Player Matchup

Medusa
Medusa
Bronze IV
Goldengus
Medusa
Bronze IV
Level 86
God Stats
0W - 3L
1,462 SR
Queue Stats
4W - 16L
1,186 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
JayZee_2_Breezy
Baron Samedi
Silver I
Level 68
God Stats
5W - 6L
1,527 SR
Queue Stats
158W - 186L
1,085 MMR
Party 1
Charybdis
Charybdis
Silver II
imyodaddy969
Charybdis
Silver II
Level 66
God Stats
2W - 5L
1,403 SR
Queue Stats
59W - 74L
1,076 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 73
1,464 SR
1,115 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,481 SR
1,257 MMR
Ah Puch
Ah Puch
Silver II
 
Ah Puch
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
MUROT-T
Chiron
Silver I
Level 89
God Stats
2W - 4L
1,346 SR
Queue Stats
40W - 50L
1,111 MMR
Solo
Athena
Athena
Gold IV
TuxedoFace
Athena
Gold IV
Level 160
God Stats
3W - 5L
1,597 SR
Queue Stats
149W - 173L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Goldengus
Medusa
16
6 / 12 / 1
12,311
684
14,697
24,950
8,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
JayZee_2_Breezy
Baron Samedi
14
1 / 8 / 3
10,721
596
12,509
18,500
12,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
imyodaddy969
Charybdis
14
2 / 10 / 4
10,851
603
11,717
17,443
5,101
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ZeusGilgameshKaliCthulhuPoseidon

VS

Bans
PersephoneKuzenboAresThanatosSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
7 / 3 / 17
12,874
715
23,626
13,248
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
MUROT-T
Chiron
18
21 / 3 / 6
14,739
819
21,791
17,063
7,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
TuxedoFace
Athena
16
2 / 3 / 22
12,593
700
9,371
22,061
28,115
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
9
Kills
30
30
Deaths
9
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
3
17
5.17
L
Medusa
Goldengus
Medusa
6
12
1
0.54
L
Baron Samedi
JayZee_2_Breezy
Baron Samedi
1
8
3
0.31
W
Chiron
MUROT-T
Chiron
21
3
6
8
W
Athena
TuxedoFace
Athena
2
3
22
4.33
L
Charybdis
imyodaddy969
Charybdis
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,923
Damage
54,788
60,893
Taken
52,372
25,991
Mitigated
41,268
7,042
Healing
16,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
23,626
1,193
667
6,054
13,248
5,681
65
2,797
10,451
59,584
0
L
Medusa
Goldengus
Medusa
14,697
6,804
192
1,704
24,950
8,443
384
12,826
12,124
0
42,699
L
Baron Samedi
JayZee_2_Breezy
Baron Samedi
12,509
535
1,568
2,655
18,500
12,447
0
11,773
6,727
37,379
0
W
Chiron
MUROT-T
Chiron
21,791
8,949
587
6,027
17,063
7,472
2,245
3,552
13,511
0
72,787
W
Athena
TuxedoFace
Athena
9,371
2,206
444
2,636
22,061
28,115
317
6,632
15,429
27,335
0
L
Charybdis
imyodaddy969
Charybdis
11,717
6,472
0
923
17,443
5,101
244
8,751
8,692
0
33,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,883
Gold Earned
40,206
203
Minions Killed
198
5
Camps Cleared
8
815,990
Distance Traveled
1,003,053
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,874
715
93
5
3
335,638
2
L
Medusa
12,311
684
71
4
2
244,938
1
L
Baron Samedi
10,721
596
62
3
2
284,785
2
W
Chiron
14,739
819
85
5
4
305,412
2
W
Athena
12,593
700
20
1
1
362,003
8
L
Charybdis
10,851
603
70
4
1
286,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role