Player Matchup

Izanami
Izanami
 
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Mapxy
Mercury
Level 145
God Stats
1W - 4L
1,075 SR
Queue Stats
93W - 80L
1,549 Elo+
Party 1
Janus
Janus
TH3MIK3I
Janus
Level 154
God Stats
4W - 3L
1,514 SR
Queue Stats
56W - 71L
1,465 Elo+
Solo
Osiris
Osiris
yuriolo
Osiris
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
301W - 275L
1,559 Elo+
Solo
Team Averages
Level 124
1,418 SR
1,515 Elo+

VS

Team Averages
Level 133
1,547 SR
1,523 Elo+
Hou Yi
Hou Yi
CoDGorilla091
Hou Yi
Level 149
God Stats
3W - 7L
1,548 SR
Queue Stats
255W - 256L
1,499 Elo+
Solo
Olorun
Olorun
Sanatamed
Olorun
Level 160
God Stats
9W - 9L
1,564 SR
Queue Stats
450W - 391L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
T3RM1N4T0R07
Sun Wukong
Level 105
God Stats
8W - 7L
1,600 SR
Queue Stats
190W - 184L
1,525 Elo+
Solo
Ullr
Ullr
WilloTheWisp91
Ullr
Level 89
God Stats
6W - 9L
1,525 SR
Queue Stats
103W - 100L
1,519 Elo+
Solo
Ares
Ares
WolfieShocks
Ares
Level 160
God Stats
17W - 25L
1,497 SR
Queue Stats
281W - 291L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 2 / 0
5,633
563
3,531
6,256
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
 
Xing Tian
8
0 / 2 / 0
4,564
456
1,598
6,695
3,164
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Mapxy
Mercury
10
0 / 2 / 1
5,606
561
1,086
6,522
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
TH3MIK3I
Janus
10
0 / 0 / 0
5,427
543
2,173
3,227
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
yuriolo
Osiris
8
0 / 6 / 0
5,098
510
3,820
9,117
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,493
649
3,873
5,398
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Sanatamed
Olorun
11
2 / 0 / 0
6,083
608
2,738
2,781
1,167
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
T3RM1N4T0R07
Sun Wukong
12
7 / 0 / 0
7,024
702
6,385
6,408
3,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 3
5,632
563
2,624
6,037
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 0 / 3
5,887
589
3,259
5,644
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
12
12
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
L
Xing Tian
 
Xing Tian
0
2
0
0
W
2
1
1
2.5
L
Mercury
Mapxy
Mercury
0
2
1
0.25
W
Olorun
Sanatamed
Olorun
2
0
0
2
W
Sun Wukong
T3RM1N4T0R07
Sun Wukong
7
0
0
7
L
Janus
TH3MIK3I
Janus
0
0
0
0
W
0
1
3
1.5
W
1
0
3
2.5
L
Osiris
yuriolo
Osiris
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,208
Damage
18,879
31,817
Taken
26,268
12,183
Mitigated
11,098
7,876
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,531
1,912
0
2,390
6,256
1,578
0
786
5,470
0
36,610
L
Xing Tian
 
Xing Tian
1,598
144
0
250
6,695
3,164
0
2,917
3,778
17,484
0
W
3,873
2,214
0
1,370
5,398
1,554
0
454
4,944
0
37,477
L
Mercury
Mapxy
Mercury
1,086
257
0
2,827
6,522
1,857
0
1,207
5,315
0
30,491
W
Olorun
Sanatamed
Olorun
2,738
1,074
381
2,080
2,781
1,167
0
582
2,199
43,750
0
W
Sun Wukong
T3RM1N4T0R07
Sun Wukong
6,385
1,975
0
2,295
6,408
3,923
0
0
6,266
0
32,891
L
Janus
TH3MIK3I
Janus
2,173
118
0
490
3,227
836
0
1,087
2,140
38,260
0
W
2,624
863
0
3,030
6,037
1,639
0
676
5,361
0
32,120
W
3,259
123
0
2,330
5,644
2,815
0
2,059
3,585
16,460
0
L
Osiris
yuriolo
Osiris
3,820
1,547
0
1,919
9,117
4,748
0
0
9,117
0
23,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,328
Gold Earned
31,119
322
Minions Killed
340
0
Camps Cleared
0
1,010,809
Distance Traveled
992,557
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,633
563
79
8
0
185,661
3
L
Xing Tian
4,564
456
30
3
0
211,216
7
W
Hou Yi
6,493
649
84
8
0
192,768
3
L
Mercury
5,606
561
72
7
0
233,733
2
W
Olorun
6,083
608
98
10
0
199,813
5
W
Sun Wukong
7,024
702
74
7
0
211,775
3
L
Janus
5,427
543
88
9
0
205,198
3
W
Ullr
5,632
563
68
7
0
187,754
1
W
Ares
5,887
589
16
2
0
200,447
4
L
Osiris
5,098
510
53
5
0
175,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role