Player Matchup

Izanami
Izanami
BoatyMcBoattFace
Izanami
Level 29
God Stats
4W - 2L
1,299 SR
Queue Stats
18W - 15L
1,500 Elo+
Solo
Geb
Geb
Solid_C4rL0
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,443 Elo+
Solo
Anubis
Anubis
balaco53
Anubis
Level 29
God Stats
41W - 28L
1,655 SR
Queue Stats
76W - 68L
1,488 Elo+
Solo
Zeus
Zeus
edisondol
Zeus
Level 147
God Stats
5W - 3L
1,689 SR
Queue Stats
315W - 304L
1,615 Elo+
Party 1
Fenrir
Fenrir
scorplay7
Fenrir
Level 10
God Stats
10W - 6L
1,636 SR
Queue Stats
53W - 50L
1,721 Elo+
Party 1
Team Averages
Level 44
1,556 SR
1,553 Elo+

VS

Team Averages
Level 13
1,602 SR
1,511 Elo+
Cabrakan
Cabrakan
Devin_Xer
Cabrakan
Level 8
God Stats
15W - 10L
1,792 SR
Queue Stats
24W - 19L
1,680 Elo+
Solo
Pele
Pele
MyLaneNow
Pele
Level 14
God Stats
20W - 7L
1,720 SR
Queue Stats
58W - 29L
1,711 Elo+
Solo
Kumbhakarna
Kumbhakarna
StonyOrange83
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,167 Elo+
Solo
Thoth
Thoth
TheReedBaron
Thoth
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
65W - 49L
1,673 Elo+
Solo
Ganesha
Ganesha
escolta393
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,921
595
2,500
6,308
2,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 2 / 5
6,504
434
2,030
10,266
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
balaco53
Anubis
15
7 / 3 / 4
9,326
622
10,520
10,490
3,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
14
4 / 5 / 0
9,116
608
7,192
9,318
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
scorplay7
Fenrir
12
7 / 4 / 1
7,848
523
7,756
10,216
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Devin_Xer
Cabrakan
11
2 / 5 / 2
6,906
460
5,549
11,476
12,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
18
12 / 2 / 0
10,506
700
16,220
14,407
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
StonyOrange83
Kumbhakarna
7
0 / 8 / 2
5,270
351
1,362
9,724
3,148
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 2
7,328
489
5,243
4,883
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
escolta393
Ganesha
5
0 / 2 / 0
4,718
315
550
3,686
1,602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
21
Kills
15
16
Deaths
21
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Cabrakan
Devin_Xer
Cabrakan
2
5
2
0.6
L
Pele
12
2
0
6
W
2
2
5
2.25
L
Kumbhakarna
StonyOrange83
Kumbhakarna
0
8
2
0.13
L
1
4
2
0.5
W
Anubis
balaco53
Anubis
7
3
4
3
W
Zeus
4
5
0
0.8
L
Ganesha
escolta393
Ganesha
0
2
0
0
W
Fenrir
scorplay7
Fenrir
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,998
Damage
28,924
46,598
Taken
44,176
18,444
Mitigated
24,282
10,433
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,500
1,028
289
914
6,308
2,648
2,425
2,884
3,174
0
59,882
L
Cabrakan
Devin_Xer
Cabrakan
5,549
822
0
1,539
11,476
12,904
0
6,689
4,787
34,043
0
L
Pele
16,220
4,336
0
8,211
14,407
5,451
0
4,377
9,856
0
81,969
W
2,030
401
0
1,530
10,266
6,372
208
4,012
6,254
8,206
0
L
Kumbhakarna
StonyOrange83
Kumbhakarna
1,362
347
0
443
9,724
3,148
0
5,831
3,881
7,945
0
L
5,243
0
0
1,033
4,883
1,177
0
557
4,266
41,208
0
W
Anubis
balaco53
Anubis
10,520
1,413
0
5,226
10,490
3,977
288
2,831
7,659
57,406
0
W
Zeus
7,192
232
0
1,109
9,318
2,143
240
1,501
7,655
45,439
0
L
Ganesha
escolta393
Ganesha
550
0
0
0
3,686
1,602
0
1,786
1,644
6,081
0
W
Fenrir
scorplay7
Fenrir
7,756
1,583
0
1,365
10,216
3,304
0
1,010
9,152
0
39,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,715
Gold Earned
34,728
420
Minions Killed
309
0
Camps Cleared
0
1,347,187
Distance Traveled
1,139,021
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,921
595
128
9
0
261,417
1
L
Cabrakan
6,906
460
59
4
0
233,180
1
L
Pele
10,506
700
155
10
0
336,588
0
W
Geb
6,504
434
5
0
0
288,388
1
L
Kumbhakarna
5,270
351
12
1
0
247,630
0
L
Thoth
7,328
489
78
5
0
239,307
1
W
Anubis
9,326
622
106
7
0
248,652
4
W
Zeus
9,116
608
114
8
0
250,297
1
L
Ganesha
4,718
315
5
0
0
82,316
0
W
Fenrir
7,848
523
67
4
0
298,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role