Player Matchup

Cupid
Cupid
IceWingAngel
Cupid
Level 29
God Stats
13W - 19L
1,431 SR
Queue Stats
368W - 324L
1,408 Elo+
Party 2
Ah Puch
Ah Puch
iTz_overjao
Ah Puch
Level 17
God Stats
8W - 8L
1,586 SR
Queue Stats
23W - 24L
1,364 Elo+
Solo
Kali
Kali
kakashi_9744
Kali
Level 29
God Stats
7W - 9L
1,355 SR
Queue Stats
141W - 175L
1,319 Elo+
Party 2
Team Averages
Level 25
1,457 SR
1,364 Elo+

VS

Team Averages
Level 24
1,634 SR
1,292 Elo+
Ares
Ares
Mast3r pro 2000
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,030 Elo+
Solo
Gilgamesh
Gilgamesh
SOCCERmaniac580
Gilgamesh
Level 23
God Stats
5W - 6L
1,692 SR
Queue Stats
37W - 33L
1,418 Elo+
Party 1
Ymir
Ymir
misslelaunch8
Ymir
Level 43
God Stats
44W - 26L
1,710 SR
Queue Stats
54W - 48L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 8
11,195
746
15,639
11,234
4,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
iTz_overjao
Ah Puch
15
4 / 2 / 9
11,033
736
22,903
10,689
5,002
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 2 / 6
10,104
674
6,452
7,709
2,831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
8,154
544
2,204
16,410
12,411
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
SOCCERmaniac580
Gilgamesh
13
5 / 3 / 2
9,727
648
11,575
15,857
9,889
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 4 / 4
8,960
597
9,382
21,277
12,964
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
7
7
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
0
8
2
0.13
L
Gilgamesh
SOCCERmaniac580
Gilgamesh
5
3
2
2
W
Ah Puch
iTz_overjao
Ah Puch
4
2
9
4.25
W
4
2
6
3.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,994
Damage
23,161
29,632
Taken
53,544
11,863
Mitigated
35,264
10,112
Healing
4,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,639
7,302
0
1,996
11,234
4,030
511
3,786
7,448
0
51,373
L
2,204
232
0
326
16,410
12,411
0
8,040
8,370
11,385
0
L
Gilgamesh
SOCCERmaniac580
Gilgamesh
11,575
3,247
414
1,867
15,857
9,889
0
5,671
10,186
0
25,991
W
Ah Puch
iTz_overjao
Ah Puch
22,903
1,770
502
5,669
10,689
5,002
870
5,252
5,437
58,101
0
W
6,452
2,735
0
1,945
7,709
2,831
849
3,381
4,328
0
15,107
L
9,382
1,310
463
1,911
21,277
12,964
0
9,686
11,591
25,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
26,841
157
Minions Killed
104
7
Camps Cleared
4
766,189
Distance Traveled
716,692
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,195
746
56
4
6
249,686
0
L
Ares
8,154
544
21
1
2
200,313
0
L
Gilgamesh
9,727
648
34
2
1
275,636
4
W
Ah Puch
11,033
736
90
6
0
247,612
4
W
Kali
10,104
674
11
1
1
268,891
0
L
Ymir
8,960
597
49
3
1
240,743
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role