Player Matchup

Chang'e
Chang'e
NightmareDBD
Chang'e
Level 83
God Stats
9W - 2L
1,687 SR
Queue Stats
88W - 88L
1,444 Elo+
Party 2
Charybdis
Charybdis
Yo_Racks
Charybdis
Level 109
God Stats
6W - 0L
1,908 SR
Queue Stats
9W - 1L
1,673 Elo+
Solo
Chaac
Chaac
cognac68
Chaac
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 76L
1,408 Elo+
Party 2
Team Averages
Level 88
1,699 SR
1,508 Elo+

VS

Team Averages
Level 95
1,359 SR
1,408 Elo+
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Allaboutthc
Nu Wa
Level 68
God Stats
9W - 19L
1,344 SR
Queue Stats
162W - 211L
1,347 Elo+
Party 1
Terra
Terra
CageX4
Terra
Level 88
God Stats
7W - 9L
1,233 SR
Queue Stats
174W - 213L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NightmareDBD
Chang'e
15
10 / 3 / 8
10,969
784
18,031
16,220
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Yo_Racks
Charybdis
14
5 / 3 / 10
10,269
734
19,419
14,116
4,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
cognac68
Chaac
14
7 / 1 / 12
11,168
798
9,977
13,306
11,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 10 / 2
9,552
682
12,270
19,271
13,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 5
8,191
585
12,472
15,684
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
CageX4
Terra
12
3 / 7 / 4
10,135
724
5,676
20,437
19,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
22
Kills
7
7
Deaths
22
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
10
2
0.5
L
0
5
5
0.5
L
Terra
CageX4
Terra
3
7
4
0.71
W
Chang'e
NightmareDBD
Chang'e
10
3
8
4.67
W
Charybdis
Yo_Racks
Charybdis
5
3
10
3.33
W
Chaac
cognac68
Chaac
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,427
Damage
30,418
43,642
Taken
55,392
21,358
Mitigated
37,640
23,003
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
12,270
7,140
3,973
3,686
19,271
13,598
24
7,521
11,017
0
18,955
L
12,472
5,919
358
4,189
15,684
4,421
112
4,888
10,091
40,519
0
L
Terra
CageX4
Terra
5,676
1,954
964
3,233
20,437
19,621
46
6,479
13,008
13,147
0
W
Chang'e
NightmareDBD
Chang'e
18,031
3,323
2,073
8,757
16,220
5,297
438
6,556
9,664
53,735
0
W
Charybdis
Yo_Racks
Charybdis
19,419
11,576
0
5,321
14,116
4,753
1,916
4,521
9,595
0
63,545
W
Chaac
cognac68
Chaac
9,977
1,449
0
6,852
13,306
11,308
363
7,617
5,689
6,084
22,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,406
Gold Earned
27,878
201
Minions Killed
68
9
Camps Cleared
0
683,435
Distance Traveled
668,606
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,552
682
12
1
0
221,645
2
L
Nu Wa
8,191
585
44
3
0
227,627
1
L
Terra
10,135
724
12
1
0
219,334
1
W
Chang'e
10,969
784
73
5
3
245,784
1
W
Charybdis
10,269
734
88
6
6
225,975
2
W
Chaac
11,168
798
40
3
0
211,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role