Player Matchup

Sylvanus
Sylvanus
Alcapwn
Sylvanus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,576 Elo+
Party 1
Chronos
Chronos
Lindaist
Chronos
Level 157
God Stats
4W - 2L
1,778 SR
Queue Stats
305W - 320L
1,544 Elo+
Party 1
Camazotz
Camazotz
Malakhor
Camazotz
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,580 Elo+
Party 1
Discordia
Discordia
Tato23
Discordia
Level 146
God Stats
1W - 1L
1,675 SR
Queue Stats
45W - 38L
1,583 Elo+
Party 1
Athena
Athena
totemmeister
Athena
Level 107
God Stats
0W - 2L
1,447 SR
Queue Stats
29W - 26L
1,577 Elo+
Party 1
Team Averages
Level 141
1,580 SR
1,572 Elo+

VS

Team Averages
Level 131
1,514 SR
1,568 Elo+
Ah Puch
Ah Puch
FierceFett
Ah Puch
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,562 Elo+
Solo
Chang'e
Chang'e
Mattiasg77
Chang'e
Level 129
God Stats
1W - 1L
1,239 SR
Queue Stats
89W - 80L
1,561 Elo+
Solo
Cabrakan
Cabrakan
NighthawkL06
Cabrakan
Level 159
God Stats
7W - 2L
1,760 SR
Queue Stats
321W - 318L
1,544 Elo+
Solo
Skadi
Skadi
Tarranys
Skadi
Level 137
God Stats
5W - 1L
1,686 SR
Queue Stats
149W - 152L
1,579 Elo+
Solo
Vamana
Vamana
c018yj4ck
Vamana
Level 107
God Stats
2W - 2L
1,387 SR
Queue Stats
147W - 129L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alcapwn
Sylvanus
16
1 / 7 / 11
9,479
677
7,303
19,842
25,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Lindaist
Chronos
17
3 / 7 / 8
9,593
685
12,670
16,120
8,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Malakhor
Camazotz
18
5 / 4 / 7
10,749
768
10,861
14,799
10,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Tato23
Discordia
17
6 / 6 / 11
10,212
729
17,859
9,952
4,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
17
6 / 9 / 9
10,793
771
15,186
17,654
13,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FierceFett
Ah Puch
20
10 / 3 / 15
12,165
869
26,564
14,345
6,912
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Mattiasg77
Chang'e
17
4 / 4 / 21
10,773
770
8,589
14,563
14,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
NighthawkL06
Cabrakan
18
6 / 7 / 20
11,107
793
10,829
20,178
29,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Tarranys
Skadi
20
11 / 3 / 15
12,369
884
19,726
11,955
5,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
c018yj4ck
Vamana
18
2 / 4 / 18
11,226
802
7,275
28,328
22,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
122
21
Kills
33
33
Deaths
21
46
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Alcapwn
Sylvanus
1
7
11
0.93
W
Ah Puch
FierceFett
Ah Puch
10
3
15
5.83
L
Chronos
Lindaist
Chronos
3
7
8
1
L
Camazotz
Malakhor
Camazotz
5
4
7
2.13
W
Chang'e
Mattiasg77
Chang'e
4
4
21
3.63
W
Cabrakan
NighthawkL06
Cabrakan
6
7
20
2.29
W
Skadi
Tarranys
Skadi
11
3
15
6.17
L
Discordia
Tato23
Discordia
6
6
11
1.92
W
Vamana
c018yj4ck
Vamana
2
4
18
2.75
L
Athena
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,879
Damage
72,983
78,367
Taken
89,369
63,739
Mitigated
79,552
17,603
Healing
43,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Alcapwn
Sylvanus
7,303
1,299
2,338
3,094
19,842
25,151
0
9,235
10,607
13,623
0
W
Ah Puch
FierceFett
Ah Puch
26,564
2,637
1,551
5,464
14,345
6,912
2,778
9,507
4,558
42,449
0
L
Chronos
Lindaist
Chronos
12,670
4,882
601
1,837
16,120
8,914
0
11,617
4,503
27,385
0
L
Camazotz
Malakhor
Camazotz
10,861
3,055
302
8,232
14,799
10,839
0
8,023
6,776
0
18,921
W
Chang'e
Mattiasg77
Chang'e
8,589
1,219
9,767
5,234
14,563
14,178
1,248
11,133
3,234
22,129
0
W
Cabrakan
NighthawkL06
Cabrakan
10,829
1,252
1,526
1,800
20,178
29,926
0
9,300
9,789
22,198
0
W
Skadi
Tarranys
Skadi
19,726
10,299
739
2,817
11,955
5,935
1,878
8,530
3,250
0
39,496
L
Discordia
Tato23
Discordia
17,859
1,418
0
640
9,952
4,851
0
6,038
3,914
37,154
0
W
Vamana
c018yj4ck
Vamana
7,275
3,597
3,557
11,137
28,328
22,601
660
12,826
14,959
0
20,102
L
Athena
15,186
3,939
13
546
17,654
13,984
39
11,069
6,585
20,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,826
Gold Earned
57,640
144
Minions Killed
158
0
Camps Cleared
0
1,119,099
Distance Traveled
1,218,812
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,479
677
18
1
0
204,130
2
W
Ah Puch
12,165
869
44
3
0
269,464
1
L
Chronos
9,593
685
46
3
0
219,173
0
L
Camazotz
10,749
768
6
0
0
238,074
0
W
Chang'e
10,773
770
21
2
0
241,835
0
W
Cabrakan
11,107
793
30
2
0
216,029
4
W
Skadi
12,369
884
45
3
0
240,952
6
L
Discordia
10,212
729
57
4
0
236,175
0
W
Vamana
11,226
802
18
1
0
250,532
2
L
Athena
10,793
771
17
1
0
221,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role