Player Matchup

Chang'e
Chang'e
AquaOwO
Chang'e
Level 103
God Stats
3W - 0L
1,897 SR
Queue Stats
92W - 60L
1,584 Elo+
Solo
Tyr
Tyr
Cuuji
Tyr
Level 148
God Stats
4W - 3L
1,051 SR
Queue Stats
476W - 467L
1,579 Elo+
Party 3
Sobek
Sobek
FrostBitn1
Sobek
Level 125
God Stats
2W - 1L
1,735 SR
Queue Stats
49W - 32L
1,617 Elo+
Party 2
Hachiman
Hachiman
RobbieUS
Hachiman
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 73L
1,505 Elo+
Party 2
Hades
Hades
TheBlackOmega
Hades
Level 160
God Stats
7W - 5L
1,573 SR
Queue Stats
473W - 472L
1,608 Elo+
Party 3
Team Averages
Level 133
1,551 SR
1,579 Elo+

VS

Team Averages
Level 131
1,446 SR
1,577 Elo+
Ymir
Ymir
EcuadorianNinja
Ymir
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 41L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
Falcopnbridge
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,575 Elo+
Party 1
Ullr
Ullr
SOW Iceman
Ullr
Level 158
God Stats
1W - 5L
1,157 SR
Queue Stats
168W - 173L
1,603 Elo+
Solo
Xing Tian
Xing Tian
Slayercamilo
Xing Tian
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 217L
1,529 Elo+
Solo
Kukulkan
Kukulkan
The_Baba_Yaga-22
Kukulkan
Level 89
God Stats
2W - 5L
1,573 SR
Queue Stats
175W - 190L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AquaOwO
Chang'e
19
2 / 3 / 15
11,388
712
16,920
18,337
9,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Cuuji
Tyr
18
7 / 4 / 12
12,003
750
12,366
17,647
23,486
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
19
6 / 2 / 12
12,247
765
10,964
30,990
34,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
RobbieUS
Hachiman
20
7 / 3 / 12
12,328
771
27,404
14,741
7,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 4 / 15
10,534
658
11,251
25,453
28,216
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 11
9,954
622
10,931
19,694
11,496
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Falcopnbridge
Sylvanus
16
1 / 6 / 10
10,724
670
11,438
21,209
24,953
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
3 / 3 / 11
11,033
690
23,529
12,709
6,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Slayercamilo
Xing Tian
19
6 / 3 / 8
11,292
706
10,381
21,309
27,984
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 3 / 9
11,388
712
24,455
11,327
7,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
65
23
Kills
16
16
Deaths
23
66
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AquaOwO
Chang'e
2
3
15
3.17
W
Tyr
Cuuji
Tyr
7
4
12
3.25
L
2
8
11
0.94
L
Sylvanus
Falcopnbridge
Sylvanus
1
6
10
1
W
Sobek
6
2
12
6
W
Hachiman
RobbieUS
Hachiman
7
3
12
4.33
L
3
3
11
2.83
L
Xing Tian
Slayercamilo
Xing Tian
6
3
8
3.33
W
1
4
15
2.13
L
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,905
Damage
80,734
107,168
Taken
86,248
103,833
Mitigated
78,794
64,356
Healing
24,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AquaOwO
Chang'e
16,920
372
20,861
10,413
18,337
9,231
434
11,792
6,245
41,892
0
W
Tyr
Cuuji
Tyr
12,366
1,262
2,284
3,416
17,647
23,486
348
9,101
7,339
0
16,468
L
10,931
1,814
2,534
2,006
19,694
11,496
0
8,912
10,782
18,100
0
L
Sylvanus
Falcopnbridge
Sylvanus
11,438
1,129
8,827
6,363
21,209
24,953
0
10,587
10,622
15,187
0
W
Sobek
10,964
166
4,644
9,236
30,990
34,935
256
13,740
16,920
20,796
0
W
Hachiman
RobbieUS
Hachiman
27,404
16,432
1,462
1,006
14,741
7,965
3,883
9,328
5,153
0
58,640
L
23,529
8,678
414
489
12,709
6,830
1,504
5,784
6,925
0
38,036
L
Xing Tian
Slayercamilo
Xing Tian
10,381
820
628
1,297
21,309
27,984
0
8,981
12,328
20,347
0
W
11,251
434
3,383
7,651
25,453
28,216
270
11,728
13,371
25,926
0
L
24,455
2,470
135
1,464
11,327
7,531
208
4,871
6,456
58,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,500
Gold Earned
54,391
171
Minions Killed
147
0
Camps Cleared
0
1,605,566
Distance Traveled
1,495,601
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,388
712
39
2
0
346,182
1
W
Tyr
12,003
750
10
1
0
333,320
0
L
Ymir
9,954
622
8
1
0
262,135
0
L
Sylvanus
10,724
670
5
0
0
309,637
2
W
Sobek
12,247
765
16
1
0
360,734
1
W
Hachiman
12,328
771
76
5
0
278,777
2
L
Ullr
11,033
690
54
3
0
278,878
0
L
Xing Tian
11,292
706
11
1
0
355,694
2
W
Hades
10,534
658
30
2
0
286,553
2
L
Kukulkan
11,388
712
69
4
0
289,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role