Player Matchup

Merlin
Merlin
BlizzardStar
Merlin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,582 Elo+
Party 2
Odin
Odin
Insania811
Odin
Level 129
God Stats
0W - 1L
1,520 SR
Queue Stats
44W - 26L
1,566 Elo+
Party 2
Chaac
Chaac
KILLERFAST99
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
XideNeko
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
turbointer
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,203 Elo+
Party 2
Team Averages
Level 64
1,504 SR
1,470 Elo+

VS

Team Averages
Level 47
1,516 SR
1,513 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Didac13
Thor
Level 122
God Stats
4W - 0L
1,680 SR
Queue Stats
47W - 61L
1,522 Elo+
Party 3
Mulan
Mulan
Jabermonstr
Mulan
Level 28
God Stats
2W - 1L
1,400 SR
Queue Stats
150W - 133L
1,435 Elo+
Solo
Bacchus
Bacchus
joikajoika
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 15L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 5 / 3
6,542
935
4,645
6,893
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 1
6,241
892
4,822
9,277
6,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 5 / 1
6,361
909
5,282
9,119
5,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
XideNeko
Serqet
10
1 / 5 / 3
6,086
869
2,879
6,142
2,533
Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
turbointer
Apollo
10
0 / 5 / 3
5,730
819
4,381
6,140
2,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
9 / 1 / 10
8,267
1,181
9,834
6,479
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
 
Chiron
13
5 / 2 / 14
7,736
1,105
6,044
5,418
2,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Didac13
Thor
12
5 / 2 / 14
7,572
1,082
5,842
6,666
2,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 16
7,630
1,090
7,315
7,265
6,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
joikajoika
Bacchus
12
2 / 0 / 14
7,156
1,022
4,654
5,622
6,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
93
5
Kills
25
25
Deaths
6
11
Assists
68
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
9
1
10
14
W
Chiron
 
Chiron
5
2
14
6
L
Merlin
2
5
3
0.7
W
Thor
Didac13
Thor
5
2
14
6
L
1
5
1
0.3
W
4
1
16
12
L
1
5
1
0.3
L
Serqet
XideNeko
Serqet
1
5
3
0.5
W
Bacchus
joikajoika
Bacchus
2
0
14
9
L
Apollo
turbointer
Apollo
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,009
Damage
33,689
37,571
Taken
31,450
19,111
Mitigated
21,461
6,875
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
9,834
1,862
1,123
1,111
6,479
3,080
462
310
6,169
14,800
3,625
W
Chiron
 
Chiron
6,044
2,526
1,537
1,371
5,418
2,774
1,364
421
4,811
0
13,467
L
Merlin
4,645
323
357
1,197
6,893
2,346
0
2,706
4,187
12,366
0
W
Thor
Didac13
Thor
5,842
1,811
550
1,330
6,666
2,926
1,481
638
6,028
0
16,001
L
4,822
1,092
1,014
1,578
9,277
6,577
0
2,633
6,644
0
10,941
W
7,315
669
946
1,488
7,265
6,029
848
1,920
5,147
0
12,773
L
5,282
945
0
1,641
9,119
5,410
0
2,641
6,478
0
16,619
L
Serqet
XideNeko
Serqet
2,879
485
404
422
6,142
2,533
0
1,496
4,646
0
4,125
W
Bacchus
joikajoika
Bacchus
4,654
886
504
1,389
5,622
6,652
652
1,356
4,266
8,044
0
L
Apollo
turbointer
Apollo
4,381
2,110
0
262
6,140
2,245
0
1,475
4,665
0
12,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,960
Gold Earned
38,361
62
Minions Killed
65
0
Camps Cleared
0
627,519
Distance Traveled
754,131
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,267
1,181
17
2
0
148,536
2
W
Chiron
7,736
1,105
18
3
0
137,397
0
L
Merlin
6,542
935
13
2
0
127,508
0
W
Thor
7,572
1,082
18
3
0
147,304
0
L
Odin
6,241
892
7
1
0
133,653
1
W
Mulan
7,630
1,090
10
1
0
152,775
2
L
Chaac
6,361
909
23
3
0
119,368
0
L
Serqet
6,086
869
2
0
0
125,385
0
W
Bacchus
7,156
1,022
2
0
0
168,119
1
L
Apollo
5,730
819
17
2
0
121,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role