Player Matchup

Raijin
Raijin
Alhahgator
Raijin
Level 25
God Stats
1W - 8L
1,500 SR
Queue Stats
62W - 95L
1,311 Elo+
Party 2
Ares
Ares
OutrunPants8279
Ares
Level 48
God Stats
17W - 11L
1,604 SR
Queue Stats
321W - 410L
1,359 Elo+
Party 2
Chaac
Chaac
PhantomKid13
Chaac
Level 122
God Stats
1W - 2L
1,678 SR
Queue Stats
146W - 142L
1,446 Elo+
Party 1
Janus
Janus
edereithan
Janus
Level 54
God Stats
27W - 34L
1,354 SR
Queue Stats
103W - 140L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
ferp8z
Sun Wukong
Level 29
God Stats
0W - 3L
1,232 SR
Queue Stats
48W - 41L
1,533 Elo+
Party 1
Team Averages
Level 56
1,474 SR
1,403 Elo+

VS

Team Averages
Level 89
1,601 SR
1,421 Elo+
Amaterasu
Amaterasu
Buffordobu
Amaterasu
Level 29
God Stats
12W - 8L
1,568 SR
Queue Stats
59W - 91L
1,431 Elo+
Party 3
Athena
Athena
Donkeybringer
Athena
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 125L
1,394 Elo+
Party 3
Set
Set
Dragonvapour
Set
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 160L
1,336 Elo+
Party 3
Rama
Rama
Zi0s
Rama
Level 108
God Stats
2W - 0L
1,840 SR
Queue Stats
3W - 3L
1,505 Elo+
Solo
Anubis
Anubis
ZingJester
Anubis
Level 128
God Stats
39W - 28L
1,595 SR
Queue Stats
126W - 159L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alhahgator
Raijin
11
0 / 10 / 1
6,877
430
5,747
11,758
3,585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 5 / 4
7,812
488
4,360
14,725
10,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 5 / 0
6,988
437
4,370
10,159
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
13
3 / 4 / 1
7,884
493
7,341
9,105
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ferp8z
Sun Wukong
14
6 / 5 / 5
8,979
561
11,078
14,930
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Buffordobu
Amaterasu
14
3 / 3 / 6
8,103
506
5,894
11,859
8,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 3 / 15
8,885
555
6,886
16,427
12,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 5 / 8
8,358
522
8,103
11,812
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
Zi0s
Rama
15
13 / 1 / 4
9,998
625
12,668
11,807
3,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
ZingJester
Anubis
15
5 / 2 / 5
9,082
568
11,221
11,990
6,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
14
Kills
29
29
Deaths
14
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Raijin
Alhahgator
Raijin
0
10
1
0.05
W
Amaterasu
Buffordobu
Amaterasu
3
3
6
2
W
4
3
15
3.83
W
4
5
8
1.6
L
3
5
4
1
L
2
5
0
0.4
W
Rama
Zi0s
Rama
13
1
4
15
W
Anubis
ZingJester
Anubis
5
2
5
3.75
L
Janus
3
4
1
0.88
L
Sun Wukong
ferp8z
Sun Wukong
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,896
Damage
44,772
60,677
Taken
63,895
28,083
Mitigated
37,262
11,640
Healing
25,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Alhahgator
Raijin
5,747
1,359
0
1,008
11,758
3,585
287
2,832
8,926
39,155
0
W
Amaterasu
Buffordobu
Amaterasu
5,894
2,074
0
3,440
11,859
8,973
238
1,584
10,257
0
35,253
W
6,886
1,772
2,707
4,297
16,427
12,918
909
4,151
12,152
26,119
0
W
8,103
3,738
0
2,213
11,812
5,270
0
1,928
9,850
0
45,846
L
4,360
596
951
712
14,725
10,548
0
3,999
10,726
22,088
0
L
4,370
570
0
3,180
10,159
5,656
831
688
9,471
0
28,532
W
Rama
Zi0s
Rama
12,668
10,361
0
6,362
11,807
3,841
1,471
5,067
6,730
0
62,315
W
Anubis
ZingJester
Anubis
11,221
791
0
6,836
11,990
6,260
1,330
4,358
7,458
72,664
0
L
Janus
7,341
162
0
422
9,105
2,079
250
6,169
2,936
43,465
0
L
Sun Wukong
ferp8z
Sun Wukong
11,078
2,527
0
5,367
14,930
6,215
0
4,419
10,511
0
52,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,540
Gold Earned
44,426
307
Minions Killed
400
0
Camps Cleared
0
1,440,202
Distance Traveled
1,571,852
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,877
430
78
5
0
257,789
1
W
Amaterasu
8,103
506
53
3
0
333,537
2
W
Athena
8,885
555
42
3
0
329,515
6
W
Set
8,358
522
69
4
0
321,867
0
L
Ares
7,812
488
22
1
0
315,041
2
L
Chaac
6,988
437
58
4
0
231,385
1
W
Rama
9,998
625
112
7
0
296,815
0
W
Anubis
9,082
568
124
8
0
290,118
7
L
Janus
7,884
493
81
5
0
318,367
2
L
Sun Wukong
8,979
561
68
4
0
317,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role