Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
El_GGboy
Kuzenbo
Level 121
God Stats
45W - 64L
1,541 SR
Queue Stats
107W - 164L
1,433 Elo+
Party 1
Raijin
Raijin
NaughTy-_-AbuSe
Raijin
Level 105
God Stats
5W - 9L
1,531 SR
Queue Stats
174W - 240L
1,441 Elo+
Party 1
Erlang Shen
Erlang Shen
ei-Lora
Erlang Shen
Level 67
God Stats
7W - 13L
1,484 SR
Queue Stats
221W - 251L
1,531 Elo+
Party 1
Rama
Rama
melopuente14
Rama
Level 107
God Stats
2W - 3L
1,513 SR
Queue Stats
267W - 404L
1,448 Elo+
Party 1
Team Averages
Level 98
1,514 SR
1,470 Elo+

VS

Team Averages
Level 135
1,543 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
Arbiter AD
Morgan Le Fay
Level 142
God Stats
4W - 3L
1,668 SR
Queue Stats
219W - 208L
1,530 Elo+
Party 3
Charybdis
Charybdis
CottonEspeon
Charybdis
Level 159
God Stats
31W - 35L
1,503 SR
Queue Stats
666W - 644L
1,536 Elo+
Solo
Ares
Ares
Meza Iron
Ares
Level 126
God Stats
5W - 2L
1,823 SR
Queue Stats
203W - 193L
1,511 Elo+
Party 3
Ullr
Ullr
ScumbagKenn
Ullr
Level 142
God Stats
2W - 2L
1,224 SR
Queue Stats
475W - 429L
1,563 Elo+
Party 2
Ne Zha
Ne Zha
Yolo Honcho
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 161L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 3 / 0
5,315
483
1,076
7,940
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
El_GGboy
Kuzenbo
6
2 / 2 / 0
5,145
468
2,170
8,180
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 2
5,481
498
2,622
7,553
2,069
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ei-Lora
Erlang Shen
11
1 / 2 / 0
6,183
562
5,901
8,649
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 2
5,089
463
3,254
6,823
1,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arbiter AD
Morgan Le Fay
11
1 / 1 / 3
6,407
582
4,951
3,072
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
CottonEspeon
Charybdis
11
2 / 1 / 0
6,361
578
6,775
10,611
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ares
10
4 / 1 / 3
6,273
570
4,003
6,206
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 0 / 5
7,110
646
9,191
4,886
1,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ne Zha
10
4 / 1 / 1
6,153
559
2,872
6,407
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
16
16
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
0
0.33
W
Morgan Le Fay
Arbiter AD
Morgan Le Fay
1
1
3
2.5
W
Charybdis
CottonEspeon
Charybdis
2
1
0
2
L
Kuzenbo
El_GGboy
Kuzenbo
2
2
0
1
W
Ares
4
1
3
5.5
L
0
4
2
0.25
W
5
0
5
7.5
W
Ne Zha
4
1
1
4.5
L
Erlang Shen
ei-Lora
Erlang Shen
1
2
0
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,023
Damage
27,792
39,145
Taken
31,182
18,141
Mitigated
11,485
11,113
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,076
573
0
2,447
7,940
2,616
0
783
7,093
0
31,075
W
Morgan Le Fay
Arbiter AD
Morgan Le Fay
4,951
471
0
257
3,072
980
0
1,042
2,030
36,358
0
W
Charybdis
CottonEspeon
Charybdis
6,775
2,907
0
4,775
10,611
3,790
429
0
10,611
0
38,746
L
Kuzenbo
El_GGboy
Kuzenbo
2,170
866
0
2,546
8,180
5,228
0
2,301
5,853
8,265
0
W
Ares
4,003
404
0
1,001
6,206
3,348
0
1,515
4,691
18,552
0
L
2,622
0
0
1,185
7,553
2,069
0
4,287
2,942
27,058
0
W
9,191
4,194
0
1,075
4,886
1,460
324
1,157
3,729
0
45,467
W
Ne Zha
2,872
468
0
2,914
6,407
1,907
0
1,078
5,329
0
27,399
L
Erlang Shen
ei-Lora
Erlang Shen
5,901
2,596
0
3,418
8,649
6,757
0
0
8,649
0
34,629
L
3,254
2,835
0
1,517
6,823
1,471
0
1,169
5,654
0
27,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,213
Gold Earned
32,304
246
Minions Killed
319
0
Camps Cleared
0
1,012,522
Distance Traveled
1,038,014
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,315
483
53
5
0
258,860
0
W
Morgan Le Fay
6,407
582
70
6
0
207,804
4
W
Charybdis
6,361
578
75
7
0
182,566
2
L
Kuzenbo
5,145
468
5
0
0
155,006
0
W
Ares
6,273
570
31
3
0
219,833
4
L
Raijin
5,481
498
66
6
0
204,261
4
W
Ullr
7,110
646
82
7
0
193,603
2
W
Ne Zha
6,153
559
61
6
0
234,208
2
L
Erlang Shen
6,183
562
63
6
0
217,759
2
L
Rama
5,089
463
59
5
0
176,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role