Player Matchup

Achilles
Achilles
AppState39
Achilles
Level 126
God Stats
23W - 22L
1,489 SR
Queue Stats
218W - 238L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CWMortalGrizzly
Ah Muzen Cab
Level 81
God Stats
5W - 3L
1,585 SR
Queue Stats
95W - 94L
1,496 Elo+
Solo
Cthulhu
Cthulhu
NatPeach
Cthulhu
Level 65
God Stats
7W - 5L
1,469 SR
Queue Stats
11W - 6L
1,463 Elo+
Solo
He Bo
He Bo
TiklOO
He Bo
Level 56
God Stats
1W - 5L
1,125 SR
Queue Stats
141W - 117L
1,509 Elo+
Solo
Tiamat
Tiamat
Ward0524
Tiamat
Level 89
God Stats
9W - 7L
1,492 SR
Queue Stats
56W - 42L
1,550 Elo+
Solo
Team Averages
Level 83
1,432 SR
1,476 Elo+

VS

Team Averages
Level 75
1,401 SR
1,394 Elo+
Aphrodite
Aphrodite
Aragma
Aphrodite
Level 73
God Stats
1W - 6L
1,130 SR
Queue Stats
84W - 89L
1,506 Elo+
Solo
Agni
Agni
BlondieS100
Agni
Level 46
God Stats
0W - 2L
1,373 SR
Queue Stats
12W - 19L
1,178 Elo+
Solo
Chaac
Chaac
Kaboww
Chaac
Level 110
God Stats
52W - 46L
1,667 SR
Queue Stats
245W - 230L
1,549 Elo+
Solo
Nemesis
Nemesis
SwdNYOLO
Nemesis
Level 33
God Stats
1W - 7L
1,338 SR
Queue Stats
2W - 10L
1,286 Elo+
Solo
Charybdis
Charybdis
xXGentalGiantXx
Charybdis
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
193W - 230L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AppState39
Achilles
20
2 / 7 / 16
14,287
952
15,835
24,350
30,256
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
CWMortalGrizzly
Ah Muzen Cab
20
12 / 3 / 7
16,579
1,105
34,455
15,988
6,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
NatPeach
Cthulhu
20
4 / 1 / 17
14,902
993
18,117
26,870
41,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
TiklOO
He Bo
20
7 / 8 / 16
15,867
1,058
34,356
19,342
7,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Ward0524
Tiamat
20
9 / 8 / 16
16,432
1,095
28,461
28,282
22,006
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aragma
Aphrodite
20
5 / 4 / 9
14,040
936
7,804
20,641
12,878
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 7 / 12
13,382
892
16,803
20,655
7,241
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Kaboww
Chaac
20
7 / 2 / 14
15,475
1,032
25,455
34,822
59,947
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
SwdNYOLO
Nemesis
20
6 / 13 / 15
15,303
1,020
23,825
34,064
22,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
xXGentalGiantXx
Charybdis
20
8 / 8 / 15
16,503
1,100
33,230
27,777
11,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
92
34
Kills
27
27
Deaths
34
72
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Achilles
AppState39
Achilles
2
7
16
1.43
L
Aphrodite
Aragma
Aphrodite
5
4
9
2.38
L
1
7
12
1
W
Ah Muzen Cab
CWMortalGrizzly
Ah Muzen Cab
12
3
7
5.17
L
Chaac
Kaboww
Chaac
7
2
14
7
W
Cthulhu
NatPeach
Cthulhu
4
1
17
12.5
L
Nemesis
SwdNYOLO
Nemesis
6
13
15
1.04
W
He Bo
TiklOO
He Bo
7
8
16
1.88
W
Tiamat
Ward0524
Tiamat
9
8
16
2.13
L
Charybdis
xXGentalGiantXx
Charybdis
8
8
15
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,224
Damage
107,117
114,832
Taken
137,959
107,962
Mitigated
113,898
21,850
Healing
34,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AppState39
Achilles
15,835
8,203
0
1,271
24,350
30,256
0
3,870
19,771
0
34,939
L
Aphrodite
Aragma
Aphrodite
7,804
802
8,644
8,644
20,641
12,878
0
13,315
7,326
27,246
0
L
16,803
2,284
0
299
20,655
7,241
0
14,117
6,538
35,434
0
W
Ah Muzen Cab
CWMortalGrizzly
Ah Muzen Cab
34,455
20,805
555
7,350
15,988
6,920
0
3,858
11,910
0
73,172
L
Chaac
Kaboww
Chaac
25,455
4,325
0
10,424
34,822
59,947
0
20,669
14,153
620
40,315
W
Cthulhu
NatPeach
Cthulhu
18,117
234
274
2,907
26,870
41,760
0
8,897
16,920
44,475
0
L
Nemesis
SwdNYOLO
Nemesis
23,825
9,870
0
2,820
34,064
22,539
0
17,843
16,221
0
40,253
W
He Bo
TiklOO
He Bo
34,356
1,846
562
1,217
19,342
7,020
0
2,419
16,249
53,763
0
W
Tiamat
Ward0524
Tiamat
28,461
3,340
1,822
5,892
28,282
22,006
0
6,060
21,613
48,817
0
L
Charybdis
xXGentalGiantXx
Charybdis
33,230
14,015
359
3,532
27,777
11,293
0
14,990
12,787
0
83,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,067
Gold Earned
74,703
270
Minions Killed
305
15
Camps Cleared
7
1,425,042
Distance Traveled
1,377,087
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,287
952
55
4
3
226,538
0
L
Aphrodite
14,040
936
53
4
0
222,993
2
L
Agni
13,382
892
58
4
2
247,458
0
W
Ah Muzen Cab
16,579
1,105
54
4
8
291,475
1
L
Chaac
15,475
1,032
39
3
0
321,136
1
W
Cthulhu
14,902
993
58
4
2
311,140
0
L
Nemesis
15,303
1,020
39
3
3
319,386
0
W
He Bo
15,867
1,058
57
4
0
310,470
0
W
Tiamat
16,432
1,095
46
3
2
285,419
0
L
Charybdis
16,503
1,100
116
8
2
266,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role