Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
KouSei23
Artio
Level 148
God Stats
4W - 7L
1,484 SR
Queue Stats
227W - 255L
1,450 Elo+
Solo
Nox
Nox
Powderhornet
Nox
Level 51
God Stats
6W - 2L
1,828 SR
Queue Stats
21W - 28L
1,458 Elo+
Solo
Hercules
Hercules
danilosada10
Hercules
Level 136
God Stats
2W - 2L
1,384 SR
Queue Stats
309W - 295L
1,559 Elo+
Solo
Neith
Neith
tacosuvu
Neith
Level 62
God Stats
4W - 3L
1,758 SR
Queue Stats
42W - 36L
1,590 Elo+
Solo
Team Averages
Level 105
1,591 SR
1,512 Elo+

VS

Team Averages
Level 62
1,463 SR
1,539 Elo+
Tyr
Tyr
Draxorino
Tyr
Level 128
God Stats
5W - 7L
1,330 SR
Queue Stats
63W - 65L
1,457 Elo+
Solo
Medusa
Medusa
HowBouDoc
Medusa
Level 43
God Stats
4W - 2L
1,753 SR
Queue Stats
23W - 16L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
RainbowPie
Cthulhu
Level 34
God Stats
7W - 11L
1,395 SR
Queue Stats
148W - 133L
1,410 Elo+
Solo
He Bo
He Bo
Rxbicals
He Bo
Level 66
God Stats
0W - 4L
1,050 SR
Queue Stats
15W - 13L
1,587 Elo+
Party 1
Discordia
Discordia
The2ndAlex
Discordia
Level 40
God Stats
0W - 1L
1,787 SR
Queue Stats
47W - 32L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 1 / 9
9,973
997
9,358
6,763
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
KouSei23
Artio
17
2 / 0 / 11
9,830
983
8,636
14,517
18,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 0 / 9
9,866
987
9,686
4,944
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
danilosada10
Hercules
16
6 / 2 / 7
10,498
1,050
14,097
15,342
8,771
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
tacosuvu
Neith
16
5 / 1 / 7
10,777
1,078
12,804
7,989
3,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

266

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,371
937
4,839
10,807
12,205
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
HowBouDoc
Medusa
16
0 / 1 / 3
9,607
961
6,480
5,050
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
RainbowPie
Cthulhu
15
1 / 6 / 2
9,174
917
10,517
20,978
22,176
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Rxbicals
He Bo
15
1 / 5 / 0
9,190
919
7,068
12,971
5,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
The2ndAlex
Discordia
15
0 / 1 / 1
9,043
904
14,307
7,829
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
16
Kills
4
4
Deaths
16
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
9
5.5
L
2
3
2
1
L
Medusa
HowBouDoc
Medusa
0
1
3
1.5
W
Artio
KouSei23
Artio
2
0
11
7.5
W
2
0
9
6.5
L
Cthulhu
RainbowPie
Cthulhu
1
6
2
0.33
L
He Bo
Rxbicals
He Bo
1
5
0
0.2
L
Discordia
The2ndAlex
Discordia
0
1
1
0.5
W
Hercules
danilosada10
Hercules
6
2
7
4.75
W
Neith
tacosuvu
Neith
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,581
Damage
43,211
49,555
Taken
57,635
35,727
Mitigated
45,021
14,346
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,358
26
0
2,239
6,763
3,203
0
4,437
2,027
43,214
0
L
4,839
254
0
801
10,807
12,205
0
5,118
5,474
1,528
5,889
L
Medusa
HowBouDoc
Medusa
6,480
2,161
0
256
5,050
1,769
0
2,065
2,883
0
42,318
W
Artio
KouSei23
Artio
8,636
767
2,344
4,831
14,517
18,460
0
8,737
5,153
20,379
0
W
9,686
536
790
251
4,944
1,983
0
3,632
1,048
21,859
0
L
Cthulhu
RainbowPie
Cthulhu
10,517
1,035
950
1,218
20,978
22,176
0
10,202
10,454
16,724
0
L
He Bo
Rxbicals
He Bo
7,068
357
160
843
12,971
5,718
0
5,289
7,636
16,484
0
L
Discordia
The2ndAlex
Discordia
14,307
0
0
0
7,829
3,153
0
4,215
3,508
39,805
0
W
Hercules
danilosada10
Hercules
14,097
8,660
0
3,128
15,342
8,771
0
9,180
5,676
0
20,429
W
Neith
tacosuvu
Neith
12,804
7,634
0
763
7,989
3,310
0
4,928
2,823
0
28,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,944
Gold Earned
46,385
198
Minions Killed
198
10
Camps Cleared
5
1,058,296
Distance Traveled
955,131
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,973
997
81
8
0
188,447
0
L
Tyr
9,371
937
5
1
0
121,390
1
L
Medusa
9,607
961
73
7
3
215,213
0
W
Artio
9,830
983
20
2
1
219,552
5
W
Nox
9,866
987
39
4
2
234,645
0
L
Cthulhu
9,174
917
16
2
1
196,289
1
L
He Bo
9,190
919
30
3
0
184,205
0
L
Discordia
9,043
904
74
7
1
238,034
1
W
Hercules
10,498
1,050
16
2
3
216,072
0
W
Neith
10,777
1,078
42
4
4
199,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role