2L
1,236 SR
Queue Stats
1W - 7L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 11
11,376
632
13,387
10,334
3,589
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
11 / 4 / 13
10,796
600
16,608
13,964
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
15
8 / 3 / 1
10,239
569
8,976
9,852
2,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
LMG demonic
Izanami
14
5 / 3 / 15
9,757
542
7,398
10,367
2,680
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Smith229
Mercury
17
15 / 5 / 7
11,323
629
17,450
13,192
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Slimbreaky16
Baba Yaga
15
6 / 8 / 1
9,644
536
9,525
14,786
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 10 / 2
7,827
435
8,265
15,371
6,786
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
barrentine97
Danzaburou
15
6 / 5 / 3
9,722
540
11,646
13,843
4,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
jokster212
Fafnir
13
3 / 12 / 2
9,111
506
4,728
22,421
14,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
10
0 / 15 / 1
5,890
327
1,613
17,523
5,653

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
48
Kills
16
17
Deaths
50
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
2
11
7.25
W
11
4
13
4.38
W
Rama
8
3
1
2.83
W
Izanami
LMG demonic
Izanami
5
3
15
4.17
L
Baba Yaga
Slimbreaky16
Baba Yaga
6
8
1
0.81
W
Mercury
Smith229
Mercury
15
5
7
3.7
L
1
10
2
0.2
L
Danzaburou
barrentine97
Danzaburou
6
5
3
1.5
L
Fafnir
jokster212
Fafnir
3
12
2
0.33
L
Cerberus
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,819
Damage
35,777
57,709
Taken
83,944
19,559
Mitigated
36,995
20,830
Healing
11,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,387
2,355
0
4,077
10,334
3,589
1,377
4,634
5,700
65,394
0
W
16,608
2,353
2,293
5,632
13,964
4,694
2,598
5,581
8,383
58,237
0
W
Rama
8,976
6,801
0
2,736
9,852
2,512
2,724
7,074
2,778
0
43,365
W
Izanami
LMG demonic
Izanami
7,398
5,659
0
3,773
10,367
2,680
3,127
3,299
7,068
0
38,090
L
Baba Yaga
Slimbreaky16
Baba Yaga
9,525
268
0
2,319
14,786
5,359
634
5,645
8,887
46,971
0
W
Mercury
Smith229
Mercury
17,450
10,754
0
2,319
13,192
6,084
4,721
3,543
9,649
0
75,467
L
8,265
1,472
51
1,438
15,371
6,786
0
2,689
12,665
42,806
0
L
Danzaburou
barrentine97
Danzaburou
11,646
5,168
0
3,737
13,843
4,847
0
4,044
9,749
0
50,113
L
Fafnir
jokster212
Fafnir
4,728
1,882
172
2,603
22,421
14,350
353
9,433
12,654
17,828
0
L
Cerberus
1,613
161
0
1,440
17,523
5,653
305
7,465
9,994
14,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,491
Gold Earned
42,194
448
Minions Killed
271
0
Camps Cleared
0
1,556,883
Distance Traveled
1,315,960
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,376
632
108
6
0
332,300
0
W
Ra
10,796
600
84
5
0
321,998
0
W
Rama
10,239
569
78
4
0
267,087
0
W
Izanami
9,757
542
69
4
0
292,936
3
L
Baba Yaga
9,644
536
61
3
0
299,986
3
W
Mercury
11,323
629
109
6
0
342,562
1
L
Hades
7,827
435
69
4
0
223,024
0
L
Danzaburou
9,722
540
80
4
0
279,085
2
L
Fafnir
9,111
506
23
1
0
258,825
0
L
Cerberus
5,890
327
38
2
0
255,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role