Player Matchup

Kuzenbo
Kuzenbo
BbwGranny
Kuzenbo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hashshash
Ah Muzen Cab
Level 141
God Stats
5W - 5L
1,633 SR
Queue Stats
176W - 179L
1,460 Elo+
Party 1
Loki
Loki
lobkatt
Loki
Level 129
God Stats
5W - 3L
1,285 SR
Queue Stats
126W - 155L
1,461 Elo+
Solo
Chaac
Chaac
theshmarkybaby
Chaac
Level 101
God Stats
9W - 4L
1,573 SR
Queue Stats
430W - 414L
1,469 Elo+
Solo
Chiron
Chiron
vuldendamm
Chiron
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
168W - 163L
1,500 Elo+
Party 1
Team Averages
Level 118
1,498 SR
1,478 Elo+

VS

Team Averages
Level 103
1,659 SR
1,512 Elo+
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Chibi_Ra_YouTube
Rama
Level 99
God Stats
3W - 5L
1,597 SR
Queue Stats
435W - 431L
1,512 Elo+
Solo
Sol
Sol
OverlorD71RuS
Sol
Level 103
God Stats
5W - 5L
1,593 SR
Queue Stats
137W - 111L
1,542 Elo+
Party 3
Janus
Janus
PaplachEweSyka
Janus
Level 101
God Stats
5W - 2L
1,883 SR
Queue Stats
202W - 175L
1,498 Elo+
Party 3
Tiamat
Tiamat
VOULESVACHE
Tiamat
Level 103
God Stats
3W - 3L
1,724 SR
Queue Stats
139W - 134L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BbwGranny
Kuzenbo
16
4 / 2 / 17
9,298
845
9,207
11,827
8,654
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
hashshash
Ah Muzen Cab
17
6 / 1 / 14
9,801
891
14,676
9,947
5,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
lobkatt
Loki
16
9 / 2 / 12
9,759
887
6,810
8,157
3,716
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 3 / 18
8,827
802
9,564
15,731
12,490
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
vuldendamm
Chiron
14
3 / 3 / 12
8,764
797
11,211
6,621
2,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 5 / 6
7,719
702
3,818
16,973
21,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
2 / 4 / 3
8,452
768
6,451
12,276
5,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 2 / 4
7,432
676
8,927
6,552
2,599
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 9 / 4
6,835
621
5,797
10,107
3,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
15
6 / 4 / 1
9,090
826
12,874
10,178
8,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
24
Kills
9
11
Deaths
24
73
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
6
0.6
W
Kuzenbo
BbwGranny
Kuzenbo
4
2
17
6.25
L
2
4
3
0.88
L
1
2
4
1.5
L
0
9
4
0.22
L
Tiamat
6
4
1
1.63
W
Ah Muzen Cab
hashshash
Ah Muzen Cab
6
1
14
13
W
Loki
lobkatt
Loki
9
2
12
7.5
W
2
3
18
3.67
W
Chiron
vuldendamm
Chiron
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,468
Damage
37,867
52,283
Taken
56,086
32,788
Mitigated
41,461
25,268
Healing
9,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,818
632
245
1,047
16,973
21,069
69
2,882
14,091
8,294
0
W
Kuzenbo
BbwGranny
Kuzenbo
9,207
3,371
2,678
3,155
11,827
8,654
555
9,644
2,183
20,722
0
L
6,451
5,459
440
3,011
12,276
5,548
745
1,199
11,077
0
17,556
L
8,927
1,283
475
1,084
6,552
2,599
354
976
5,576
18,727
0
L
5,797
113
368
534
10,107
3,431
0
1,760
8,347
11,689
0
L
Tiamat
12,874
1,306
718
1,947
10,178
8,814
0
2,390
7,788
25,778
0
W
Ah Muzen Cab
hashshash
Ah Muzen Cab
14,676
6,215
408
3,530
9,947
5,172
1,004
5,454
4,493
0
30,500
W
Loki
lobkatt
Loki
6,810
739
1,093
2,981
8,157
3,716
369
5,017
3,140
0
20,387
W
9,564
925
1,466
6,063
15,731
12,490
405
6,194
9,537
0
11,765
W
Chiron
vuldendamm
Chiron
11,211
4,295
2,490
1,404
6,621
2,756
2,864
5,107
1,514
0
23,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,449
Gold Earned
39,528
115
Minions Killed
126
0
Camps Cleared
0
1,091,347
Distance Traveled
922,448
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,719
702
21
2
0
177,301
0
W
Kuzenbo
9,298
845
27
2
0
216,419
3
L
Rama
8,452
768
34
3
0
167,571
2
L
Sol
7,432
676
30
3
0
218,774
3
L
Janus
6,835
621
11
1
0
166,194
2
L
Tiamat
9,090
826
30
3
0
192,608
0
W
Ah Muzen Cab
9,801
891
33
3
0
228,096
0
W
Loki
9,759
887
22
2
0
239,172
0
W
Chaac
8,827
802
3
0
0
227,794
0
W
Chiron
8,764
797
30
3
0
179,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role