Player Matchup

Hou Yi
Hou Yi
EliteZete
Hou Yi
Level 129
God Stats
22W - 12L
1,766 SR
Queue Stats
179W - 149L
1,606 Elo+
Party 1
Bakasura
Bakasura
LeaderofMuffin
Bakasura
Level 160
God Stats
3W - 4L
1,593 SR
Queue Stats
408W - 371L
1,621 Elo+
Party 1
Hera
Hera
MrPointless
Hera
Level 53
God Stats
12W - 6L
1,598 SR
Queue Stats
107W - 91L
1,599 Elo+
Party 1
King Arthur
King Arthur
Spikestrike1
King Arthur
Level 107
God Stats
2W - 7L
1,425 SR
Queue Stats
148W - 146L
1,612 Elo+
Party 1
Ymir
Ymir
dinoman0218
Ymir
Level 29
God Stats
6W - 2L
1,783 SR
Queue Stats
87W - 58L
1,594 Elo+
Party 1
Team Averages
Level 96
1,633 SR
1,606 Elo+

VS

Team Averages
Level 59
1,542 SR
1,471 Elo+
Set
Set
 
Set
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
HollowHeart-DS
Hercules
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 27L
1,573 Elo+
Party 2
Mulan
Mulan
Jenks9194
Mulan
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,299 Elo+
Solo
Sol
Sol
McRustii
Sol
Level 89
God Stats
1W - 3L
1,283 SR
Queue Stats
179W - 151L
1,546 Elo+
Party 2
Eset
Eset
Witchery645
Eset
Level 46
God Stats
1W - 2L
1,928 SR
Queue Stats
96W - 97L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EliteZete
Hou Yi
11
2 / 0 / 0
6,070
607
2,798
4,196
1,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
12
7 / 0 / 1
6,983
698
4,362
6,231
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 3
5,604
560
4,244
4,845
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Spikestrike1
King Arthur
9
1 / 1 / 2
5,474
547
5,862
8,384
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 0 / 3
5,272
527
1,029
4,503
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
0 / 4 / 0
4,529
453
3,478
7,881
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
8
1 / 0 / 0
5,188
519
1,575
5,760
2,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Jenks9194
Mulan
8
1 / 2 / 0
4,922
492
4,387
7,842
5,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 2 / 0
5,375
538
2,026
5,352
1,748
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 1
4,742
474
1,646
2,819
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
4
0
0
W
Hou Yi
EliteZete
Hou Yi
2
0
0
2
L
Hercules
1
0
0
1
L
Mulan
Jenks9194
Mulan
1
2
0
0.5
W
Bakasura
7
0
1
7.5
L
0
2
0
0
W
0
1
3
1.5
W
King Arthur
Spikestrike1
King Arthur
1
1
2
2
L
0
2
1
0.25
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,295
Damage
13,112
28,159
Taken
29,654
14,302
Mitigated
12,273
10,466
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,478
1,793
0
341
7,881
2,294
0
1,207
6,142
0
26,215
W
Hou Yi
EliteZete
Hou Yi
2,798
1,549
0
1,821
4,196
1,222
0
1,873
2,323
0
36,673
L
Hercules
1,575
435
136
2,835
5,760
2,294
0
1,706
3,716
0
17,394
L
Mulan
Jenks9194
Mulan
4,387
1,052
0
3,342
7,842
5,149
0
558
6,264
0
17,157
W
Bakasura
4,362
2,544
0
3,324
6,231
3,082
523
227
5,854
0
41,839
L
2,026
822
0
2,513
5,352
1,748
0
183
5,169
33,942
0
W
4,244
828
0
1,225
4,845
1,583
200
682
3,987
32,321
0
W
King Arthur
Spikestrike1
King Arthur
5,862
1,328
0
3,381
8,384
4,481
85
0
7,839
0
25,202
L
1,646
378
0
680
2,819
788
0
1,508
1,089
18,539
0
W
1,029
284
0
715
4,503
3,934
162
793
3,567
11,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,403
Gold Earned
24,756
336
Minions Killed
234
0
Camps Cleared
0
1,052,331
Distance Traveled
991,510
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,529
453
52
5
0
208,341
0
W
Hou Yi
6,070
607
85
9
0
192,447
4
L
Hercules
5,188
519
36
4
0
212,155
6
L
Mulan
4,922
492
31
3
0
191,443
2
W
Bakasura
6,983
698
107
11
0
256,177
3
L
Sol
5,375
538
73
7
0
175,147
2
W
Hera
5,604
560
70
7
0
198,290
1
W
King Arthur
5,474
547
46
5
0
209,716
0
L
Eset
4,742
474
42
4
0
204,424
3
W
Ymir
5,272
527
28
3
0
195,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role