Player Matchup

Ares
Ares
CameloAstronomo
Ares
Level 28
God Stats
25W - 17L
1,623 SR
Queue Stats
143W - 160L
1,421 Elo+
Solo
Izanami
Izanami
DaniCoutiBR
Izanami
Level 55
God Stats
19W - 16L
1,535 SR
Queue Stats
106W - 175L
1,267 Elo+
Party 1
Hades
Hades
cahenrique46
Hades
Level 26
God Stats
1W - 2L
1,502 SR
Queue Stats
68W - 93L
1,340 Elo+
Solo
Thanatos
Thanatos
dl_henrike
Thanatos
Level 25
God Stats
59W - 46L
1,417 SR
Queue Stats
191W - 172L
1,348 Elo+
Solo
Ymir
Ymir
guedessz
Ymir
Level 5
God Stats
3W - 2L
1,665 SR
Queue Stats
12W - 12L
1,437 Elo+
Party 1
Team Averages
Level 28
1,548 SR
1,363 Elo+

VS

Team Averages
Level 14
1,470 SR
1,355 Elo+
Heimdallr
Heimdallr
Ghost_213567
Heimdallr
Level 28
God Stats
5W - 8L
1,289 SR
Queue Stats
136W - 164L
1,330 Elo+
Solo
Neith
Neith
Kringorian22
Neith
Level 9
God Stats
2W - 1L
1,565 SR
Queue Stats
2W - 3L
1,251 Elo+
Solo
Bellona
Bellona
Ranshy
Bellona
Level 10
God Stats
2W - 1L
1,729 SR
Queue Stats
33W - 26L
1,333 Elo+
Solo
Ymir
Ymir
TWOHGA
Ymir
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
38W - 32L
1,500 Elo+
Solo
Agni
Agni
uhgghtyuh
Agni
Level 18
God Stats
1W - 0L
1,267 SR
Queue Stats
6W - 8L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
7,584
379
5,129
18,347
16,294
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
DaniCoutiBR
Izanami
16
2 / 6 / 2
9,763
488
6,746
10,619
3,704
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 10 / 1
9,181
459
6,341
18,727
8,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
dl_henrike
Thanatos
15
3 / 8 / 3
9,312
466
9,022
17,378
7,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
2 / 5 / 2
9,039
452
6,842
14,991
14,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ghost_213567
Heimdallr
14
2 / 6 / 7
9,410
471
9,315
12,432
4,907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 0 / 4
9,949
497
4,915
6,020
2,048
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Ranshy
Bellona
18
8 / 1 / 14
11,030
552
11,184
12,721
8,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
TWOHGA
Ymir
14
3 / 1 / 20
9,676
484
7,205
11,420
12,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Agni
19
22 / 4 / 2
12,406
620
25,100
12,661
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
12
Kills
36
36
Deaths
12
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Izanami
DaniCoutiBR
Izanami
2
6
2
0.5
W
Heimdallr
Ghost_213567
Heimdallr
2
6
7
0.92
W
1
0
4
3
W
Bellona
Ranshy
Bellona
8
1
14
15
W
Ymir
TWOHGA
Ymir
3
1
20
13
L
3
10
1
0.35
L
Thanatos
dl_henrike
Thanatos
3
8
3
0.56
L
Ymir
2
5
2
0.6
W
Agni
22
4
2
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,080
Damage
57,719
80,062
Taken
55,254
50,014
Mitigated
33,029
20,120
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,129
444
0
2,330
18,347
16,294
0
2,571
15,748
24,149
0
L
Izanami
DaniCoutiBR
Izanami
6,746
3,923
0
1,289
10,619
3,704
910
4,061
6,397
0
72,719
W
Heimdallr
Ghost_213567
Heimdallr
9,315
4,316
0
0
12,432
4,907
1,336
6,096
6,336
0
51,708
W
4,915
2,165
0
2,617
6,020
2,048
1,260
1,319
4,701
0
62,773
W
Bellona
Ranshy
Bellona
11,184
4,254
0
3,614
12,721
8,492
667
2,422
10,299
0
77,562
W
Ymir
TWOHGA
Ymir
7,205
1,362
0
3,753
11,420
12,351
58
4,523
6,897
16,263
0
L
6,341
827
213
4,769
18,727
8,395
387
8,774
9,520
35,335
0
L
Thanatos
dl_henrike
Thanatos
9,022
1,823
0
9,559
17,378
7,480
84
8,421
8,615
0
60,036
L
Ymir
6,842
362
0
1,960
14,991
14,141
213
7,308
7,477
36,482
0
W
Agni
25,100
2,437
0
4,430
12,661
5,231
0
3,952
8,709
82,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,879
Gold Earned
52,471
381
Minions Killed
505
0
Camps Cleared
0
1,766,406
Distance Traveled
1,818,996
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,584
379
29
1
0
356,560
7
L
Izanami
9,763
488
138
7
0
342,326
3
W
Heimdallr
9,410
471
88
4
0
309,714
0
W
Neith
9,949
497
142
7
0
277,254
3
W
Bellona
11,030
552
141
7
0
441,219
5
W
Ymir
9,676
484
13
1
0
385,484
4
L
Hades
9,181
459
56
3
0
342,246
4
L
Thanatos
9,312
466
102
5
0
384,171
6
L
Ymir
9,039
452
56
3
0
341,103
6
W
Agni
12,406
620
121
6
0
405,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role