Player Matchup

Osiris
Osiris
GOOREO98
Osiris
Level 109
God Stats
30W - 29L
1,584 SR
Queue Stats
918W - 857L
1,640 Elo+
Party 2
Hachiman
Hachiman
ItsTreaddz
Hachiman
Level 46
God Stats
5W - 8L
1,546 SR
Queue Stats
238W - 251L
1,485 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tike22
Tsukuyomi
Level 110
God Stats
14W - 13L
1,454 SR
Queue Stats
439W - 416L
1,521 Elo+
Party 2
Discordia
Discordia
mccubbin
Discordia
Level 88
God Stats
7W - 7L
1,570 SR
Queue Stats
139W - 158L
1,465 Elo+
Party 2
Sobek
Sobek
suk_my_assz
Sobek
Level 103
God Stats
5W - 5L
1,706 SR
Queue Stats
377W - 301L
1,596 Elo+
Party 2
Team Averages
Level 91
1,572 SR
1,541 Elo+

VS

Team Averages
Level 61
1,583 SR
1,542 Elo+
Raijin
Raijin
HENTAlDALWAVE
Raijin
Level 62
God Stats
4W - 5L
1,572 SR
Queue Stats
137W - 124L
1,562 Elo+
Party 3
Bellona
Bellona
Khanmando
Bellona
Level 77
God Stats
10W - 10L
1,516 SR
Queue Stats
146W - 137L
1,565 Elo+
Party 3
Bakasura
Bakasura
Stinkywar
Bakasura
Level 68
God Stats
3W - 6L
1,576 SR
Queue Stats
469W - 474L
1,575 Elo+
Party 1
Khepri
Khepri
TheFreshCoconut
Khepri
Level 73
God Stats
4W - 2L
1,751 SR
Queue Stats
272W - 244L
1,517 Elo+
Party 1
Sol
Sol
imthecurls
Sol
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
176W - 163L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GOOREO98
Osiris
12
1 / 2 / 10
7,069
505
5,245
10,110
8,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
ItsTreaddz
Hachiman
15
11 / 1 / 3
9,850
704
9,593
6,781
2,272
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Tike22
Tsukuyomi
15
8 / 1 / 5
9,053
647
10,216
7,976
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
mccubbin
Discordia
14
3 / 1 / 7
8,365
598
4,891
4,274
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 5
7,338
524
5,912
11,794
10,573
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,746
482
2,800
7,243
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Khanmando
Bellona
13
3 / 3 / 2
7,497
536
7,615
10,532
8,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Stinkywar
Bakasura
13
5 / 5 / 2
8,130
581
8,416
13,225
5,410
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 6 / 1
6,793
485
2,628
10,053
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 6 / 1
6,506
465
3,302
8,983
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
24
Kills
10
10
Deaths
24
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
GOOREO98
Osiris
1
2
10
3
L
1
4
1
0.38
W
Hachiman
ItsTreaddz
Hachiman
11
1
3
12.5
L
Bellona
Khanmando
Bellona
3
3
2
1.33
L
Bakasura
Stinkywar
Bakasura
5
5
2
1.2
L
1
6
1
0.25
W
Tsukuyomi
Tike22
Tsukuyomi
8
1
5
10.5
L
0
6
1
0.08
W
Discordia
mccubbin
Discordia
3
1
7
6.5
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,857
Damage
24,761
40,935
Taken
50,036
25,693
Mitigated
24,830
13,337
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
GOOREO98
Osiris
5,245
1,747
392
1,852
10,110
8,747
0
2,633
6,462
0
25,270
L
2,800
144
0
1,184
7,243
2,333
0
2,041
4,974
37,086
0
W
Hachiman
ItsTreaddz
Hachiman
9,593
6,056
0
2,974
6,781
2,272
542
2,440
4,295
0
78,510
L
Bellona
Khanmando
Bellona
7,615
2,261
0
1,602
10,532
8,358
0
3,581
6,949
0
37,154
L
Bakasura
Stinkywar
Bakasura
8,416
5,473
0
4,723
13,225
5,410
72
2,950
10,177
0
48,257
L
2,628
311
0
751
10,053
6,992
0
1,304
8,621
12,828
0
W
Tsukuyomi
Tike22
Tsukuyomi
10,216
2,128
0
3,854
7,976
2,724
0
2,055
5,694
0
59,663
L
3,302
915
0
2,710
8,983
1,737
66
431
8,512
34,329
0
W
Discordia
mccubbin
Discordia
4,891
202
0
1,256
4,274
1,377
43
996
2,992
51,951
0
W
5,912
458
0
3,009
11,794
10,573
240
329
9,877
37,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,675
Gold Earned
35,672
454
Minions Killed
370
0
Camps Cleared
0
1,425,151
Distance Traveled
1,407,595
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,069
505
28
2
0
283,521
3
L
Raijin
6,746
482
94
7
0
262,116
6
W
Hachiman
9,850
704
116
8
0
260,593
6
L
Bellona
7,497
536
84
6
0
293,129
4
L
Bakasura
8,130
581
102
7
0
344,014
5
L
Khepri
6,793
485
17
1
0
256,002
4
W
Tsukuyomi
9,053
647
106
8
0
342,411
3
L
Sol
6,506
465
73
5
0
252,334
5
W
Discordia
8,365
598
133
10
0
278,036
6
W
Sobek
7,338
524
71
5
0
260,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role