Player Matchup

Mulan
Mulan
Gold I
Aeon_Cadaver
Mulan
Gold I
Level 67
God Stats
6W - 3L
1,692 SR
Queue Stats
16W - 9L
1,817 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
RyanTheGOATYT
Zhong Kui
Gold V
Level 89
God Stats
1W - 0L
1,668 SR
Queue Stats
22W - 17L
1,476 MMR
Party 1
Ares
Ares
Gold III
X-_-W1CKED-_-X
Ares
Gold III
Level 127
God Stats
5W - 2L
1,674 SR
Queue Stats
28W - 20L
1,666 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 94
1,678 SR
1,653 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,530 SR
1,586 MMR
Thor
Thor
Gold II
 
Thor
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
Hoeface24
Sol
Silver I
Level 35
God Stats
6W - 2L
1,533 SR
Queue Stats
14W - 8L
1,614 MMR
Solo
Chiron
Chiron
Gold IV
fuscaopreto22
Chiron
Gold IV
Level 142
God Stats
8W - 7L
1,558 SR
Queue Stats
351W - 382L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 16
10,586
706
11,677
17,112
19,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
RyanTheGOATYT
Zhong Kui
15
11 / 1 / 8
11,371
758
16,919
19,592
21,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
8 / 0 / 13
11,817
788
12,849
18,224
21,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneGilgameshMorgan Le FayAthenaKhepri

VS

Bans
CthulhuAphroditeZeusScyllaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 11 / 0
8,250
550
8,179
20,851
8,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 3 / 1
9,006
600
19,859
11,638
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 9 / 2
8,351
557
8,530
13,352
3,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
23
Kills
2
2
Deaths
23
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
11
0
0.09
W
4
1
16
12
L
1
3
1
0.5
W
Zhong Kui
RyanTheGOATYT
Zhong Kui
11
1
8
15
W
8
0
13
14.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,445
Damage
36,568
54,928
Taken
45,841
62,127
Mitigated
16,541
25,052
Healing
5,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,179
1,586
0
323
20,851
8,808
0
14,249
5,377
0
11,914
W
11,677
370
668
7,875
17,112
19,534
134
7,178
9,934
0
41,765
L
19,859
6,826
0
3,100
11,638
3,910
0
7,206
4,179
46,820
3,830
W
Zhong Kui
RyanTheGOATYT
Zhong Kui
16,919
2,041
0
9,223
19,592
21,488
1,570
5,101
14,491
50,282
0
W
12,849
126
1,337
5,949
18,224
21,105
230
6,166
12,058
25,315
0
L
8,530
2,231
480
1,596
13,352
3,823
0
7,335
5,165
0
29,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
25,607
164
Minions Killed
140
10
Camps Cleared
3
874,255
Distance Traveled
701,800
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,250
550
14
1
1
209,853
3
W
Mulan
10,586
706
55
4
4
284,991
1
L
Sol
9,006
600
80
5
2
262,881
2
W
Zhong Kui
11,371
758
87
6
4
278,973
1
W
Ares
11,817
788
22
1
2
310,291
2
L
Chiron
8,351
557
46
3
0
229,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role