Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AuFeuADroite
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,295 Elo+
Party 3
Nemesis
Nemesis
Cartanias
Nemesis
Level 126
God Stats
2W - 1L
1,312 SR
Queue Stats
126W - 128L
1,506 Elo+
Party 3
Nu Wa
Nu Wa
DarkSp
Nu Wa
Level 69
God Stats
1W - 1L
1,307 SR
Queue Stats
172W - 176L
1,394 Elo+
Party 2
Cernunnos
Cernunnos
Sartanias
Cernunnos
Level 68
God Stats
2W - 1L
1,177 SR
Queue Stats
26W - 16L
1,521 Elo+
Party 3
Team Averages
Level 66
1,359 SR
1,443 Elo+

VS

Team Averages
Level 69
1,433 SR
1,372 Elo+
Zeus
Zeus
 
Zeus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DevinStorm81
Rama
Level 17
God Stats
0W - 6L
1,129 SR
Queue Stats
13W - 19L
1,375 Elo+
Party 1
Amaterasu
Amaterasu
FolliXir
Amaterasu
Level 77
God Stats
2W - 3L
1,319 SR
Queue Stats
9W - 19L
1,195 Elo+
Solo
Loki
Loki
Pharexys
Loki
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 15L
1,381 Elo+
Party 1
Anubis
Anubis
oEvoLuTioNzo
Anubis
Level 117
God Stats
0W - 1L
1,717 SR
Queue Stats
325W - 308L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 4 / 5
9,184
510
6,789
11,900
8,465
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
AuFeuADroite
Cthulhu
12
1 / 1 / 10
7,571
421
2,521
8,232
8,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Cartanias
Nemesis
17
14 / 2 / 4
10,491
583
13,856
13,832
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
DarkSp
Nu Wa
13
3 / 3 / 9
8,493
472
7,489
6,267
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Sartanias
Cernunnos
15
3 / 1 / 10
9,149
508
6,564
9,838
3,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 6 / 1
6,526
363
4,120
8,152
1,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 0
7,174
399
1,809
5,484
1,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
FolliXir
Amaterasu
15
4 / 3 / 1
8,408
467
4,689
14,330
6,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Loki
12
3 / 7 / 4
7,743
430
4,314
11,897
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
15
4 / 4 / 2
9,055
503
13,026
13,233
6,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
24
Kills
11
11
Deaths
24
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
4
5
1.38
L
Zeus
 
Zeus
0
6
1
0.08
W
Cthulhu
AuFeuADroite
Cthulhu
1
1
10
6
W
Nemesis
Cartanias
Nemesis
14
2
4
8
W
Nu Wa
DarkSp
Nu Wa
3
3
9
2.5
L
0
4
0
0
L
Amaterasu
FolliXir
Amaterasu
4
3
1
1.5
L
Loki
3
7
4
0.71
W
Cernunnos
Sartanias
Cernunnos
3
1
10
8
L
Anubis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,219
Damage
27,958
50,069
Taken
53,096
25,583
Mitigated
20,060
11,866
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,789
979
0
1,319
11,900
8,465
108
3,022
8,878
0
52,215
L
Zeus
 
Zeus
4,120
449
52
580
8,152
1,652
0
2,048
6,104
24,857
0
W
Cthulhu
AuFeuADroite
Cthulhu
2,521
356
48
891
8,232
8,378
297
2,708
5,524
15,971
0
W
Nemesis
Cartanias
Nemesis
13,856
8,549
0
3,667
13,832
4,277
65
5,504
8,328
0
64,396
W
Nu Wa
DarkSp
Nu Wa
7,489
1,932
0
684
6,267
1,359
1,022
3,658
2,609
40,151
0
L
1,809
741
0
836
5,484
1,389
0
1,459
4,025
0
34,036
L
Amaterasu
FolliXir
Amaterasu
4,689
1,528
0
4,542
14,330
6,239
200
2,469
11,861
2,478
38,219
L
Loki
4,314
1,228
0
1,416
11,897
4,186
0
1,505
10,392
0
46,440
W
Cernunnos
Sartanias
Cernunnos
6,564
2,772
541
4,716
9,838
3,104
2,097
2,593
7,245
0
70,514
L
Anubis
13,026
780
0
6,721
13,233
6,594
0
2,529
10,704
68,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,888
Gold Earned
38,906
422
Minions Killed
388
0
Camps Cleared
0
1,675,754
Distance Traveled
1,654,093
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,184
510
108
6
0
308,286
0
L
Zeus
6,526
363
45
3
0
307,049
0
W
Cthulhu
7,571
421
31
2
0
336,401
8
W
Nemesis
10,491
583
90
5
0
379,839
4
W
Nu Wa
8,493
472
83
5
0
308,244
2
L
Rama
7,174
399
78
4
0
333,941
4
L
Amaterasu
8,408
467
78
4
0
342,524
2
L
Loki
7,743
430
66
4
0
347,316
1
W
Cernunnos
9,149
508
110
6
0
342,984
4
L
Anubis
9,055
503
121
7
0
323,263
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role