Player Matchup

Charybdis
Charybdis
TopHatTRexy
Charybdis
Level 21
God Stats
4W - 7L
1,448 SR
Queue Stats
93W - 114L
1,463 Elo+
Party 1
Cerberus
Cerberus
UncleRuckussss
Cerberus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 179L
1,401 Elo+
Party 1
Ra
Ra
mc2ul2y
Ra
Level 17
God Stats
2W - 1L
1,667 SR
Queue Stats
53W - 73L
1,349 Elo+
Party 1
Team Averages
Level 20
1,538 SR
1,404 Elo+

VS

Team Averages
Level 42
1,529 SR
1,329 Elo+
Yemoja
Yemoja
BPinyamouf
Yemoja
Level 6
God Stats
2W - 4L
1,389 SR
Queue Stats
2W - 7L
1,308 Elo+
Party 2
Odin
Odin
Deaththekid009
Odin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,145 Elo+
Party 2
Raijin
Raijin
DenimDaddy
Raijin
Level 35
God Stats
0W - 1L
1,696 SR
Queue Stats
17W - 14L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TopHatTRexy
Charybdis
14
7 / 3 / 4
9,638
803
13,557
9,187
3,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
13
4 / 1 / 7
9,707
809
6,238
12,698
12,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 2 / 10
8,512
709
4,121
5,706
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BPinyamouf
Yemoja
11
2 / 3 / 3
7,879
657
7,686
9,722
7,645
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 3 / 3
8,180
682
3,198
11,766
8,177
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
DenimDaddy
Raijin
10
2 / 6 / 1
7,669
639
6,421
9,822
2,703
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
6
6
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BPinyamouf
Yemoja
2
3
3
1.17
L
2
3
3
1.17
L
Raijin
DenimDaddy
Raijin
2
6
1
0.42
W
Charybdis
TopHatTRexy
Charybdis
7
3
4
3
W
Cerberus
4
1
7
7.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,916
Damage
17,305
27,591
Taken
31,310
18,559
Mitigated
18,525
9,919
Healing
3,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BPinyamouf
Yemoja
7,686
1,225
754
103
9,722
7,645
0
3,213
6,509
19,460
0
L
3,198
1,160
0
2,046
11,766
8,177
0
4,162
7,604
0
10,867
L
Raijin
DenimDaddy
Raijin
6,421
1,128
90
990
9,822
2,703
0
3,092
6,730
22,374
0
W
Charybdis
TopHatTRexy
Charybdis
13,557
6,347
0
2,274
9,187
3,941
1,297
5,365
3,822
0
45,987
W
Cerberus
6,238
408
1,024
2,802
12,698
12,150
0
5,787
6,911
18,245
0
W
4,121
728
2,112
1,707
5,706
2,468
653
3,690
2,016
33,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,857
Gold Earned
23,728
173
Minions Killed
86
8
Camps Cleared
2
634,507
Distance Traveled
600,883
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,879
657
31
3
2
187,605
0
L
Odin
8,180
682
17
1
0
217,735
3
L
Raijin
7,669
639
38
3
0
195,543
3
W
Charybdis
9,638
803
76
6
2
215,972
2
W
Cerberus
9,707
809
28
2
2
226,106
1
W
Ra
8,512
709
69
6
4
192,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role