Player Matchup

Janus
Janus
FearLSlays
Janus
Level 120
God Stats
0W - 1L
1,340 SR
Queue Stats
16W - 11L
1,633 Elo+
Solo
Thor
Thor
Kylowinn
Thor
Level 160
God Stats
0W - 2L
1,585 SR
Queue Stats
25W - 22L
1,738 Elo+
Solo
Pele
Pele
SisTerBooMBooM7
Pele
Level 139
God Stats
2W - 6L
1,419 SR
Queue Stats
268W - 256L
1,618 Elo+
Solo
Athena
Athena
Tyler what
Athena
Level 155
God Stats
4W - 1L
1,709 SR
Queue Stats
437W - 440L
1,638 Elo+
Solo
Thanatos
Thanatos
YanaChang
Thanatos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 125L
1,570 Elo+
Solo
Team Averages
Level 140
1,511 SR
1,639 Elo+

VS

Team Averages
Level 129
1,548 SR
1,593 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Calcutta_Lion
Chronos
Level 149
God Stats
2W - 2L
1,270 SR
Queue Stats
311W - 339L
1,604 Elo+
Solo
Fenrir
Fenrir
DarkDewDrop
Fenrir
Level 137
God Stats
10W - 5L
1,766 SR
Queue Stats
606W - 585L
1,579 Elo+
Party 1
Kukulkan
Kukulkan
Selvilith
Kukulkan
Level 107
God Stats
1W - 2L
1,483 SR
Queue Stats
180W - 152L
1,654 Elo+
Party 1
Chaac
Chaac
Xander181
Chaac
Level 124
God Stats
4W - 4L
1,724 SR
Queue Stats
258W - 214L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
0 / 5 / 9
9,075
756
18,546
10,886
4,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
14
4 / 4 / 7
8,652
721
10,496
12,308
5,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 5 / 6
8,801
733
4,308
11,780
5,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Tyler what
Athena
18
5 / 3 / 3
10,011
834
10,139
24,769
23,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
YanaChang
Thanatos
11
1 / 6 / 3
7,358
613
3,747
9,669
5,331
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
9 / 1 / 12
11,228
936
21,753
11,336
5,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
16
3 / 2 / 11
9,357
780
5,827
8,594
4,547
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
3 / 5 / 12
9,014
751
11,461
12,025
8,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Selvilith
Kukulkan
17
5 / 2 / 13
10,219
852
11,270
6,218
2,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Xander181
Chaac
17
3 / 1 / 12
9,868
822
11,459
20,429
20,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
11
Kills
23
23
Deaths
11
28
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
1
12
15
W
Chronos
3
2
11
4.25
W
Fenrir
3
5
12
1.8
L
Janus
0
5
9
0.9
L
Thor
4
4
7
1.88
W
Kukulkan
Selvilith
Kukulkan
5
2
13
5.75
L
1
5
6
0.8
L
Athena
Tyler what
Athena
5
3
3
2.17
W
Chaac
Xander181
Chaac
3
1
12
9
L
Thanatos
YanaChang
Thanatos
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,236
Damage
61,770
69,412
Taken
58,602
44,470
Mitigated
40,959
22,166
Healing
25,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
21,753
8,792
287
2,552
11,336
5,273
512
5,933
5,355
0
56,602
W
Chronos
5,827
2,397
1,220
1,637
8,594
4,547
3,100
3,344
5,232
14,652
0
W
Fenrir
11,461
2,146
1,285
2,008
12,025
8,418
300
5,098
6,889
0
12,491
L
Janus
18,546
1,415
423
1,722
10,886
4,678
0
1,672
9,038
44,674
0
L
Thor
10,496
1,597
1,052
2,376
12,308
5,428
0
2,904
9,274
0
15,534
W
Kukulkan
Selvilith
Kukulkan
11,270
340
2,415
1,171
6,218
2,359
909
4,261
1,903
21,473
0
L
4,308
955
477
1,722
11,780
5,092
0
2,453
9,194
0
12,636
L
Athena
Tyler what
Athena
10,139
2,211
2,234
9,933
24,769
23,941
13
7,768
16,720
22,986
0
W
Chaac
Xander181
Chaac
11,459
1,592
3,251
9,337
20,429
20,362
394
9,817
10,538
0
15,286
L
Thanatos
YanaChang
Thanatos
3,747
445
309
1,918
9,669
5,331
0
2,300
7,155
0
5,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,897
Gold Earned
49,686
119
Minions Killed
137
0
Camps Cleared
0
1,130,811
Distance Traveled
1,247,406
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,228
936
78
7
0
233,331
2
W
Chronos
9,357
780
17
1
0
222,487
4
W
Fenrir
9,014
751
5
0
0
239,687
1
L
Janus
9,075
756
71
6
0
225,385
0
L
Thor
8,652
721
11
1
0
231,101
0
W
Kukulkan
10,219
852
29
2
0
279,270
1
L
Pele
8,801
733
19
2
0
228,579
0
L
Athena
10,011
834
13
1
0
219,766
3
W
Chaac
9,868
822
8
1
0
272,631
1
L
Thanatos
7,358
613
5
0
0
225,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role